Hi All, just wondering, am playing a legacy, currently in my 2nd generation which has now rolled to live in Strangerville. Can she live there without doing the storyline for the mystery? I was kinda hoping to complete it with her but was also wondering whether any key people needed for the story mode will be already dead as I play with aging on. I don't want to bork my game and if the story is no longer viable because of this, I will just re-roll. Any advice?
Have never completed it before and don't know what is ahead lol
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You can live in the town without solving the mystery. You'll sometimes see people moving around strangely, and there are some glowing plants. But other than that, it's basically like any other neighborhood.
The Sims 4 hasn't introduced a new musical instrument since 2017
Fortunately, you don't need any specific clue from any specific place, they're just extra places to search.
As mentioned above, the game is pretty flexible about re-assigning sims. I didn't play with Erwin Pries at all. I played it with a random hero who I said moved there after college from a big city a few hours away because of the low cost of living and because she was kind of estranged from her father. I liked having a handy, logical, independent female sim who was not stereotypical. She became one of my favorite sims though that list is a little bit long.
She did find love but not until after she had saved StrangerVille. Without cheats, I did switch aging off for a while to do it.
I thought it was fun but I wouldn't blame you if you decide to roll a different world. If you insist on keeping your sims entirely in the town, they will run out of things to do quickly. I let them go to Oasis Spring where I have a diner and a bowling alley. Other than the vacation worlds, that's as far as I let them go.
I think that if all the original sims die off, the story might seem a bit different but that also doesn't really matter. It's designed to be played with any sim. I'd just pick one that likes fitness, handiness and logic.
Or you can have your current sim leave the keycard somewhere for the resurrecting sim to find it. However, if the sim you plan on resurrecting her has the keycard, they'll need to leave it some place while working on the dossier. When you have the key card in the sims possession, the clue piles for the dossier don't work.
And glad you enjoyed it. I usually play through it once per save, more if the story fits (I've done it twice this save, and may do a third... I don't know yet.)
And for some reason when I later ran through with a second sim intent on playing out the mystery, I had to more or less manually advance the weirdness levels, but I'm hoping that was a bug. It did work for my storyline though (the person who resurrected her basically started a cult around her, so him going to visit and inflict more weirdness on the town as a means of trying to control it made sense.)
If you would like to solve the mystery, you might need a sim with the new aspiration which came with Strangerville. The goals for that aspiration leads you through the process.