Not just that but everything from the quality of ingredients, the actual combination you chose, the sims’ skill, the aging time of the finished nectar mattered and the results had so many variations I still see new things today. New moodlets, crazy variation in price. I know they shifted their demographic to a younger…
Two worlds would be so amazing, they did something like this in RoM. Do a Monte Carlo and a Vegas one! Smaller worlds are totally cool in this scenario. Perhaps a little secret quest for those in the criminal career... a little heist quest? And then maybe the spy and police career sims can have side quests to try and…
I know it’s a bug and I don’t even like TS4 that much compared to 2 and 3, but this is kinda funny storytelling. It’s like your sim has a dream career but has to struggle with who she is and it’s holding her back at work
Cars. I don’t even care if you get in the car and it’s the loading screen though ideally I would like it to be an cinematic loading screen of your sims driving (kind of like the cinematic screens from TS2 and 3 when your sims would first woohoo or have their first baby). It’s just weird for houses to not have a garage, and…
Best: Always love a new world, lounge chairs, tropical themes, watersports and oceans Worst: don’t care for the occult so don’t care about mermaids, wish you can have rental lots so you can live or vacation in Sulani
I would love it if University came with 3 mini worlds, kinda like in TS2 University how the 3 college towns felt really different. Except TS2 Us were substantial sized college towns, more than 5 lots per town. I wonder if that will ever happen here
I wouldn't. University is fun because it has everything- frats, sororities, streaking, shenanigans, college parties, learning relevant skills for future careers, and a bit of drama like woohoo with professors. Most of these things are inappropriate for teens, it's boring. The only thing is I want them to bring back private…
It's the only one he painted wallpapers on. Plus in the background the two simgurus were talking about how they wish they could tease more, they were working on other stuff that they were not allowed to talk about. Very suspicious indeed.
The problem is the nature of the polls means that it will always be repetitive. What will you like to see next is always a relevant question when a new cycle of patch or DLC comes out, so the same question will be repeated again and again. Everytime new content comes out, variations of the same poll will repeat and cover…
The most important thing is we get at least 5 new traits, 5 new aspirations and 5 new careers (non-active). The game is so lacking in that dept all the sims starts feeling the exact same
What would makes sense is a built-in story progression builder. You just choose from a scale of 0-5 in the options, 0 being nothing is happening in the other households. 3 would be like, ok, sims would get married and have kids and get jobs and maybe they could die from old age etc but nothing negative- they would never…
I think when a sim ages up to an elder they should be forced to choose a negative trait like grumpy (will complain a lot and be upset if they don’t complain), bad back (has to sit down or lie down a lot more), light sleeper (sleeps like 5-6 hours and wakes up easily), lonely (needs company more often, social needs decay…
Can you choose what kind of foods are served/cooked as part of the meal tradition? Can you choose what music genre to listen to as part of a tradition (e.g. Spooky music for Halloween, Holiday music for Christmas, etc)? Is throwing a spooky party (from the Spooky Stuff pack) a tradition?
Sims 3 pets had horses with a bunch of equine activities like horse jumping. Also it has a bunch of country ish items like horseshoe, bales of hay (you could woohoo in), scarecrow, etc. The store had an orange grove set to build an orange orchard complete with working farm tractors you could drive around to harvest massive…
World Adventures is my fav pack of all time as it is the most detailed and most content heavy. I really hate supernatural things in the Sims. I’m never more disappointed than whenever I see that a supernatural pack is coming out.
they didn't even have the decency to include the pet rock lol....at least then they could have been like, hey look it's two different types of new pets! I don't mind DLCs for DLCs if the first DLC was packed full of stuff. C&D was pretty bare bones even though the cats and dogs came out very nice.
Yup! WA was an intense EP, probably the most content heavy pack in the entire franchise with immense depth. I didn’t like the quest- based gameplay but WA is def top 3 EP of all time for me.