- Water heaters (yes, again!)
- Lawn mowing
- Swimming pool cleaning
- Greenhouses like in TS2 at least
- Drainpipes and gutters
- Attic rooms
- More clutter: utilities, garden, garage, no matter if there's no cars yet
- Air conditioners and heat/cold waves
I know people demands fairies, zombies, mummies and other occult things, but The Sims is a life simulator game, and we can have both, the realistic and unrealistic things, but focusing the first as BG updates or the return of gameplay kits with the option to deactivate the chores like dust gameplay.
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I'm a little concerned about this attitude within the sims community. What's up with this notion that a "life simulator" equals "REAL LIFE simulator"?
I'm really not getting it. Occult life is life too. The Sims is a fantasy game. Sure, not like Gandalf and The Hobbits kinda fantasy -unless you want it to be- but complete Cuckoo Land kinda fantasy. Why is that so hard to acknowledge?
Why can't we simply say: "Let's focus on making ALL gameplay elements work: the so called "realistic" ones and the "unrealistic" elements. They both need attention equally.
But hey, let's be honest here, we need fairies and zombies more.
After BAtuu, so many things.
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
Are you being serious?
You’re not being serious are you? 🤡
The Sims 4 hasn't introduced a new musical instrument since 2017
Female Simmer from Australia (she/her)
I had one of my Sims marry the Grim Reaper & now they have a lot of kids.
But there's room on the broom for everyone, whether your fantasy is grinding away at school/college/job/family, rinse and repeat, or whether your fantasy is traveling to beautiful places and exploring magical hidden tombs and encountering curses, or learning magic, or being transformed into an immortal vampire.
Sometimes what a person wants changes over their life because of what they have experienced: a person who hasn't married or had kids might find playing at it in the game, a compelling wish fulfillment fantasy or just a nice way to have a dream.
Someone who craves something unusual beyond the everyday ho-hum life of real responsibilities, might be more interested in living the impossible dream of fame and fortune or turning into a vampire, or being a magician or alien walking among humans.
Sims1 was hardly a realistic, real-life simulator: the Grim Reaper, Tragic Clown, and ghosts aren't part of any real life anything. It combined an attempt to represent a realistic playable gamified life, with humor, fun, danger, and sarcastic wit.
The cool thing is, even vampires can grind away at jobs and have to clean the lint filter, repair a leaking faucet, pay the bills or face the wrath of the repo person.
The game offers realism in a context of both plausible and implausible scenarios.
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Precisely. The franchise has always offered content for both.
@Mak27 I would also like to mention that I reacted to the title of the thread. It doesn't automatically mean that I’m not interested in your suggestions. Please let me elaborate.
Below is your list with a couple of my own suggestions / comments.
*English to Simlish translation: “Hurdy Dooh Nurbur!”
fairies (and plantsims for that matter) go great with gardening theme
they could have nightmares about lawn mowers and be angry about sims destroying their habitats with neatly trimmed painted lawns
their houses could resemble greenhouses and tree houses and hobbit things
therefore adding build items for greenhouses, cellars and tree houses
which are all plenty realistic
and don't even pretend attics are not magical or spooky theres always something in the attic
things can coexist we don't need to limit occult content to get realism content.
also I believe we deserve at least one occult gp by year considering rest of the content (ep, sp, kit, updates ) is literally all realism and trendy objects
🏡 Gallery 📖 Stories 🌍 World Project 🥔 MOD/CC Free
yes we do
When did this push for ultra realism in The Sims even start? I mean, to me, demanding “real life” kind of robs the game of its unique identity. The Sims franchise has always been a little quirky and off kilter, and occults have always been a part of that. It’s never been really “realistic.” I get that not everyone wants to play occults, but honestly, there’s no imbalance between occult and non-occult gameplay. In fact, TS4 is behind on Supernatural life states, compared to other versions of the game.
Tales From The Myst
The Blue Moon Jukebox
I don't play occult stuff very much but I am thankful for the occult pack contents and worlds because I can use them for my Victorian & vintage games.
For GP only 3 out of the 12 we have now add an occult lifestate: vampires, spellcasters and werewolves. Some might add strangerville and batuu to the list but without an actual lifestate, they don't feel the same. These two packs just add things to do for regular Sims.
For EP 3 out of the 12 add a basic occult as a side feature. The main focus for all of them is realism
For SP we only have 1 out of 18 for occult gameplay : paranormal stuff. And no spooky stuff doesn't count because costumes and pumpkin carving are real things
Kits: zero. Kits could be ideal to add fantasy clothing or furniture because it is not for everyone but so far nothing
Occult gameplay is hardly the main focus in the sims 4 and occult players often have to wait years for new content. So why should occult gameplay be pushed aside even more?
I do want a game that functions properly. I enjoy combining realistic elements with magical fantasy gameplay. to me sims is a form of escapism and occult lifestates added a very much needed flavour. I like playing out fantasies, that's the kind of life I like simulating. Realistic elements like doing laundry, working a regular 9 to 5 job and helping kids with homework can fit in just fine for my spellcasters, werewolves and aliens.
If you enjoy things like rainpipes and waterheaters, fair enough. But it would be more polite to ask for these things without bashing on occult gameplay. Occults can be a valid part of the game, not just an afterthought after only has the right to exist after every single little detail of realism is added.
I do not own vampires, wolves and spellcaster expansion packs, but from what I have seen, they also add really nice new building/ decorating styles.
When it comes to greenhouses, I really would like them to add grow lights, as they had in the Sims 2. But not necessarily to make growing plants in greenhouses more realistic. I would like to have it for my plant-sims, to do photosynthesis without having to drain plants on cloudy/ rainy days. I always feel sad when I have to do that.