I took a bit of a holiday from The Sims. Now that I'm back, I find I can't travel. My Sims calls, arranges the trip and the loading screen comes up. As usual, clicking the searches is haphazard for most of the load time. Just before it finishes, I start clicking like crazy on all the things to find for bonus happiness points. This goes on for a long time, and I have collected a couple thousand points before I quit. Even if I leave it, the world NEVER finishes loading, even after more than half an hour.
I don't know if this is relevant or not. Just before I quit for a bit, I downloaded some new worlds from a site and they each came with a package file of custom content (which was handy). I installed all these worlds and package files. When I gave up trying - and failing - to travel, I removed the package files and deleted the worlds. That didn't work. I cleared my cache according to
AlyxMS. That didn't help.
Why can't I travel?
Comments
I don't really have a non-mod solution for this as there are literally hundreds of different things that can cause the failure. I will suggest though to switch off the hidden object game, be offline (not logged in) and the Launcher and in-game levels, have the in-game TS3 store shopping experience switched off, and only try to Travel after a fresh loadup of the game all in an effort to be more successful when there is less stress on the game and less RAM usage. Note though that if you make it there okay but get stuck in a foreign world unable to transition back home, the game is kind of over unless you have a safe save to revert gameplay back to before the trip started.
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Part of what Traveler does is smooth out the parts of the transition we can't see and help to ensure that vital programming steps along the way do not get skipped over. It can actually make the travel transitions seem longer than otherwise in some cases, but more stable.
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On City Hall or an in-game computer, NRaas > Traveler > Prompt to Save > True/False
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It would be best if you could bring your script logs to us at NRaas so that other members and our developer can help interpret them.
It is most likely not going to tell you why you had travel transition failures before you had the mod in play.
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