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Speculation: Supernaturals and Expansions
"Get Goth": Werewolves, Vampires, Witches, Zombies
"Get Fantastic": Fairies, Elves, Genies, Witches, Dragons (Maybe as sims who shapeshift between a humanoid and all-out dragon form this time... )
Then, servos/simbots/plumbots will be brought back in a gearhead-themed pack along with cars and a bunch of new machines to invent and upgrade...as well as new upgrades for existing machines! Now if they did THAT, it would be so freaking awesome!
didn't witches come in Apartment living in the sims 2? Then maybe they will come back in the apartment pack!
I would really like to be able to turn them off if I do not want a specific creature, so I kind of agree with you here.
Yea same for me too.
or not in their game if they do not want them.
I no longer believe they have plans for other life states. If they do have them I doubt they are going to kind the supernatural players would want. Instead of being the serious, scary kind I think they'll hit the silly, goofy kind.
If you've read the threads done by the people who really want Supernaturals you'll find the kind of vamps and witches, etc would fit better into a Goth pack and not fairy tales.
I don't think that in this version you'll have any choice. So far how much content has gotten player controlled options? Yes you have to buy a clown picture to get a tragic clown, yes you're supposed to get aliens with a satellite....but stop and think about how well that's worked for a lot of people. I think if you want the content you'll have to take the supernatural too.
I think the reason so many players are against Supernaturals is that TS3 didn't know how to do anything any other way but to go overboard. If you had one vamp in town the next time you checked there were 20. I disliked celebrities for the same reason.
You mean ridiculously human androids, like something out of Mega Man X, Almost Human, Blade Runner or Bubblegum Crisis? Technologically augmented humans like Robocop (aka. true cyborgs)? Or bio-androids like Melfina from Outlaw Star? The term gets used in so many different ways, it's sometimes hard to tell which definition of "cyborg" people are using these days...
Agreed with the overboard. I like how sims 2 they were optional. There was a count or contessa that rarely appeared at night downtown and if you wanted vampires you had to befriend them and hope they bite you. Once they bite you theyll bite anyone. It was all player controlled. I miss how rare they were compared to scuba diving and seeing 2 fairys 3 mermaids and a vampire. Althoufh I want to keep the option to make them in cas.
I really don't get these developers. So, they were never meant to be a tradition is your excuse for not having them in TS4?
Every TS2 pack has had its own lifestate, and it wasn't ever advertised -- it was slipped in there as a special, secret feature we had to find ourselves (but, most of the time, leaked before release anyway). Then every TS3 pack has had at least one special lifestate. Whether it was meant to be or not, the fact is, it was, and players have become accustomed to expecting one with each pack.
I just miss when The Sims Studio & Maxis used to be a quality brand and renowned for giving us awesome things with no drawbacks. That statement/Tweet that developer made is just part of a constant reminder that those days are gone.
I would prefer to have a wide range of ways to vary my cyborg but having an usual sim as base. Just daydreaming here but if I could turn an usual sim into a cyborg I would be happy. My astronaut has a bad accident and wakes up half metal, how does that change her life. However I would not like the tin man look with a metal bucket for head as a permanent appearance, I don't think I would play with a sim like that. I want some kind of facial expressions, I never ever fast forward my game and stay close to my sims. So... no permanent bucket head and no (not being visibly different from regular sims).
It just comes down to personal preference from how I like to play.
Another fun thing would be running a story about fear about certain tech.
My cyborg sim and her scientist friends against those backwards farmers in Windenburg. What do you do when the glasses are welded to your face so to speak. Angry clubs all over the place. We will see what happens, I am not expecting cyborgs. But I can always daydream.
The 'famous' or maybe the 'infamous' Tweet was by @SimGuruLyndsay when asked by a player about the life stage that would be coming in GT. The thing is that it kind of developed into a tradition because the previous 19 EPs included one. Even TS1 had ghosts, spells and magic, zombies and monsters.
The ways I could see it working include a "making magic" expansion which includes multiple states, but not as many as TS3 supernatural, like limiting to Vampires, witches and werewolves.
Another option would be to give to give each life-state it's own game pack, or to combine two into a game pack. If they simply released an occult game pack which includes just vampires and werewolves, for example, I'm sure that would make me and many other supernatural fans happy.
I don't see either of those happening though. We'll probably only see one or two new life-states by the time Sims 4 reaches the end of it's run, if that.
Yeah. It just seems, to me, like that is nothing more than a poor excuse.
Ah, so true cyborgs then. That would actually be interesting. Like that old show The Six Million Dollar Man! And maybe a doctor, scientist, or a sim with high enough Handiness skill could give other sims (or themselves) bionic limbs and other enhancements. That would be pretty sweet!
I think that there should be a wider spectrum of robots this time around too--from basic chore bots that can be programmed to take care of the garden or clean up to ridiculously human androids that actually become part of your sim's household when completed, each being unlocked with new levels of Handiness or a new Robotics skill. Yes, then we could really have some fun with sim versions of Dr. Light, Dr. Wily, and Dr. Robotnik...
I totally agree
If we DID get more supernaturals though I'd love for plantsims and fairies to come back. Cyborgs are a cool idea too!
Repose en paix mamie tu va me manquer :
The older fairytales, the dark ones, they're more goth than the goths.
I'm pretty sure they were optional in TS3, you could turn them off, if you didn't want supernaturals in your game.
I remember having fairies off, cos they could get annoying.
I like your ideas.