This is very odd, because I thought it was an improvement over the Ambitions expansion pack. Never found the careers THAT repetitive. What makes you hate it so much?
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Don't get me wrong, I like the individual parts but there's not the same sense of cohesion Get Together has, imo.
It's nice that they give you several choices to pick from, but it's still too much direction and hand holding.
I wished they had focused on the Open For Business aspect more. Better yet two separate EPs and so the interactive careers could have more depth as well.
Not being able to have a home business completely kills retail for me, plus it ends up with several customers just hanging out and chatting instead of buying.
Isn't that what jobs are all about? Not trying to insult you, but the point of a job is to do work. If real life cops, scientists, or doctors did their own thing, well...
Sorry, but I just don't agree with this statement at all.
The Sims has always been an important part of my life, and may it continue to be so! Long live Sims!
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What I liked about it - I love the idea of following your sim to work, and the career rewards are cute. The alien flora and fauna was also a great addition, I think one of the plants is used in the science career. Overall I like the idea of the EP, but have to agree with @alexandrea that it fell flat in some areas.
Still no shopping bags in retail.
This as well... after a while it was annoying to know that you would hit a loading screen.
The Sims has always been an important part of my life, and may it continue to be so! Long live Sims!
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2)the detective career could have been you actually do arrest a wrong person but the 'wrong person' is trying to cover up for the real suspect. (Which can't happen at the moment).
That said, aliens and the alien world were very cool. They were definitely the most complete of the three main elememts, but felt like a separate pack mashed with the others.
I play a game to have fun.
If I am not having fun why even bother to play.
Right now I am back in the game to try playing it another way.
I will only do what makes sense to me for what I will have them do. If the list happens to coincide with my plans for the day, great.
The other two are exceptionally repetitive and I feel ir downgraded on the ambitions aspect which allowed more freedom as well as downgraded the OFB aspect. In ambitions my sim would get different thing to do daily and I had a lot of fun. The careers also changed more as you leveled yup and I feel like the police career in sims 4 is the onlt one where this happened.
Scientists are all test this serum and check that under the telescope for like 8 sim hours a day and the hospital is endless bedside assistance no matter how far you go up, I think my sim was at level 8 and was still just hanging around beds doing the same things over and over.
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It's better than Ambitions for me. The Ambitions Careers are the same thing over and over. With every promotion in Get To Work, the job drastically changes.
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All that said, I do really like a lot of the build/buy content, but for game-play content I think all 3 GP's and especially the other EP, Get Together, offer a lot more to me (baking would be so much better if they'd moved the baked items that were base game to be under the baking skill). So ultimately I regard GTW as a high content and high price stuff pack with a bunch of items I'm super happy to have in my game because so many sims need them to make the houses I want, but I also know I'm not playing it to it's fullness (while I feel like I've played GT to it's utter fullness and maybe beyond - everything about it is useful to me on a daily or at least a weekly basis in the sims).
One other positive for GTW though - it opens up a ton of modded content that you can't play or use otherwise, much of which is really well executed. Even if I'm not much on going to school with my kids/teens for the same reason I don't care to focus on their careers, I do appreciate occasionally having the opportunity for varieties sake and GTW is needed to make that mod work. To be honest I'd probably play the active careers more if I didn't *have* to go in with my sim to get promotions and only had to pop in when I got the desire to play one of them. The commitment it takes to the career to advance those jobs is a real turn off as are the two first days of set content that has to be waded through before there's any chance of something interesting happening.
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