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Disappointed Sims 4 is not online

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    Ladyliberty1301Ladyliberty1301 Posts: 623 Member
    edited May 2013
    Im not upset about it not being online.I like simport but don't use it a ton, I post memories and that's it. I was afraid something like the SimCity disaster would happen. Which is always a possibility no matter how good the server is, also the fact that with that game you could only save with an internet connection. I am addicted to the internet, so when its out I play sims to entertain myself, that wouldn't work well if it was all online. Also some people don't have good internet access, so it would limit who could play.
    origin/gallery Id is Snaffles1301
    Twitter @Snaffles1301
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    LilySanchezLilySanchez Posts: 65 New Member
    edited May 2013
    Ah, Cyberqueen (and the other onliners) I'm sorry you didn't get what you wanted. I started with SimsSocial (it's how I discovered The Sims 3) and am sad that it's going away in June. I am going to miss the friend aspect of that game. It was fun. :)

    I have to say that Second Life sucks and doesn't compare to The Sims franchise at all. The player interface is weird and I do sympathize with those who want a Sim MMO of some kind.

    However, I am glad TheSims4 is going to be offline. I breathed a big sigh of relief on that one, I wasn't going to purchase it if it was an online game. I want to retain my Godlike abilities over the whole world without having someone else messing with my game, my world.

    I do also see keeping it offline a logical move. The Sims thrives on a community of people customizing our games and creating content. EA needs to sell us all of those Expansion Packs, Stuff Packs, and Store Content in order to make the maximum amount of money possible. ;)

    I don't see how these things could work in an online version of the game.

    I do hope that the online features for TheSims4 outdo Simport. I would like to see a subhood of some kind where you can interact with other people playing online in Night Clubs and the like but it not be necessary for gameplay. Just an optional add on that does just that, adds to the game but isn't forced down my throat.
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    AdrieCmAdrieCm Posts: 354 New Member
    edited May 2013
    I'm quite happy it's not online. I never played for an online experience. I've played because it's single-player and I have control over everything and every detail.

    I play WoW and that is enough online play for me. Things can become quite difficult and annoying if other people are able to alter your play experience. Plus, there are other games like Sims that are online (Second Life comes to mind).
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    DottyDotty Posts: 80 Member
    edited May 2013
    Now I loved my medieval tavern I built in Sims Online all those years ago, and we had great fun. But we were adults, what was not so good was having to police the under age kids whose parents were obviously oblivious to a 'harmless' game like the Sims having a large adult audience. It was way worse than the average MMO. I actually caught a 14 year old girl trying to seduce a man who was around 30 irl. He had no idea from her Sim of her true age, but luckily we were able to warn him and stop the poor bloke getting in to potential trouble. And that's just one example.

    If you like house building Everquest 2 although a fantasy MMO has an excellent decorating element to the game. And taverns etc to to socialise in. I prefer Lord of the Rings Online but that doesn't have very good house decorating options alas. It does have a great community spirit though and lots of player events.
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    ChromaggiaBlindMagChromaggiaBlindMag Posts: 19 New Member
    edited May 2013
    MinDtriKz wrote:
    ...then you're playing the wrong game, kid. Sims has always been offline. :wink: There are plenty of video games that fit that description.

    ACTUALLY, you're wrong too, dear. The Sims Online was a thing, but it kinda died. That was in The Sims one days.
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    Tyler_JaxTyler_Jax Posts: 12
    edited May 2013
    I know everyone keeps bringing up SimCity, but honestly that's just one game that's online today. YES they messed that up, BUT that just means they did something wrong. I didn't make simcity but I know there are lots of other games out there that are online and have a huge following.

    As for a fee to play, a lot of games let you play for free and you just buy stuff to add to your gaming experience. OH that's right! They have us doing THAT already with store items and EP/SP.

    I really wanted to have a world where I could actually meet my friends at a set time and enjoy a world that was forever changing. New clubs to visit, new parks to see, new cities to earn enough simoleons to move to.

    I'm tired of having to download custom worlds or EA worlds just to go somewhere new ONLY to get bored again because its the same game play everyday.

    Can't you at least entertain the idea for a second of being able to log in and see a new place you can meet your friends and experience the fun together?

    An amusement park today!
    A new water park tomorrow!
    Maybe we can go to a zoo or a circus!
    It would constantly be changing and it wouldn't boggle down your computer making some simmers have to CHOOSE which game to "un-install" just to have room to make the new one work. (Not referring to myself, my husband built my pc with the best, but it is what others are doing)

    I just wish they would really give it a shot. A REAL SHOT. NOT like the first time they tried it when technology obviously was not in there reach.

    I do agree that the simmer SHOULD have a choice to go online or not. But for all those that were so passionate about the sims NOT being online, can't you at least see how it would be fair to let those of use who want to go online HAVE THE OPTION...

    edit: btw for those suggesting other online games for me ie:Minecraft, warcraft, THOSE are fighting games. THAT's NOT what the sims is about :-(


    I couldn't agree more with you, the argument that Sims has always been an offline game is rather silly, it has also been 2D does that mean making it 3D was a mistake?

    WOW is online, yet you can choose to play alone or with others, I like the idea of being surrounded by my friends when I play. I havent played an offline game in years besides the Sims3 and I often get bored because I cant have friends over to show of my creativity, creations, or just hang out together.

    I have to make a choice to be with friends or play a game, I prefer to connect these two things, my partner and I love to play games, every game we play we play together, but the sims wont allow us to do so, giving us a choice to play together, build a house together, move in and help each others through the sim life has always been a wish of ours.

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    Tyler_JaxTyler_Jax Posts: 12
    edited May 2013
    MinDtriKz wrote:
    ...then you're playing the wrong game, kid. Sims has always been offline. :wink: There are plenty of video games that fit that description.

    ACTUALLY, you're wrong too, dear. The Sims Online was a thing, but it kinda died. That was in The Sims one days.

    wrong: The Sims Online didnt die , it was ahead of its time, and ea didnt know how to make MMO , they wanted the big money n the first month, but like every MMO they dont sell big numbers within the first weeks.

    EA then pulled off 100 people from the team putting TSO in maintance mode after a couple of months. It was never finished and was lacking so many essential features.

    Later on Luc Barthelet founder of sims online, revived it and brought thousand , tens of thousand of players back, they even introduced custom content in the sims online, so you could make ur own objects and sell them to other real players.

    EA then pulled the plug one year after, because the sims division didnt like the idea of Sims Online , one reason they had to rebrand it and name it " EA land " ...
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    ChromaggiaBlindMagChromaggiaBlindMag Posts: 19 New Member
    edited May 2013
    I know everyone keeps bringing up SimCity, but honestly that's just one game that's online today. YES they messed that up, BUT that just means they did something wrong. I didn't make simcity but I know there are lots of other games out there that are online and have a huge following.

    As for a fee to play, a lot of games let you play for free and you just buy stuff to add to your gaming experience. OH that's right! They have us doing THAT already with store items and EP/SP.

    I really wanted to have a world where I could actually meet my friends at a set time and enjoy a world that was forever changing. New clubs to visit, new parks to see, new cities to earn enough simoleons to move to.

    I'm tired of having to download custom worlds or EA worlds just to go somewhere new ONLY to get bored again because its the same game play everyday.

    Can't you at least entertain the idea for a second of being able to log in and see a new place you can meet your friends and experience the fun together?

    An amusement park today!
    A new water park tomorrow!
    Maybe we can go to a zoo or a circus!
    It would constantly be changing and it wouldn't boggle down your computer making some simmers have to CHOOSE which game to "un-install" just to have room to make the new one work. (Not referring to myself, my husband built my pc with the best, but it is what others are doing)

    I just wish they would really give it a shot. A REAL SHOT. NOT like the first time they tried it when technology obviously was not in there reach.

    I do agree that the simmer SHOULD have a choice to go online or not. But for all those that were so passionate about the sims NOT being online, can't you at least see how it would be fair to let those of use who want to go online HAVE THE OPTION...

    edit: btw for those suggesting other online games for me ie:Minecraft, warcraft, THOSE are fighting games. THAT's NOT what the sims is about :-(

    Minecraft is not 100% about fighting. There's a Creative mode where you can build and terra form to your heart's content. You wanna go to the zoo with your friends? GO OUTSIDE. Real life has zoos and friends too. The Sims Online is the real world, sweetheart. :p
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    CBroxCBrox Posts: 415 Member
    edited May 2013
    Sims was never about being online and playing with others. Sims was always your personal experience playing a simulation game on your own.
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    UtopiaUtopia Posts: 164 Member
    edited May 2013
    I am very relieved it won't be online. I was thrilled about SimCity until I realised it was online only, so I didn't buy it after all, can't say how sad I am to miss out on that game, but c'est la vie!

    I don't think there is any safe way for a sims game to be multiplayer for youngsters to be honest. Something like that is a magnet to the wrong sort. Apart from that I'm not keen on the "always on" thing that's happening lately. I was planning on the new Xbox but probably won't since its looking to be always on. I value privacy, and want to keep my sims playing experience that way. If I choose to share aspects of my gameplay with the public, it would be through photos & ingame videos. I have no wish to allow others into my simming world or to take part in others. When I want to play an mmo I play Everquest 2. I play The Sims when I want to play alone in my own little world.

    Mysticalmaid
    <3 Tweet me @samwitts2 <3
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    SucomSucom Posts: 1,709 Member
    edited May 2013
    I actually quite like the idea of the sims 4 having the option to be multiplayer 'for those who would like it'. If there was an option to choose single or multi player that would cater for everyone's taste.

    Having said that, I don't really know how multi player would work as I wasn't around when it appeared before. But I like the idea of it being an option.
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    ScylScyl Posts: 461 Member
    edited May 2013
    Sounds like its gonna be singleplayer only again. Im disapointed to not have a multiplayer option to play with friends, I loved thesims online or playing thesims1 gamecube with a friend. Lots of fun!

    Oh well, I'll survive. lol :P
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    YorkieGirl4YorkieGirl4 Posts: 361 Member
    edited May 2013
    Ha I left a response back on page 8 and just now got back on to read responses. :lol: People are priceless. I know the whole debate that the OP and others of a similar view are arguing about is that they want the option. With EA nothing is ever merely an option. If you don't have it enabled it continually bugs you to enable it. And others say, "Oh there'll be no incentive to play, it won't take anything away from those who play offline." That makes me laugh. There are always things that you can only get if you do certain things like playing online. SimPort is a great example which someone tried to use against me...it proves my point. SimPort is almost a mini version of what they're asking for, and, wait for it, if you don't want to use it to allow other people's Sims in your game you don't get access to some content! Point proven.

    Really the whole argument is invalid anyways. The designers have seen that the majority of players would dislike having to be online and therefore made it an offline game. Honestly The Sims has always been a private game for the most part; it's designed for a person to create their own little world, not for friends to socialize. The minority group rarely gets what they want simply because it's a waste of resources to spend time and money on something few people would want when those same resources could be used to create something that a lot of people want. Supply and demand really. It's the foundation of business, and I can't see EA ever moving away from that.

    Sometimes you just don't get what you want. But maybe there'll be other features included that will make the game worth it for those people who are disappointed by the fact that The Sims 4 is offline.
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    SuniroseSunirose Posts: 460 Member
    edited May 2013
    Wanting the sims 4 to be an online game is not a new idea or the OP's original idea. As some have already pointed out, the sims online has already been done and redone and still failed. If it's really all about playing online with friends and sharing your creativity, There are plenty of already established online games, try them.

    But honestly, to accuse people of being close minded for not agreeing with OP's idea is a close minded statement. What do you know of the experience of people who don't want an online sims 4 game? What do you know of their minds?

    From what i've seen in this post, the people who want an online sims 4 game can't even handle a little criticism in a post in a somewhat small forum and you want to play an online game with the rest of the world? I mean you sought to ban someone in a small forum for saying something that you didn't like. Seriously, it's people who do stuff like that who make the online gaming experience intolerable at best. Experience speaks for itself.

    Did i mention i'm thrilled at the idea of the sims 4 being a single player game. I'd pay $98 for that. If the sims 4 is an online game, i won't buy it.
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    SuniroseSunirose Posts: 460 Member
    edited May 2013
    It's been said the definition of insanity is doing the same thing over and over again and expecting different results.

    Sim City, single player franchise, success.

    The Sims 1 single player franchise, success.

    The Sims Online...fail

    The Sims Online refurbished, fail.

    The Sims 2 single player franchise, success.

    The Sims 3 single player franchise, success.

    The Sims 3 online feature add-ons, fail.

    Sim City Online, fail.

    The Sims Social online, fail.

    SimCity Social online, fail.

    Pet Society online, fail.

    http://beta.fool.com/joekurtz/2013/04/29/the-social-gaming-fad-is-over/32656/

    Enough said.
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    AmaraRenaAmaraRena Posts: 6,533 Member
    edited May 2013
    eilian wrote:
    We could make this thread productive if all the nay sayers would use half of their energy in giving ideas that would WORK rather than doing nothing but saying why it wouldn't.

    I honestly have no idea how EA would make a world where you and your friend could play together, have no 🐸🐸🐸🐸 or trolls invade your space, have an ever changing open world with an amusement park one day, a circus another day. It sounds like a bit of heaven, but I have no ideas to offer (and I don't consider myself a naysayer). The way it stands, I simply prefer to play offline. If other options are offered that don't affect the offline option and don't bog down my game, and allows you and your friend to socialize as sims, go for it EA :)

    But there IS a way to do this. It's called PRIVATE SERVERS. It's an OLD concept and has been used extensively in other games, both online games AND offline games. Neverwinter Nights, Minecraft and Day Z and Left For Dead ALL give players the ability to have private servers where the ONLY players on the server are those they INVITE. AND the person who owns the server can kick anyone off the server any time they want. There is an AWESOME roleplaying server for Day Z right now where everyone is incredibly cooperative, polite and it's a total blast. If someone acts like a jerk, the Admins kick them off. Simple. Easy. I swear, reading though this tread, it's like most of the people here have never played another game in their life and have absolutely zero awareness of the tech that is out there. Since The Sims ALREADY incorporates online content giving us private servers (that, yes, we would have to PAY for if we wanted to host one)is NOT a terrible far stretch nor would it in any way "take away" from developing content for the main game. I promise, it really wouldn't.

    And for the woman who says she can't play the Sims online because having her characters do "romantic roleplay" with someone else's Sim would be a violation of her marriage.... CLEARLY she has no idea of what the depth and breadth of roleplaying is about. I've played in several MMOs and MUDs where "romantic roleplay" was an incredibly small part of the overall theme, if it was there at all. When you're busy being an evil Necromancer raising an army of the undead to fuel your ambitions of world dominance you really don't have a lot of spare time to date! LOL With a private server, the Admin who owns it sets the rules. And, knowing people, there would be servers where it was little more than a naughty Whoo Hoo free for all and others where that sort of thing was strictly forbidden because people would be letting their kids play on the server. So ultimately it would be easy to find a server that suited your individual tastes and, if not, you could always start your own.

    Of course, the beauty of private servers is that they are totally optional. No one HAS to play on them. If they were available I know I'd run at least one, play on one or two others and ALSO have my usual offline games for when I'm being anti-social. It really IS the best of both worlds and it doesn't take anything from anyone else nor change the game in any significant way. Plus, it's quite do-able. So there's really no reason NOT to do it.
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    AmaraRenaAmaraRena Posts: 6,533 Member
    edited May 2013
    Evil_One wrote:

    It's an interesting idea, in principle, but not possible for the Sims.

    As I had to explain above, the Sims has vastly superior customization options to something like Neverwinter nights, this means that a basic sim is between 4-5 megabytes.

    A small neighbourhood has around 100 sims in it (some of the larger ones can have 3-400 sims), so you can imagine how much information would have to be transferred over the network between the computers, just for the Sims.

    Remember Neverwinter Nights, has a fixed world and buildings, but TS3 buildings and world are customizeable, couple that with the time speed controls, ETC and it just isn't possible for something like The Sims to be multiplayer, not without it being a seperate game and even then it wouldn't be the Sims as we know it.

    I disagree because there is an easy fix. On the private servers there could simply not BE any Sims except those controlled by players. NO NPCS. You want a bartender? Go play one. They can also limit the number of Sims any player can have running at one time and even limit the number of players a private server can have logged in at any one time. This is why MMOs generally have multiple servers. As to building, also pretty easy. Simply don't allow players to place lots or to only place a limited number of lots. Limit the bandwidth, so to speak, of the private servers and when/if it goes over, just as in the regular game, you get lag and freezes. There the server Admin will have to make some decisions and possibly do some clean up. Say a player hasn't logged in in a month but has a huge lot with an enormous house laoded to the rafters with stuff. Well, easy enough for the Owner/Admin to say, "After a month of not logging in your home is considered to be abandoned and will be bulldozed and your lot given to someone else." The responsibility for not going overboard would be on the players themselves and the owners of the servers so it isn't even EA's problem. Resources are finite, we get that. Those who don't will have sucky laggy worlds that eventually no one will want to play in. The problem then corrects itself with no effort on EA's part.
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    COOLGAME8013COOLGAME8013 Posts: 3,090 Member
    edited May 2013
    Do keep in mind they still kept the Social networking as an option, you can keep it on so that way your not completely alone... I guess, but in all honesty,
    no always on DRM = Horray!
    A game with Always on DRM = R.I.P The sims...
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    MacD13MacD13 Posts: 79 New Member
    edited May 2013
    AmaraRena wrote:
    eilian wrote:
    We could make this thread productive if all the nay sayers would use half of their energy in giving ideas that would WORK rather than doing nothing but saying why it wouldn't.

    I honestly have no idea how EA would make a world where you and your friend could play together, have no 🐸🐸🐸🐸 or trolls invade your space, have an ever changing open world with an amusement park one day, a circus another day. It sounds like a bit of heaven, but I have no ideas to offer (and I don't consider myself a naysayer). The way it stands, I simply prefer to play offline. If other options are offered that don't affect the offline option and don't bog down my game, and allows you and your friend to socialize as sims, go for it EA :)

    But there IS a way to do this. It's called PRIVATE SERVERS. It's an OLD concept and has been used extensively in other games, both online games AND offline games. Neverwinter Nights, Minecraft and Day Z and Left For Dead ALL give players the ability to have private servers where the ONLY players on the server are those they INVITE. AND the person who owns the server can kick anyone off the server any time they want. There is an AWESOME roleplaying server for Day Z right now where everyone is incredibly cooperative, polite and it's a total blast. If someone acts like a jerk, the Admins kick them off. Simple. Easy. I swear, reading though this tread, it's like most of the people here have never played another game in their life and have absolutely zero awareness of the tech that is out there. Since The Sims ALREADY incorporates online content giving us private servers (that, yes, we would have to PAY for if we wanted to host one)is NOT a terrible far stretch nor would it in any way "take away" from developing content for the main game. I promise, it really wouldn't.

    And for the woman who says she can't play the Sims online because having her characters do "romantic roleplay" with someone else's Sim would be a violation of her marriage.... CLEARLY she has no idea of what the depth and breadth of roleplaying is about. I've played in several MMOs and MUDs where "romantic roleplay" was an incredibly small part of the overall theme, if it was there at all. When you're busy being an evil Necromancer raising an army of the undead to fuel your ambitions of world dominance you really don't have a lot of spare time to date! LOL With a private server, the Admin who owns it sets the rules. And, knowing people, there would be servers where it was little more than a naughty Whoo Hoo free for all and others where that sort of thing was strictly forbidden because people would be letting their kids play on the server. So ultimately it would be easy to find a server that suited your individual tastes and, if not, you could always start your own.

    Of course, the beauty of private servers is that they are totally optional. No one HAS to play on them. If they were available I know I'd run at least one, play on one or two others and ALSO have my usual offline games for when I'm being anti-social. It really IS the best of both worlds and it doesn't take anything from anyone else nor change the game in any significant way. Plus, it's quite do-able. So there's really no reason NOT to do it.

    Exactly, this is how an online equivalent would work. Im not one who thinks that The Sims should absolutely be an online game only, but I think an optional online equivalent like this would be really cool.
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    horrorfan1980shorrorfan1980s Posts: 2,900 Member
    edited May 2013
    The major problem I have with the thought of this this game being online, is that there is such a huge variety of different ages playing. There are kids younger than 13 playing, and circumventing the age restrictions by lying about their age. Some of the stuff that is available to do in this game is not suitable for online purposes. I have personal experience of thinking an older simmer was grooming a young girl on this website last year. Both me and another simmer reported it to EA customer service and let me tell you, they were less than interested in helping. I dread to think how they'd moderate an online game where a 13 year old girl/boy could really interact with a middle-aged man/woman in game.

    I also agree with many posters stating that what you want is not what this game is about at all. The online options in game that you want are not something the sims can provide, at least not without compromising the rest of the game. As for creating a separate online version - they're not likely to spend any money doing that considering how badly most of their previous forays into that side of things have failed miserably.

    On a personal level, my game is my private world, and I don't want anybody else messing with it. Or "encouragement" to play a multiplayer version either.

    can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will boxed after sword is out.
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    lisasc360lisasc360 Posts: 19,408 Member
    edited May 2013
    The major problem I have with the thought of this this game being online, is that there is such a huge variety of different ages playing. There are kids younger than 13 playing, and circumventing the age restrictions by lying about their age. Some of the stuff that is available to do in this game is not suitable for online purposes. I have personal experience of thinking an older simmer was grooming a young girl on this website last year. Both me and another simmer reported it to EA customer service and let me tell you, they were less than interested in helping. I dread to think how they'd moderate an online game where a 13 year old girl/boy could really interact with a middle-aged man/woman in game.

    I also agree with many posters stating that what you want is not what this game is about at all. The online options in game that you want are not something the sims can provide, at least not without compromising the rest of the game. As for creating a separate online version - they're not likely to spend any money doing that considering how badly most of their previous forays into that side of things have failed miserably.

    On a personal level, my game is my private world, and I don't want anybody else messing with it. Or "encouragement" to play a multiplayer version either.

    I totally agree with you.

    I would think that if EA was to do an online all the time game where we can invite other players into our world then we the players would have to end up sacrificing a lot of what we can do now that is in the sims 3. Like for example: We probably would only be able to play 1 sim and not a family/household of sims like we can now. As for the relationship part of the game, I really don't think that we would be able to have relationships and woohoo with other sims, I myself would find that to be pretty creepy not knowing if the sim that you sim is woohooing is being played by someone who is younger/older than you. It would also limit our ability to edit our town. I wouldn't want to edit my town just so someone else can come in and change it to their liking or destroy what I just put in my town.
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    JaimeeSJaimeeS Posts: 7
    edited May 2013
    I am also disappointed the game won't be online. I think they could do it in a way that it wasn't a COMPLETELY open world, such as sl, but allow you to add friends similar to the current social interactions we have in Sims 3. This would eliminate the problem with griefers and keep your worlds still private and only available to those whom you choose to share them with. It would be nice to be able to follow your sim into your friends' creation and see how they are playing the game. I'd also like to see an actual chat feature that allows us to send private messages to our friends while playing that doesn't post to their wall.

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    neon_wildneon_wild Posts: 1,220 Member
    edited May 2013
    AmaraRena wrote:
    And for the woman who says she can't play the Sims online because having her characters do "romantic roleplay" with someone else's Sim would be a violation of her marriage.... CLEARLY she has no idea of what the depth and breadth of roleplaying is about. I've played in several MMOs and MUDs where "romantic roleplay" was an incredibly small part of the overall theme, if it was there at all. When you're busy being an evil Necromancer raising an army of the undead to fuel your ambitions of world dominance you really don't have a lot of spare time to date!

    Romantic stuff IS going to crop up if it's a sims game. And even if you were busy doing something else with your sims other people will want to do their own things, some of which will no doubt involve romance. And it would be awkward as hell in an online setting. Unless no one is ever allowed to have a family online because how would 'woohoo' even work without getting into seriously creepy territory?
    AmaraRena wrote:
    I disagree because there is an easy fix. On the private servers there could simply not BE any Sims except those controlled by players. NO NPCS. You want a bartender? Go play one. They can also limit the number of Sims any player can have running at one time and even limit the number of players a private server can have logged in at any one time. This is why MMOs generally have multiple servers. As to building, also pretty easy. Simply don't allow players to place lots or to only place a limited number of lots. Limit the bandwidth, so to speak, of the private servers and when/if it goes over, just as in the regular game, you get lag and freezes. There the server Admin will have to make some decisions and possibly do some clean up. Say a player hasn't logged in in a month but has a huge lot with an enormous house laoded to the rafters with stuff. Well, easy enough for the Owner/Admin to say, "After a month of not logging in your home is considered to be abandoned and will be bulldozed and your lot given to someone else."

    See that just sounds like a bad gaming experience to me. Can't place lots- what good is that? One of the core aspects of the sims is building design. As for having a lot destroyed if you happen to have other things going on in your life and can't log in for a month? I certainly would not be impressed. No NPCs at all? So my sims can never hire maids or mechanics or anything like that for their houses in these online worlds? Who is going to deliver the mail? Or will your sims houses have to be kept offline. But then your friends can't visit your sims at their house which people want. And as for your bartender example, what if no one feels like sticking one of their sims behind the bar? I guess that any sim that wants a drink is out of luck.

    ________________________

    After reading what some people want it sounds to me like some people on this thread basically want an online game that just so happens to still be called The Sims 4 and has a similar look to the Sims but has drastically altered/stripped down game play, and worse than that some people want this as an additional option on top of the main offline game as if making it optional somehow justifies it and means that anyone who is against it is crazy because you know, 'but it's optional!' I would argue that they essentially want two games for the price of one. It sounds like an awful lot of work for our poor sims team to handle - the level of game play that some people are suggesting is so different and/or advanced to what the main sims game is actually like you would probably need a completely separately coded game for it to function at all without falling to pieces rather quickly. Or we could get them both mashed up together, and probably end up riddled with glitches like we did in the sims 3. And that was just for simport, a tiny online option in comparison to what some people are asking for.

    And besides that, I can already think of multiple issues not least of which is if you want to have any sort of control over building lots and the design and layout of your shared online worlds you're going to want to be extremely good friends with every last person you decide to play online with because it would require a HUGE amount of co-operation, compromise and tolerance. Does anyone really think it would all be sunshine and rainbows all the time and everyone will always be happy and agree with everyone on everything? As can be seen right here in this thread people have very different opinions on what they want.

    What if you think your friends lots look like crap and you hate them? What if there is an area in town that has say a beach theme and then someone decides to stick in a futuristic house that looks totally out of place - who gets to control the editing, moving and demolition of lots? Can anyone come in and edit any lot in the world or only the creator? And what if you build a lot that you love and then someone just demolishes it after all your efforts because they think it's awful looking. Or if only the creator is allowed to edit lots and their lot has all sorts of routing issues that are causing errors in the game and the creator won't be online for a couple of weeks to fix it, what then??

    And on the flip side, if you or your friends can't place any community lots of your own in the world... well see how long you can go before you get sick of whatever lots EA has designed for you. A world where you have practically no control over anything is not The Sims, simple as that. It's basically a glorified chat room.

    And those are just a few issues off of the top of my head. The only way I can ever see half of the online ideas on this thread working are with a completely separate game, which would be absolutely fine with me because then they could leave the main game alone. Oh and I want to add that not everyone who is in favour of online features is demanding too much - I think some suggestions in this thread are reasonable although I still wouldn't want them in my game at all. But some people are in my opinion hoping for way too much.
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    AnavastiaAnavastia Posts: 6,515 Member
    edited May 2013
    Remember for something to be gained with the addition of any genre, always with the sims franchise something has to be lost. That rule has no exceptions for online either. SimCity is a prime example of what is lost when it comes to gameplay. Time to develop multiplayer features is one thing but to develop a full blown mmo, or peer to peer experience is another. Many mmo's take years 6 to 7 years to create and plan. Sims 4 has been in development all of 4 years assuming it started at sims 3 release. Even this is a very short time period for a single player. I have to question whether they'll be pushing out a fully tested product.

    Let's just be honest because we're comparing an online experience we've had in other games made by other devlopers, such as minecraft who is made by Mojang, World of Warcraft which is made by Blizzard and others. However this is EA and so far this very company has a terrible track record for their online games. So much so they close down pretty fast. The only thing that really has been successful is masseffect 3, however not after a huge amount of complaints, threats of a lawsuit, and so on. We cannot sit here and take our experience with another game company and say well if it was possible with this game it should be possible with sims. NO it is not the same circumstances let alone the same genre, let us be realistic about the company we are requesting to do this.

    We need to consider strongly the company we are dealing with here. Ea has a horrid track record of not updating their games often enough, not updating their servers, not fixing bugs, with horrible customer service attached to it. You're saying you want to take the game online. It's very clear people are not facing the facts of what's going on here and if Simcity 5 wasn't the lesson learned here i don't know what will be.

    Second to take the game online something has to be sacrificed in gameplay, and no offense to all of you but to make those sacrifices just for online player interaction would be stupid on EA part and has been a major factor in why they've been bleeding out money for the last 4 years. It didn't work for sims online, it didn't work for sims social. Heck even when those core features were removed from sims medieval, a single player game that flopped. Sims has got to have the very basics of it's core concepts incorporated into the base game.

    1. lineages
    2. npcs that are active and fill a neighborhood
    3. players full control over the entire map
    4. the ability to change environment as well as characters
    5.traits, ambiance, and gameplay that offer the simulation of life
    6. be placed in a doll house setting where the player is god.


    Take any of those away and you will have a failed product always. There is no other way around it. There are millions of fans that play this series and this series has a basic expectation it can't fall below of. If you cannot design sims online with all 6 core concepts that are the foundation of sims, don't even think about converting it to online. EA realized that and for once made move in a direction that would be more profitable.
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    MsMayMsMay Posts: 443 Member
    edited May 2013
    I'm really not into online. But, why not EA make the two versions of the Sims 4? One verison offline and the second version online. That would probably solve the problem for those who want online. If EA can do it.
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