There was a video recently of a recording of a spooky soundtrack by Ilan Eshkeri, which is the main composer for TS4 expansions. The video and tweet was taken down, but here is an image of the tweet:
It leaked before October, so we thought it was going to be for a Halloween stuff pack or game pack, but now we know there is no spooky pack this quarter. The music in that video sounds like something that would play on cas or in a loading screen, and the only time these are added are in expansion packs. One of the songs was a chant with "dracula" being repeated, so it's a pack where at least vampires are featured. But some of the songs were less vampiric and could fit other supernaturals. The gurus hinted at basketball in the next expansion very early this year. How long would it take for this expansion to be released? If I'm not mistaken the expansions take 1 year to be developed, and they are already creating the soundtrack for this one. I don't believe there is a chance for it to be a game pack, because of the songs themselves and the scope of a supernatural pack. But they also hinted at toddlers in Dine Out, so when would a pack with them come around?
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Well, if we look at release patterns for The Sims 3's expansions... Supernatural was released in September 2012 and Seasons came just two months later in November 2012. I've heard they had two smaller teams working on each pack and that's why their releases were so close together. I imagine, and hope, that the same thing may be happening now.
We know that City Living is coming in November 2016 but gosh that's 11 month's since the previous one! I'm sure they have been working on more than just City Living in that time, and this post regarding some "scary new packs" is exciting
Not entirely true Get to Work and Get Together, took what 8 months in between... and then there's the quality of those packs which is debatable.
City Living took over a year for obvious reasons.
I mean, I would Bet anything like Seasons, Supernaturals and pets would take the same amount of time (if not more) to create.
It would be best not to release it for halloween 2017 though. No supernatural should.
But the fact he used "Spooky" to describe it... is a little unsettling and makes me have absolutely no faith in this pack.
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Not only a bottle but there was a mini stuffed bear on the other station. Quite weird right?
It could have been a hint for Kids Room Stuff?
Whatever the case, I'm glad EA are focusing on a Supernatural pack (aka like The Sims 1 days). Having a Supernatural included in almost every pack (some packs like OFB etc didn't) really felt forced and undercooked.
And when you think about it, the fact that most of the Supernaturals in The Sims 3 feel incomplete without the Supernatural pack, kinda shows that it's the best decision.
Aliens fit because of the Scientist Career. But Get Together, City Living etc. having one would have felt forced.
I mean, take a look at Makin Magic and Supernatural and then take a look at Apartment Life.
Which games do you think did Witches and Wizards better?
Also, I hope The Sims 4 doesn't make everything a lifestate. The Genie being a Life State really annoyed me. It felt lazy. It was easier to make it a Sim than animate a new creature. The Sims 2 on console nailed it though.
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I have also been wondering about that Twitter status... thanks for posting this!
It's most likely a Gamepack not an Expansion Pack.
There wasn't a Supernatural in every pack in Sims 2, but there was a new life state. (OFB had Servo.)
I never played Makin' Magic but a lot of people have said it's their favourite pack. That gives me hope that Supernaturals could be done well in Sims 4 even if they only come in one pack, even though I prefer having one new life state in each expansion.
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Agreed. It's likely to be the next GP, whenever that is released. EPs take up to a year to put out and we're just getting one this week, so unless next fall qualifies as 'soon', it's more likely to be a GP.
They also pulled that tweet and instagram post real quick when it came out, maybe they were concerned with people thinking it was a Halloween related thing?
See, I loved how Supernatural had a LOT of content, but my problem with the pack was the tone, Supernatural was way too "Twilightey", way too happy, fantastic, while Makin' Magic is more "Something Wicked This Way Comes", more dark, weird.
Makin' Magic also didn't have just the same old stereotypical things about supernatural creatures, it was original, look at Bonehilda by instance, unexpected, absurd, funny.
Also Supernatural is a very good example of how basing your work on ephemeral trends is a very bad idea.
Zombies eating plants? they thought it could be a good reference at the time, now it just sounds stupid and dated, not to mention annoying.
I don't like how you can't turn zombies off, yea I mean I like pvz and all but forcing me to endure a zombie hoard when the moon is full eating all my plants is ridiculous, sadly the only fix I've found is turning the moon cycle to something else permanently.