I feel like it’s time we had more stuff for Children to do in the Sims 4, they have given us the gameplay we need for Teens, now it’s time Children had the gameplay they deserve, personally I would love Sleepovers to be added as a event, more playground stuff such as a slide, roundabout and seesaw, maybe a primary school expansion pack, jumping on beds.
5
Comments
Just a few things off the top of my head I remember were being able to play tag and hopscotch, play clap games together, ask to be swung around, go trick or treating. There were also slides and merry go rounds in addition to swings, and spring rides, tree houses, and a lot of afterscool club options.
```
And TS2 also had
Red Light, Green Light game could be added.
The Sims 4 Ideas Corner
- 👕 [CAS] Male content | 💰 §1 Million Lifestyle | ♂️ Man lifestyle for The Sims | ♻️ Content from The Sims
- 🔨 [Build/Buy Mode] Ideas | 📱 Ideas from The Sims FreePlay | ✈️ Vacation : Gameplay update | 🥦 New meals
The Sims 4 General DiscussionBut I have very fond memories of TS3 children gameplay because of the imaginary friends... it took me by surprise at first (well it scared me lmao) but then I absolutely loved it, made it more fun. So yeah... maybe add that back again? That's all I got.
I'm so sad that kids aren't playing together in our game actually. It's really not realistic. I loved imaginary friends and seeing kids playing Cops and Robbers. That would be so fun if we could see the kids running in the house and be noisy. Parents could ask them to be calm, to play in their room or to stop screaming.
Kids could fall and cry after playing too much, they could ask more attention to their parents, etc.
Maybe there could be an event for a voidcritter battle championship.
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
Origin ID: simaddict1990
* Realm of Magic - Magic. Some say animations were the problem, but a spell-casting animation for kids does exist in CAS. Why not use that in Live Mode, too? And the chemistry table could double as a cauldron for potions, no new animations required.
* Other occult packs - Same problem. I can understand that the idea of vampire or werewolf children may be off-putting, but not even cute little mermaids? Really?
* Discover University - Bikes and ping-pong tables. Two things I used to love as a kid, but sim kids can't use them. Bikes have actually been introduced two more times since, yet there still isn't a single kid-sized version.
* Eco Lifestyle - Candle-making. Dipped candles work, but not rectangular or cylindrical ones, even though it's literally just pouring wax into a jar and waiting for it to dry. I realise the other candles unlock at higher levels of the fabrication skill that kids can't build, but the activity could have been incorporated into one of their own skills, like creativity.
That being said, it should also be acknowledged that the treatment of kids has gotten better lately, with them being able to assist in cooking and do basic gardening and wellness activities as of last year. But there's still room for improvement, and if I got to choose one thing I want for kids right now, I think it would be faster ways of transportation. With how slowly they walk, and being unable to ride bikes, fly on brooms or teleport, they take forever to get from A to B. One of my child sims lives fairly close to a playground that she never uses properly because it's the middle of the night by the time she gets there.
Something wicked this way comes!
I don't use MCCC.
1) Catch them using an “Magic Critter Cards” that can suck the critters orbs in the cards & tame it (there are 50 chances critters orbs will be tame in the card & 50 chances they will escape out of the magic critter cards & disappear).
2) Talk & build relationship with the critters orbs (if the child sims continues to being mean to it, the relationship with the critter orbs will decline & they will not be your friends with the child sims, it will leave, & disappear) & after being friends with it, ask the critter orbs go in the the magic critter card & it will go in the card to be your new companion.
You can choose to summon true form critter (only summon one critter) from the magic critter card anytime if you want to. Dual battle with sims with their critters, summon their critter to hang out with their owner, talk to their critter, pet their critter, & feed their critter, & maybe have your critters pull a prank on sims. After your child sims catch a critter, the child sims started to glow element colors (depends on what critter orbs you got) let you know they begun an Voidcritter Trainers because they’re one with their critters & have their own “Element Skill Trees“ to be able to evolve their element skills power. After child sims begun an Voidcritter Trainers, like the NPC Sages in “realm of magic”, ask the NPC teacher to help teach & train critter trainers with their critters. NPC teachers will summon their critters to help teaching, train, & dual critter trainers & their critters to be stronger. Like spellcaster, Critter Trainers with their critters can dual (similar like the spellcaster dual) or battle their NPC teachers & other critter trainers with their critters (critter vs. critter) to get stronger from slowly building up their Exp bars to unlock new stronger element skills in their “Element Skill Trees” (like vampires, spellcaster, & werewolves skills trees). Voidcritter Trainer can challenging & battle other trainers with their critters for battle competition or an dual, & do events to be the best of the best to win Voidcritter Trophy (gold, silver, bronze).
Critter vs. Critter Dual Battle Elements :
All Voidcritters come in elements of: Fire, Water, Earth, Wind, and Void.
The elements each have their strength against other elements:
Fire elements are strong against Earth
Earth elements are strong against Wind
Wind elements are strong against Void
Void elements are strong against Water
Water elements are strong against Fire
When child sim trainers grow up to be teen, young adults, adults, & elders, their critters will stay with them forever until your sims pass away. Your critter trainers can still training their critters, evolve their element skills, dual battle challenges other sims with critters, battle competition, events, & etc. when they were kids. Critter trainers grow up have their own babies, their babies will inherited their critter element power gene. When their toddler grow up to be a child, the child will carry the magic critter card appears in their inventory to be able to summon the same critters like their parent critters depends if their parents complete the skill elements. If you want your child sims retire from being critter trainers, summon their critters to tell them “to be free” without their trainers, the critters will leave the card, move on & never come back, & your sims are back to normal self.