I'd love to go back to it, and would like to at times. However, it just becomes more of a convoluted, buggy mess as time goes on. In 2014, you had an empty, cracked shell where each pack was a supposed piece of glue/sticker. In the end, it just caused other areas to wear and tear, causing different cracks. You can argue…
Funny thing is, there was a video on this, and it's been shown that they've been hiring less and less QA staff from the early packs to the newest packs (i.e... Wedding Stories). So, they can't find every flaw because they didn't spend any money for people to look for them.
Easiest way is to live in a small apartment and you'll get constantly berated with loud noise that you have to deal with, while breathing will set off your neighbors. It's an easy way to get at least one sworn enemy.
I don't care anymore if pack A adds so and so, or pack B adds this to satiate everything that we've been missing. I just want a pack that will not force third-parties to make it playable.
Well, there's your problem. Your sim's AI is lacking and never completes its requested tasks. It gets distracted by menial tasks. It makes you worried about the redone weddings. Sorry, the ring bearer has to go get a drink of water... or six. Better remove the bartender or the dance floor, or the groom will never reach the…
The obvious answer is not about anger, but that the idea in this topic overall is that it's better to just not buy packs. EA always makes more money off expansions or transactions than base purchases in their flagship games. Have you seen FIFA or Madden? They can give you the occasional crumb to reward you for spending…
Don't worry too much about it. As long as people keep throwing money at these kits, they'll keep churning them out. They may be waste of time in some peoples' eyes, but it's easy money for people who will buy anything with the game's name on it.
Time-limited scenarios could always be a test run for something like limited events in a mobile gacha game. Yay for conspiracy theory for Sims 5 being online.
Let me put it in perspective. It took weeks if not over a month for console Sim players to be able to manually save in their game. That's probably the fastest they've fixed a bug in the game. If you want a bug fixed in restaurants, better hope you get a dining pack then. I heard that gardening bugs were quite visible for a…
A place for kids or kids-at-heart to build their Barbie playhouse, or an endless attempt to make a fake person's life more interesting than your own when you're forced to use tools that were not implemented in the game in the first place.
EA doesn't need the Sims to make money hand over fist. Every year, they make over a billion from loot boxes or "surprise mechanics" in their sports games. It's the Investors and Executives that need your Sims' money.
Having Sims cook a million dishes and letting it sit there because it reminds me of our country's amount of food waste. Watching plants wilt for no reason because it fits the waste you saw when farmers had to throw away all of their crops when all of the restaurants closed all at once. Gathering an immeasurable amount of…
That would require the team to have the someone other than the people who buys their packs be the "testers". Even then, it does not mean, they have to listen. There are countless stories of games who were released with an abundance of bugs where QAs were ignored by the higher-ups for sake of shoving the product out the…
I see the Sims 4 DLC as just putting lipstick on a pig. It's the same animations and actions from other packs rebranded as new things. It's adding in things that were missing, but it's exactly the same thing as before (just breaking the original action in the process). I love weeding my easel as much as the next person…
Wait, so there are people who are saying just turn off the dust gathering if you don't like it? So, you paid for a kit ($5 to whatever conversion rate) for a vacuum? EA sure got you good. Sims 3's store had better deals.