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  • I'm still playing it. It's just a very satisfying game to play once you get it to run and look exactly how you want. Looking at the Steam Charts, it usually averages around 2K players every day (using the Steam version of the game, probably more using the app). That's actually really good for such an old game.
  • It is. The art and sound design, the gameplay and whole concept is great. It feels like the most cohesive and inspired magic pack they ever made. I love that casting spells isn't simply levelling up a skill, and you actually need to work hard to find the ingredients and you only have a limited number of uses for your…
  • I think they didn't think things through when designing this pack. They wanted a pack centered around "Wedding Stories" but there's only ONE story that can be told, with small variations. Whether you get married with an officiant or not, etc. that's not really two different stories. It's essentially the same story. The…
  • You can believe whatever you want, but we are TELLING you, it doesn't run well at all for many of us. You can even see it HERE. My Sims 3 game runs buttery smooth, whereas Sims 4 lags, especially on speed 3. The simulation lag is particularly noticeable at 12:19. I recorded that video two years ago, and the game has gotten…
  • Most DLC released for The Sims 4 is present in The Sims 3 one way or another. But there are certain features that I wish existed in The Sims 3: CAS: - The ability to combine any hat with any hair. - The push-and-pull system to modify bodies and faces. BUILD MODE: - The ability to move objects up and down and scale up and…
  • Sims 2 and 3 were far from perfect, but their issues were manageable. Isla Paradiso was super laggy like you said, but it was fixable following a guide to delete the problematic families. Sims 2's corruption was also manageable if you knew what to do and what not to do. I've been dealing with simulation lag and Sims not…
  • LOL. YOU don't have those issues, but most players do. That's why the mods that supposedly fix simulation lag are so popular. The game barely functions for most players, and it has nothing to do with our PCs either. I have a custom built gaming PC that can run most modern AAA games. It's also not something I figured how to…
  • I've been experimenting with getting more Sims at clubs and bars, by adding a few 8-Sim households with Sims with the Party Animal trait and it works great. I get around 20 Sims on average, sometimes 25. Now clubs finally feel like clubs... I suspected the reason clubs in Bridgeport were kinda empty (compared to clubs in…
  • LOL. NEGATIVE thread? Is there anything positive when it comes to gameplay? Sure, the world looks nice and most of the CAS and BB stuff is pretty okay too. But gameplay? This is probably the most broken pack they ever released, and even if it wasn't broken, I think it was poorly designed. I don't know who thought this…
  • Sims 4 BARELY functions as a life sim game. Sims simply don't obbey your commands, actions are dropped, they spend hours doing nothing. And on top of that, the AI doesn't really work. It's just a BROKEN game at this point. Even The Sims 1, as hard as it is to keep their motives in the green, is way more fun to play. The…
  • Do you guys wanted more Kits? Well, EA is listening and they churning out A TON of new Kits.
  • The Store was ridiculously overpriced, but you could most of it on sale (50-75% off) if you were patient and kept up with the daily deals. Back then you could also get free SimPoints watching ads, so you didn't need to pay actual money to buy things. Kits are just like any other DLC, except they're never on sale (AFAIK),…
  • Sims 3 BY FAR. Sims 2 was okay, but it had only the basics. Werewolves were utterly disappointing. Sims 4 Cats and Dogs is so basic. It has cats and dogs and that's it. The vet career was a reskinned version of the Dine Out business + GTW doctor career. Its only saving grace is the world.
  • No, it does not make sense because The Sims 4 is already 7 years old. How much time will it take for Kits to SUPPOSEDLY get to the level Stuff Packs were at? It's also worth noting, even if we compare Kits to earlier SPs like Cool Kitchen, Kits still have less content. Cool Kitchen came with 8 hairstyles, 21 outfits, 23…
  • Kits are 1/3 of a Stuff Pack but cost HALF the price. That means you're paying more for the same amount of content you'd get with a SP. Those are FACTS.
  • Good thing that I didn't have to pay for an advertisement? 🙄
  • Sorry, but the whole festival venue/stage is a joke: It's just so sad and the stage is tiny.
  • I think it was pretty stupid to include singing in City Living and NOT re-introduce it in Get Famous with some improvements (and maybe an active singing career). The Sims 3 first introduced vampires in Late Night and they were kinda "meh" so they re-introduced them with the Supernatural pack and improved them quite a bit.…
  • You can IGNORE their whims if you want (heck, now they're disabled by default). But what's you issue with people wanting The Sims Team to fix whims and update them for newer packs for people who prefer to play that way? No one is forcing you to play a certain way, but not wanting the Whim system to be fixed for those who…
  • Pseudo-realistic. The Sims 4 went too far in the cartoony direction. I do like the way Sims look, but I hate how bright and saturated environments are, how fake trees, rocks, etc. look, and I LOATHE how blocky and flat objects look. My favorite game in terms of graphics is The Sims Medieval. It has the perfect balance of…
  • Unpopular opinion: The Sims 4 could be a good game if they revamped Sims' personalities from scratch. The Sims 4 has many issues, but Sims lacking unique personalities is the biggest issue in my opinion. No matter how many improvements they make, or how much content they add, The Sims 4 won't ever be a GOOD game until they…
  • I wouldn't even want if they gave it for free, considering the amount of useless trash it comes with.
  • I wonder if Sims will be able to tip the cow like in The Sims 3. Considering how "childish" and "safe" The Sims 4 is, I don't think they'll include that interaction.
  • That's the thing. The game does NOT load everything you have install when you travel to a location. It only loads the "map" you're travelling to and the lot you're visiting.
  • LOL. You wouldn't be writing from a computer if our ancestors hadn't figured out farming, which included livestock as well. For millennia our ancestor were namadic hunter-gatherers. Civilization as we know it today started with the use of animals to produce commodities such as meat, milk, leather and wool.
  • I've always tried to backup my statements with facts. Whether someone likes or dislikes a game is a matter of opinion and taste. Whether a game behaves a certain way is a statement that can be proven right or wrong, if we analyze the code. I do get frustrated when people refuse to engage in good faith and back up their…
  • From a technical point of view, it doesn't make sense to limit the size of worlds since "worlds" as such do not exist in the game. Worlds are just a collection of smaller maps with 3 or 4 lots each and a lot of set-dressing. The only place where worlds exist is in the 2D image used for the GUI. So from a technical point of…
  • A perfect example is Skyrim. The original version runs on the Creation Engine, which is an upgraded version of the Gamebryo engine used for Morrowind, Oblivion, Fallout 3 and New Vegas. However, Fallout 4 implemented a new renderer with dynamic lighting and tesselation (among other things). Then Bethesda decided to port…
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