@12JEREMIA & @justice4bonehilda I did not say that I don't want horses. I do, I just don't want them shoehorned into a pack about anything other than them. I also want lots of farm animals to tend and gather supplies from that can be sold or used to make other things via crafting. This is S4, not S3. We will not get horses…
I DO NOT want horses in a farming pack. They will not be very well done and a huge disappointment. There are so many other ways to make horses fun in their own pack and I would hate for our one shot at horses be nerfed by shoving then in a farm pack. Plus, in a separate pack, we get more farm stuff like crafting and…
But that is exactly what we would get. Do you think that a university would be locked down with very little editing possible yet a High School lot would be nothing but player created? And if it's like the police station or hospital, when you bulldoze it to create your own it would nerf the lot and you'd never get it to…
Some of the same complaints can be said of some Let's Plays. It's like they forgot how to play or decided that there was other things they wanted to add that has nothing to do with the new pack. And cheat their needs people. And here's a clue for y'all, ghosts and specters don't come out to play in the daytime. And I can't…
I would rather have a HOME SCHOOLING pack. It would be easier to play and keep control of. With this past year, most everyone opted for home schooling. There could also be some computer learning along with mom or dad teaching the kiddies about the geography in Selvadorada. Plus, with lots being at a premium, I'd rather not…
When they add a FARM pack (and, hopefully, a VINEYARD pack) it would be nice if you could hire NPC field workers to tend your crops. Similar to how you can hire sales people for a shop. Your sim uses their cell phone or computer to access a list of possible workers with different skill sets. They come in the morning and…
I would think, with PN dropping in days, why would he drop a hint for another pack that would take everyone's concentration off of the new pack that they want us to buy? After the drop, sure. Before the drop, questionable timing. Team: Not A Hint
Thank you. I'm glad you enjoy my creations. I plan on posting pics and the story along with the revamped households of the Mayfair witches and Lestat's clan. I'm just waiting on the pack to drop to get the Build/Buy and CAS to add to it. Now that I know children can hold seances, I've created Mona as a child and she will…
Why didn't @SimGuruConor LS this pack? He seems to have done most of the work on it and was very excited about it. His excitement might have "infected" (not a covid joke) us.
My advise would be to lookup CARL'S Sims 4 Guide. It has all the info you'll need. Head to Glimmerbrook and find the portal. That will take you to the Magic Realm where you can buy a broom and a wand and a familiar. While there, you can begin training under a master spellcaster that specializes in one of three disciplines.…
I agree. Normally, you do grow lots of heads of lettuce on a farm but, we're talking about people that gave us the ability to grow meat on a wall. I'm not hopeful.
I've recreated my Mayfair witches. Just waiting for the pack for clothes and stuff. This time around, Mona will be a child and the "seer" of the family so it will be her job to do all the seances. I'm tempted to dress her like that weird doll. :D
I agree, anything is possible. I just don't think it's probable. And GARDEN SALAD does not evoke a farm pack to me. It's probably closer to a backyard garden update than a farm pack. If he had tweeted a glass of milk or ice cream or a comfy wool sweater, then maybe that would hint farm pack. Garden salad. Maybe we're…
We got a dragon as a familiar in RoM. That was probably supposed to satisfy us as far as dragons are concerned so I don't see them putting any more effort into them this late in the game.
All I require in a FARM pack is barn/farmhouse build/buy stuff and animals (that are not part of the family) like we had in S3. The cows with a shed and chickens with a coop, only more of them: hogs, goats, geese, sheep, etc. Each will allow you to collect something (like wool from sheep) that can then be used in the…
And one more piece of advice, have a lot of walking room between tables. Spread them out or waiters will get "confused" as to where to go to do their job.
If I want generic ghosts in my game that did not die during my game play, I go to the Gallery. I've already downloaded ghosts that have died from fire or drowning, etc. and a child and will revamp them in CAS to be what I need. For the PN pack that's coming, I'm revamping a couple of supernatural builds (the First Street…
My advise would be to not have too many tables. You have two (at most) chefs and two (maybe three) waiters and if you overwhelm them with too many diners wanting dinner, it will seriously bog down game play. Keep in mind, this isn't a REAL restaurant, but really just the idea of one. More fun will be had if you simplify…