Even with its limited engine and the onslaught of loading screens, can any staunch sims 3 critics defend this game? We traded up all the progressive features Maxis introduced in its third iteration (and instead of improving on that as most PC games have, many have settled for regression) for a less buggy game only to be met with game-ending bugs that ruin the whole experience with EACH EP/GP hell even kits from what I heard. I literally spent HOURS trying to make my teen sim build relationships on her first day of high school. Made her a club of besties, made her teen crush and soon-to-be boyfriend, and made an enemy all for me to lose all that after entering cas. This instantly makes me regret coming back to play the sims 4 after two years for ANOTHER broken EP that I left for in the first place. Congrats to the sim gurus and maxis. I can no longer in good faith continue with this franchise when all trust in building a decent game is gone. My 20-year-long run has finally come to an end. I'm tired of excusing this and having toxic positivity and toxic positive users continue to feed me the Kool-Aid that this game is salvageable. It's not and never will be. The next round of content will have batches of bugs and no one, in good faith will be able to explain why. As long as the sims are pretty, gameplay be 🐸🐸🐸🐸. I really wanted HSY to be a win for many who are already dissatisfied with the sims 4 but this is the last rant I'll ever make on the sims again. I'm just done.
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To me personally, TS4 is just a creative outlet for builders and those that like to dress up dollies and take pictures. It's great for people who like to direct their stories 100% and are micromanagers but for people like me who want to watch their sims live their lives and help drive my stories and only directing them when needed, it's pretty lacking.
I had five Sims in a bunker- hoping to see something crazy happen. Nothing. Absolutely nothing took place.
Less mucking around with the game's insides the better, it seems. I suppose, that means that a genuine infant life stage is out of the question. As well as any successful feature from previous games. Or anything new and revolutionary. TS4 can't deal, all because of decisions that were made over a decade ago. The same decisions are being made again.
The good news is that The Sims 4 is practically in maintenance while the next game’s development continues to ramp up. Hopefully, Maxis has learned from their MANY mistakes with this entry.
I respectfully disagree. EA and Maxis are capable of learning. Through TS4, they have learned that aesthetics can be used in substitution for a playable game and it won't hurt their bottom line one bit. They've learned that lesson very well.