During the livestream for Werewolves the gurus talked about new interactions with other occult lifestates. What do you think is included? Do you think they will go back and add features to the other game packs? Like a purpose to the boarded up cave in Forgotten Hollow?
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I did catch that there was a "supernatural smackdown" for fighting between werewolves and Vampires. Hopefully there will be some cool interactions between Spellcasters and werewolves too, even if they didn't touch on it much - maybe werewolves are more vulnerable to certain spells under a new moon, and more resistant under a full moon (or vice versa)
Would also love to see more occult stuff for children and toddlers (and babies) as well.
(She/her)
Paint mode would be so cool for custom tattoos! I doubt it will ever happen though.
@Werescythe and @LatinaBunny
Ditto this. They definitely need to revisit a few older occults and give them an update. It seems like they really figured out the occults that came out later, and it would be exciting to see more done with the older occults.
I really think they've opened a can of worms with the Werewolves as I keep seeing people complaining (rightly so) about all the older occults significantly more since they came out haha!
I am desperate for aliens and mermaids to have a refresh (or even a pack - I'm that bothered by the discrepancy I'd even pay for a GP).
I feel especially sorry for the mermaids! They have absolutely nothing other than a few interactions (which are really not that interesting) and their looks. They have no world, no baby crib, no epic transformation animation and no tombstone/urn!
The devs could remove mermaids from Island Living and it would have literally no effect on the pack at all!
I don't want the mods that give full blown occult status to kids, except possibly merkids, but I want signs that they are not exactly human.
This was actually my biggest issue with Realm of Magic. They have the animations in CAS for child spellcasters they could have added some child specific spells or interactions to live mode. The Sims 1 Makin' Magic has really cute spells and toys for magical sim children.
Yes, and I remember Sims 3 witch children also doing something with their toys. (I think I vaguely remember they did something small like making their blocks or toys disappear.)
(She/her)
Was that TS3 children, or toddlers? TS3 witch children could do a lot of things... riding brooms, using wands, etc.
If they’re not going to add a full mermaid form to toddlers they could at least make them enjoy water more.
Vampire toddlers should also bite toys.
Now we just need it for the other occults! 😁🧛🏻♀️🧛🏻♂️🧜🏻♀️🧜🏼♂️🌻🌻🧙🏻♀️🧙🏻♂️
(She/her)