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Sims Should Do What They're Told, When They're Told

While playing last night, one thing I would like to see fixed is the time it takes for a Sim to do what they've been told to do. Because quite frankly, you tell someone to do a particular interaction with another person and sometimes it takes them so long to do it, the target person is long gone. For example, I told a Vampire Sim to drink from another last night and they were too busy chatting that the potential victim simply walked away and disappeared.
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    RionAgriasRionAgrias Posts: 305 Member
    It's the engine the game is developed on. Sims have to finish animations before moving onto the next. It's why you get the crazy teleportation with cancellation of actions and weird pathfinding through objects.
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