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Regarding problems with glitches, bugs & in Sims 4.

1. Get To Work: Aliens need to be able to have all skin tones, occult eyes, two hearts & can close like the Vampires.
2. City Living: Festivals & random tourist outfits need to be fixed permanently.
3. Cats & Dogs: Pets needs to be healthy not always sick.
4. Seasons: More holidays & holiday festivals. And more weathers and snow.
5. Get Famous: Singing careers & fix Acting career.
6. Island Living: Fix Mermaids & Island Cleansing.
7. Dine Out: Add more meals, desserts & different types of Restaurants.
8. Jungle Adventure: Allow sims to live in Salvadore & more adventures.
9. Strangerville: Have sims actually working in the Secret Lab & can dispose the Motherplant after she's died.
10. Realm of Magic: Spellcaster occult eyes fixed, humans randomized as spellcasters fixed, brooms fixed, Glimmerbrook homes fixed & add hats.
11. Spooky: Add Dracula & Ghost costumes.
12. Movie Hangout: Add a movie theatre.
13. Moschino: Fix the Photographic career & finish with more of the fashion clothing.

Comments

  • QueenMercyQueenMercy Posts: 1,680 Member
    Addressing some points:

    1. Two hearts? What does “can close like vampires” mean?

    2. I kinda like seeing sims in the extremely obvious “I love NYC” outfit, but yeah random outfits are awful 99% of the time.

    4. It’d be nice if we got more holiday traditions, but I really don’t want them to retroactively add more preset holidays, if only because that would cause issues with anybody who already made different ones.

    5. They are not going to add a career to one pack that uses a skill from another pack.

    9. They would have to completely rework the secret lab to make that possible, and they left the mother plant there for anybody who wants to be able to choose how strange the town is or replay the story without making a new file.
  • OldeseadoggeOldeseadogge Posts: 5,000 Member
    Endorse the OP's points, though am likewise baffled by #1.

    On # 8: Living there is more realistic once Selvadorian Culture skill is maxed out, which provides an internal reason for it. Definitely more adventures! This pack has so much potential it's incredible. Some possible other places to go to: Market area, homes for various levels of original residents, palace, seaport (which would include sunken ships), workshops, farms, observatory, other sorts of public buildings, tombs, military facilities, businesses/warehouses... That was a highly advanced civilization, so the possibilities are almost endless. Another one is providing the tools to make our own sites, with more lots to place them. I know this is possible since Bioware did it way back when with their 'Neverwinter Nights' game. The game you bought had not only the base game but the developers tool set they used to make it with. What the gamers did with that is astounding.

    On 9: So? Let them earn their jellybeans. Strangerville has precious few lots we can use thanks to their preference for decoration above utility. That site is an obvious candidate for those who want to leave the mother dead and make something useful out of it. Not everybody wants to reactivte the story to whatever degree, so giving the player the option makes sense. As it now stands, that lot is just wasted space in a game where space is precious for all who are done with the mother mystery.
  • QueenMercyQueenMercy Posts: 1,680 Member
    Sort of like how you needed to max a visa to buy property in the World Adventure locations?

    Good point, maybe there should be some sort of a “do you want to permanently remove the Mother Plant?” option after you finish the story. That could unlock the lot for whatever people want to do with it. It’d be a pretty neat background for the apocalypse challenge or something.
  • catloverplayercatloverplayer Posts: 93,395 Member
    SERVERFRA wrote: »
    1. Get To Work: Aliens need to be able to have all skin tones, occult eyes, two hearts & can close like the Vampires.
    2. City Living: Festivals & random tourist outfits need to be fixed permanently.
    3. Cats & Dogs: Pets needs to be healthy not always sick.
    4. Seasons: More holidays & holiday festivals. And more weathers and snow.
    5. Get Famous: Singing careers & fix Acting career.
    6. Island Living: Fix Mermaids & Island Cleansing.
    7. Dine Out: Add more meals, desserts & different types of Restaurants.
    8. Jungle Adventure: Allow sims to live in Salvadore & more adventures.
    9. Strangerville: Have sims actually working in the Secret Lab & can dispose the Motherplant after she's died.
    10. Realm of Magic: Spellcaster occult eyes fixed, humans randomized as spellcasters fixed, brooms fixed, Glimmerbrook homes fixed & add hats.
    11. Spooky: Add Dracula & Ghost costumes.
    12. Movie Hangout: Add a movie theatre.
    13. Moschino: Fix the Photographic career & finish with more of the fashion clothing.

    The tripod with Moschino still needs fixing.
    The Lighthouse Woohoo bug still needs fixing.
    We still can't take pics of the UI even when it's enabled.
    The waterfalls In Glimmerbrook are silent until you send your sims into the Realm World and return them to Glimmerbrook.
    Working cinemas will probably come in a Dating Expansion.
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