Hiya! Any clues hidden in here to point to what's causing the issue?
=====Better Exceptions Full Report===== (Created by TwistedMexi)
[Recommended Action] ========================= No mods were listed in the exception but you do have mods installed. Close your game, try removing handfuls of mods from your Mods folder and retry what you did when you received the exception. If the exception does not occur then the problem is likely with that mod. Check the mod download for any recent updates. =========================
[Possible Cause] ========================= aspiration_tuning NOTE: This does NOT confirm the listed mod is the actual cause. =========================
[Reason] ========================= [manus] Startup error for service event_manager_service. This will likely cause additional errors in the future. (AttributeError: 'NoneType' object has no attribute 'objective_test')
=========================
[Recent Logs] ========================= Showing last 6 minor error logs. These are provided for additional info and might not actually have anything to do with the exception. (most recent log last) Buffs | Please fix tuning: Multiple commodities reference <class 'sims4.tuning.instances.Zerbu_GotoSchool_Buff_SubjectLiked'> : commodity:<class 'sims4.tuning.instances.Zerbu_GotoSchool_Commodity_LikesSocialDevelopment_LSCC'>, commodity:<class 'sims4.tuning.instances.Zerbu_GotoSchool_Commodity_LikesProblemSolving_LSCC'>, Set _operating_commodity to authoratative commodity Commodities | <class 'sims4.tuning.instances.Scarlet:commodity_SCL_PaymentDue_Timer'> has a lower bound value of state at index:3 that is higher than the previous state. Please update tuning Commodities | <class 'sims4.tuning.instances.Basemental:Lean_Drinking_StatCom'> has a lower bound value of state at index:0 that is higher than the previous state. Please update tuning Buffs | Please fix tuning: Multiple commodities reference <class 'sims4.tuning.instances.LukeProduction_Sensitivo_Sensitivo_AxCS2e8'> : commodity:<class 'sims4.tuning.instances.LukeProduction_Sensitivo_Sensitivo_g1YwKrmp05O'>, commodity:<class 'sims4.tuning.instances.LukeProduction_Sensitivo_Sensitivo_j4MoCzbx'>, Set _operating_commodity to authoratative commodity StateComponent | Attempting to set the value of the 'FrontDoor' state on object object_Vault_VaultDoor:0x04d709b0eab013b8, but the object's definition (None) isn't tuned to have that state. StateComponent | Attempting to set the value of the 'InactiveApartmentDoor' state on object object_Vault_VaultDoor:0x04d709b0eab013b8, but the object's definition (None) isn't tuned to have that state. =========================
[Mods Explicitly Mentioned in Exception] ========================= =========================
[Formatted LastException] ========================= [manus] Startup error for service event_manager_service. This will likely cause additional errors in the future. (AttributeError: 'NoneType' object has no attribute 'objective_test') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 244, in c_api_zone_init File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 130, in start_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 318, in start_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 306, in _start_service File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 303, in _start_service File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 73, in start File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 78, in register_callbacks File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 78, in <listcomp> AttributeError: 'NoneType' object has no attribute 'objective_test' rtim=0 =========================
I have cleared my cache, and local thumbdrive. I have 1 lot I can not have a sim live in or have another sim visit. I can build on this lot. And I can play any other household. This is the code I am getting:
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 06:55:24</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\events\zone_spin.py", line 94, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1397, in update File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1381, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 182, in on_enter File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 129, in finalize_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 07:01:14</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function buildbuy_session_end at 0x00007FF4A83E89E0>, args: (927752121722764066,), kwargs: {} KeyError('get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().') (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 948, in c_api_navmesh_fence_callback File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitLivingGEN_02(0x047009b9592c0523), 'sitTemplate')
During handling of the above exception, another exception occurred:
Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 726, in buildbuy_session_end File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 111, in on_buildbuy_exit File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 07:02:10</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\events\zone_spin.py", line 94, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1397, in update File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1381, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 182, in on_enter File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 129, in finalize_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 07:06:40</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function buildbuy_session_end at 0x00007FF4A83E89E0>, args: (927752121722764066,), kwargs: {} KeyError('get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().') (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 948, in c_api_navmesh_fence_callback File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 726, in buildbuy_session_end File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 111, in on_buildbuy_exit File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().' rtim=0</desyncdata></report> </root>
Hey! Can someone tell me if this is an original game issue or from a mod? I've had problems like this before. Something about a fish?
[/b]<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:16</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick
File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function
File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 256, in push_si_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 890, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 112, in __enter__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 870, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 952, in get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs
IndexError: tuple index out of range
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:19</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick
File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function
File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4107, in do_transition_single
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4063, in _create_transition_interaction
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3956, in run_super_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 883, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs
IndexError: tuple index out of range
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:38</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick
File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function
File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 256, in push_si_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 890, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 112, in __enter__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 870, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 952, in get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs
IndexError: tuple index out of range
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:52</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick
File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function
File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4107, in do_transition_single
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4063, in _create_transition_interaction
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3956, in run_super_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 883, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs
IndexError: tuple index out of range
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 17:49:04</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_carry_object_posture')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 157, in set_up_transition_gen
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 51, in _create_enter_carry_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'prototype' object has no attribute 'get_carry_object_posture'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 17:52:06</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_carry_object_posture')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 157, in set_up_transition_gen
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 51, in _create_enter_carry_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'prototype' object has no attribute 'get_carry_object_posture'
rtim=0</desyncdata></report>
</root>
Hello @Simpkin
If you continually keep getting the same LE it can be caused by a mod.
If it is just once this particular LE is generated, it may have just been a game glitch.
@Simpkin you may also want to make sure that your Meaningful Stories mod is up to date. It may not be the problem but it was mentioned a couple of times.
@Bananas_45 I sent one file to the mod creator and they said it wasn't from the mod. I dunno.
@rosemow, it's always something about fish and the carry_object_posture thing.
Try testing the game with no mods in your mods folder and see if the LE is still generated.
it doesn't happen often so I don't worry but it's been this thing before, mention of fish and the other thing. And I was just wondering if it could be told for sure whether it's a mod issue or original game issue. I'll leave it for now. Bt thanks.
Hello! I am having a weird Last Exception error and I hope you can help me. The thing is, I only get the LE when I configure MCCC settings. I tested every mod I have (which are not many) and my game is just fine with them all. However, the moment I restart my game after configuring MCCC settings my sim loses her Freelancer career details- like the career panel says that she doesn't have a job but I can still do Freelancer stuff on the computer. I've tested the mc settings theory a few times so I can say for sure that it's related and from the reports I can tell it's career related. Maybe it occurs when I configure MCCC Career? I don't know anything about scripting so I am completely lost. Any help would be very appreciated :)
=====Better Exceptions Full Report===== (Created by TwistedMexi)
[Possible Cause] ========================= career_base NOTE: This does NOT confirm the listed mod is the actual cause. =========================
[Reason] ========================= Exception occurred while attempting to populate a repeated field: (IndexError: list index out of range)
=========================
[Recent Logs] ========================= Showing last 6 minor error logs. These are provided for additional info and might not actually have anything to do with the exception. (most recent log last) Tuning | Attempt to load a value from Instance: 10368330237936757048 (careerLevels_PrivateTutoring_PrivateTutor_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text Tuning | Attempt to load a value from Instance: 9912977632649067244 (careerLevels_DogWalker_DogWalker_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text Tuning | Attempt to load a value from Instance: 10121296634370844632 (careerLevels_DogWalker_PartTimeDogWalker_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text Tuning | Attempt to load a value from Instance: 10368330237936757050 (careerLevels_PrivateTutoring_PrivateTutor_Level3), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text Tuning | Attempt to load a value from Instance: 10368330237936757051 (careerLevels_PrivateTutoring_PrivateTutor_Level2), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text Tuning | Attempt to load a value from Instance: 18000223501612839368 (careerLevels_DogWalker_FullTimeDogWalker_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text =========================
[Mods Explicitly Mentioned in Exception] ========================= =========================
[Formatted LastException] ========================= Exception occurred while attempting to populate a repeated field: (IndexError: list index out of range) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1363, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 227, in on_enter File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 75, in load_households File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 161, in _load_household_from_household_proto File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1251, in load_data File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2966, in load_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3259, in _load_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 126, in add_sim_info_if_not_in_manager File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 86, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\distributor\system.py", line 302, in add_object File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_base_wrapper.py", line 106, in get_create_op File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 432, in __init__ File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 276, in __init__ File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 290, in _fill_in_operation_list File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 212, in fill_in_operation_list File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 229, in get_operations_gen File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 124, in get_op File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 2336, in __init__ File "T:\InGame\Gameplay\Scripts\Server\distributor\rollback.py", line 32, in __exit__ File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 2336, in __init__ File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 3747, in populate_set_career_op File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 994, in should_skip_next_shift File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 940, in get_next_work_time IndexError: list index out of range rtim=0 =========================
@rosemow Ha, I didn't even think of doing that, silly me. Thank you for answering, I will update asap and see if it does it again. Thanks again :smile:
I can't access to certain lots, they were working fine and then all of a sudden when I try to go again, it doesn't work, I get this Error Message Game failed to load, Error code: 132:564506d7:a235cdac. It is recommended that you relaunch the game.
I tried everything, resetting, uninstalling and reinstalling game, clean saves, cleaned mod folder, etc... doesn't work still happens. This is the exception file.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>e0383781a76aa4355d3fd939</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-07-30 01:48:48</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1220-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>e0383781a76aa4355d3fd939</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [8fae450b7517700f.8eaf13de]. JointNameHash [0x60771412]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [8fae450b7517700f.8eaf13de]. JointNameHash [0x60771412]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1381, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 182, in on_enter File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 129, in finalize_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [8fae450b7517700f.8eaf13de]. JointNameHash [0x60771412]().' rtim=0</desyncdata></report> </root>
There is something else I forgot to mention, for some reason my sims sit on plant pots or sometimes sit floating in the air above counters. What could be the cause?
hello! can anyone understand this LE? it's talking about servers and an event at the bar, but i'm not sure why. thanks in advance! <?xml version="1.0" ?><root> <report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-28 19:42:05</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>posture_graph.py:4823</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AssertionError: Source spec not in the posture graph: rollerskate@None for interaction: running npc_leave_lot_now:38 on None (guaranteed)) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 105, in push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6158, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1336, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 883, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2869, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4823, in get_segmented_paths AssertionError: Source spec not in the posture graph: rollerskate@None for interaction: running npc_leave_lot_now:38 on None (guaranteed) rtim=0</desyncdata></report> <report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-29 17:51:58</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>open_mic_night_zone_director.py:113</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'zoneDirector_Lounge' object has no attribute 'select_next_contestant') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3626, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 780, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 935, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1134, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4876, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1532, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4888, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6660, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\social\__init__.py", line 62, in _trigger_interaction_complete_test_event File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5725, in _trigger_interaction_complete_test_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 256, in process_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 365, in _process_test_event File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_injections.py", line 779, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 363, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 472, in handle_event File "T:\InGame\Gameplay\Scripts\Server\venues\lounge_venue\open_mic_night_zone_director.py", line 45, in _on_interaction_of_interest_complete File "T:\InGame\Gameplay\Scripts\Server\venues\lounge_venue\open_mic_night_zone_director.py", line 113, in on_turn_finished AttributeError: 'zoneDirector_Lounge' object has no attribute 'select_next_contestant' rtim=0</desyncdata></report> <report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-29 19:13:30</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:457</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while clearing SIState: (AttributeError: type object 'ComponentContainer' has no attribute 'set_last_user_directed_action_time') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 421, in request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 734, in on_teardown File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 325, in trigger_batch_destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 553, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1625, in on_reset_internal_state File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1073, in on_reset File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 120, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1073, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4744, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6440, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\liability.py", line 55, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_liabilities.py", line 309, in release File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4708, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4475, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1545, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4640, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4814, in _update_autonomy_timer_on_cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6710, in _update_autonomy_timer File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 457, in exported_func AttributeError: type object 'ComponentContainer' has no attribute 'set_last_user_directed_action_time' rtim=0</desyncdata></report> <report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-31 14:30:30</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>adventure.py:520</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception tuple index out of range while attempting to get finish action. FinishActions length: 8, ActionIndex: 10002, Current Moment: AdventureMomentKey.Parenting_ChanceCard_Teen_05, Resolver: InteractionResolver: affordance: <class 'sims4.tuning.instances.superInteraction_ParentingAdventure'>, interaction: running superInteraction_ParentingAdventure:96104 on , target: , context: interactions.context.InteractionContext(<sim '' 0xac809ba389901c6>, InteractionSource.SCRIPT, <Priority.High = 2>), si: None. (IndexError: tuple index out of range) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 311, in respond File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\adventure.py", line 623, in _on_dialog_response File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\adventure.py", line 527, in _run_action_from_index File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\adventure.py", line 520, in _run_action_from_index IndexError: tuple index out of range rtim=0</desyncdata></report> </root>
@rosemow i've had it a few times in the past days. it doesn't seem to affect my gameplay other than just resetting my sim but the message popping up can get annoying.
@rosemow i've had it a few times in the past days. it doesn't seem to affect my gameplay other than just resetting my sim but the message popping up can get annoying.
Hi! This isn't an LE error and I wanted to get help here before going to discord, I wanted to know what this "script error" is. Thanks!
File "E:\Builds\MCCC_6_4_0\mc_control\mc_control.py", line 41, in get_radial_menu_interactions
AttributeError: 'NoneType' object has no attribute 'queue'
Hi! This isn't an LE error and I wanted to get help here before going to discord, I wanted to know what this "script error" is. Thanks!
File "E:\Builds\MCCC_6_4_0\mc_control\mc_control.py", line 41, in get_radial_menu_interactions
AttributeError: 'NoneType' object has no attribute 'queue'
Hello @Samlish
It could mean a number of things. It depends on what action your sim was doing when the error was generated.
Comments
=====Better Exceptions Full Report=====
(Created by TwistedMexi)
[Recommended Action]
=========================
No mods were listed in the exception but you do have mods installed.
Close your game, try removing handfuls of mods from your Mods folder and retry what you did when you received the exception.
If the exception does not occur then the problem is likely with that mod.
Check the mod download for any recent updates.
=========================
[Game Version]
=========================
1.53.115.1020-1.200.000.400.Release
=========================
[Category ID]
=========================
aspiration_tuning.py:78
=========================
[Possible Cause]
=========================
aspiration_tuning
NOTE: This does NOT confirm the listed mod is the actual cause.
=========================
[Reason]
=========================
[manus] Startup error for service event_manager_service. This will likely cause additional errors in the future. (AttributeError: 'NoneType' object has no attribute 'objective_test')
=========================
[Recent Logs]
=========================
Showing last 6 minor error logs.
These are provided for additional info and might not actually have anything to do with the exception.
(most recent log last)
Buffs | Please fix tuning: Multiple commodities reference <class 'sims4.tuning.instances.Zerbu_GotoSchool_Buff_SubjectLiked'> : commodity:<class 'sims4.tuning.instances.Zerbu_GotoSchool_Commodity_LikesSocialDevelopment_LSCC'>, commodity:<class 'sims4.tuning.instances.Zerbu_GotoSchool_Commodity_LikesProblemSolving_LSCC'>, Set _operating_commodity to authoratative commodity
Commodities | <class 'sims4.tuning.instances.Scarlet:commodity_SCL_PaymentDue_Timer'> has a lower bound value of state at index:3 that is higher than the previous state. Please update tuning
Commodities | <class 'sims4.tuning.instances.Basemental:Lean_Drinking_StatCom'> has a lower bound value of state at index:0 that is higher than the previous state. Please update tuning
Buffs | Please fix tuning: Multiple commodities reference <class 'sims4.tuning.instances.LukeProduction_Sensitivo_Sensitivo_AxCS2e8'> : commodity:<class 'sims4.tuning.instances.LukeProduction_Sensitivo_Sensitivo_g1YwKrmp05O'>, commodity:<class 'sims4.tuning.instances.LukeProduction_Sensitivo_Sensitivo_j4MoCzbx'>, Set _operating_commodity to authoratative commodity
StateComponent | Attempting to set the value of the 'FrontDoor' state on object object_Vault_VaultDoor:0x04d709b0eab013b8, but the object's definition (None) isn't tuned to have that state.
StateComponent | Attempting to set the value of the 'InactiveApartmentDoor' state on object object_Vault_VaultDoor:0x04d709b0eab013b8, but the object's definition (None) isn't tuned to have that state.
=========================
[Mods Explicitly Mentioned in Exception]
=========================
=========================
[All Loaded Script Mods]
=========================
andrew_poseplayer.ts4script
aom_selectable_pets.ts4script
basementaldrugs.ts4script
Chat_Pack.ts4script
Go to School V4.ts4script
LittleMsSam_AutoEmployee.ts4script
LittleMsSam_OnlineLearningSystem.ts4script
LittleMsSam_SimDaDatingApp.ts4script
mc_career.ts4script
mc_cas.ts4script
mc_cheats.ts4script
mc_cleaner.ts4script
mc_clubs.ts4script
mc_cmd_center.ts4script
mc_control.ts4script
mc_dresser.ts4script
mc_gedcom.ts4script
mc_occult.ts4script
mc_population.ts4script
mc_pregnancy.ts4script
mc_tuner.ts4script
MTS_CmarNYC_1775869_cmar_EnhancedButtSlidersV2.zip
MTS_GODJUL1_1668589_heightslider1teens.zip
MTS_scripthoge_1458680_NoFatness.zip
MTS_scripthoge_1458681_NoMuscles.zip
MTS_Scumbumbo_TeleportAnySim_Script.ts4script
npcc_retail.ts4script
Preschool.ts4script
SimRealist - SimNationalBank.ts4script
TURBODRIVER_SimulationTimelineUnclogger.ts4script
UI_Cheats_Extension_Scripts.ts4script
XmlInjector_Script_v2.ts4script
[Kuttoe] ArtisanTrait.ts4script
[Kuttoe] CompetitiveTrait.ts4script
[Kuttoe] HorticulturistTrait.ts4script
[Kuttoe] MovieBuffTrait.ts4script
[Kuttoe] ScribeTrait.ts4script
[Kuttoe] TechnophobeTrait.ts4script
[Kuttoe] TinkerTrait.ts4script
[Kuttoe] WorldlyTrait.ts4script
=========================
[Formatted LastException]
=========================
[manus] Startup error for service event_manager_service. This will likely cause additional errors in the future. (AttributeError: 'NoneType' object has no attribute 'objective_test')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 244, in c_api_zone_init
File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 130, in start_services
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 318, in start_services
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 306, in _start_service
File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 303, in _start_service
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 73, in start
File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 78, in register_callbacks
File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 78, in <listcomp>
AttributeError: 'NoneType' object has no attribute 'objective_test'
rtim=0
=========================
I saw that you posted on the MCCC help thread. Simmers there will help you with the LE message.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
> Hello @yawnty
> I saw that you posted on the MCCC help thread. Simmers there will help you with the LE message.
Okay, thank you! I wasn't sure which was the right place to comment.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 06:55:24</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\events\zone_spin.py", line 94, in _turbolib_on_late_zone_load
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1397, in update
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1381, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 182, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 129, in finalize_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 07:01:14</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function buildbuy_session_end at 0x00007FF4A83E89E0>, args: (927752121722764066,), kwargs: {}
KeyError('get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().') (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 948, in c_api_navmesh_fence_callback
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (object_sitLivingGEN_02(0x047009b9592c0523), 'sitTemplate')
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 726, in buildbuy_session_end
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 111, in on_buildbuy_exit
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 07:02:10</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\events\zone_spin.py", line 94, in _turbolib_on_late_zone_load
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1397, in update
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1381, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 182, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 129, in finalize_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0xf674a6b1]().'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>a0c38d91e90727d25d36e717</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 07:06:40</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>a0c38d91e90727d25d36e717</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function buildbuy_session_end at 0x00007FF4A83E89E0>, args: (927752121722764066,), kwargs: {}
KeyError('get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().') (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 948, in c_api_navmesh_fence_callback
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File ".\🐸🐸🐸🐸 4.3.5.142d\turbolib2\utils\injector.py", line 22, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 726, in buildbuy_session_end
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 111, in on_buildbuy_exit
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [a90c20134f56592b.8eaf13de]. JointNameHash [0x6077141e]().'
rtim=0</desyncdata></report>
</root>
Try removing any fencing that you have on that lot and see if the issues remain.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:16</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 256, in push_si_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 890, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 112, in __enter__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 870, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 952, in get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs IndexError: tuple index out of range rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:19</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4107, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4063, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3956, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 883, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs IndexError: tuple index out of range rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:38</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 256, in push_si_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 890, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 112, in __enter__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 870, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 952, in get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs IndexError: tuple index out of range rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 16:17:52</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>transition_sequence.py:1798</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Sim failed to find a hand to carry object object_fish_Gold:0x0fd609b475ce11e7 (IndexError: tuple index out of range) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "MeaningfulStories\v1.0.6\util_injector.py", line 26, in _wrapped_function File "MeaningfulStories\v1.0.6\main_mm.py", line 145, in injection_zone_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4107, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4063, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3956, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3966, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 883, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2849, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2125, in get_templates_including_carry_transference File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1961, in _get_specs_for_constraints File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1798, in choose_hand_and_filter_specs IndexError: tuple index out of range rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 17:49:04</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_carry_object_posture') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 157, in set_up_transition_gen File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 51, in _create_enter_carry_posture File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'prototype' object has no attribute 'get_carry_object_posture' rtim=0</desyncdata></report>
<report><version>2</version><sessionid>720408030fc83dad5d3998cd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-25 17:52:06</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>720408030fc83dad5d3998cd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_carry_object_posture') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 157, in set_up_transition_gen File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 51, in _create_enter_carry_posture File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'prototype' object has no attribute 'get_carry_object_posture' rtim=0</desyncdata></report>
</root>
If you continually keep getting the same LE it can be caused by a mod.
If it is just once this particular LE is generated, it may have just been a game glitch.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
@rosemow, it's always something about fish and the carry_object_posture thing.
Try testing the game with no mods in your mods folder and see if the LE is still generated.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
it doesn't happen often so I don't worry but it's been this thing before, mention of fish and the other thing. And I was just wondering if it could be told for sure whether it's a mod issue or original game issue. I'll leave it for now. Bt thanks.
The thing is, I only get the LE when I configure MCCC settings. I tested every mod I have (which are not many) and my game is just fine with them all. However, the moment I restart my game after configuring MCCC settings my sim loses her Freelancer career details- like the career panel says that she doesn't have a job but I can still do Freelancer stuff on the computer. I've tested the mc settings theory a few times so I can say for sure that it's related and from the reports I can tell it's career related. Maybe it occurs when I configure MCCC Career? I don't know anything about scripting so I am completely lost.
Any help would be very appreciated :)
=====Better Exceptions Full Report=====
(Created by TwistedMexi)
[Game Version]
=========================
1.52.100.1020-1.200.000.397.Release
=========================
[Category ID]
=========================
career_base.py:940
=========================
[Possible Cause]
=========================
career_base
NOTE: This does NOT confirm the listed mod is the actual cause.
=========================
[Reason]
=========================
Exception occurred while attempting to populate a repeated field: (IndexError: list index out of range)
=========================
[Recent Logs]
=========================
Showing last 6 minor error logs.
These are provided for additional info and might not actually have anything to do with the exception.
(most recent log last)
Tuning | Attempt to load a value from Instance: 10368330237936757048 (careerLevels_PrivateTutoring_PrivateTutor_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text
Tuning | Attempt to load a value from Instance: 9912977632649067244 (careerLevels_DogWalker_DogWalker_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text
Tuning | Attempt to load a value from Instance: 10121296634370844632 (careerLevels_DogWalker_PartTimeDogWalker_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text
Tuning | Attempt to load a value from Instance: 10368330237936757050 (careerLevels_PrivateTutoring_PrivateTutor_Level3), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text
Tuning | Attempt to load a value from Instance: 10368330237936757051 (careerLevels_PrivateTutoring_PrivateTutor_Level2), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text
Tuning | Attempt to load a value from Instance: 18000223501612839368 (careerLevels_DogWalker_FullTimeDogWalker_Level1), Types.CAREER_LEVEL that is no longer tunable: promotion_notification_text
=========================
[Mods Explicitly Mentioned in Exception]
=========================
=========================
[All Loaded Script Mods]
=========================
=========================
[Formatted LastException]
=========================
Exception occurred while attempting to populate a repeated field: (IndexError: list index out of range)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1363, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 227, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 75, in load_households
File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 161, in _load_household_from_household_proto
File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1251, in load_data
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2966, in load_sim_info
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3259, in _load_sim_info
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 126, in add_sim_info_if_not_in_manager
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in add
File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 86, in call_on_add
File "T:\InGame\Gameplay\Scripts\Server\distributor\system.py", line 302, in add_object
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_base_wrapper.py", line 106, in get_create_op
File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 432, in __init__
File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 276, in __init__
File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 290, in _fill_in_operation_list
File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 212, in fill_in_operation_list
File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 229, in get_operations_gen
File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 124, in get_op
File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 2336, in __init__
File "T:\InGame\Gameplay\Scripts\Server\distributor\rollback.py", line 32, in __exit__
File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\distributor\ops.py", line 2336, in __init__
File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 3747, in populate_set_career_op
File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 994, in should_skip_next_shift
File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 940, in get_next_work_time
IndexError: list index out of range
rtim=0
=========================
You need to update your game as you don’t have the latest version. Try doing that and see if that helps your issues.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Thanks again :smile:
I can't access to certain lots, they were working fine and then all of a sudden when I try to go again, it doesn't work, I get this Error Message Game failed to load, Error code: 132:564506d7:a235cdac. It is recommended that you relaunch the game.
I tried everything, resetting, uninstalling and reinstalling game, clean saves, cleaned mod folder, etc... doesn't work still happens.
This is the exception file.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>e0383781a76aa4355d3fd939</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-07-30 01:48:48</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1220-1.200.000.400.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>e0383781a76aa4355d3fd939</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [8fae450b7517700f.8eaf13de]. JointNameHash [0x60771412]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [8fae450b7517700f.8eaf13de]. JointNameHash [0x60771412]().')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 114, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 110, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1381, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 182, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 129, in finalize_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 137, in _refresh_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 244, in _add_portals
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_component.py", line 262, in _add_portal_internal
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data.py", line 436, in get_portal_instances
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 70, in get_portal_locations
File "T:\InGame\Gameplay\Scripts\Server\routing\portals\portal_data_animation.py", line 44, in _get_arb
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1106, in set_actor
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 725, in get_anim_overrides
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1249, in _anim_overrides_internal
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [8fae450b7517700f.8eaf13de]. JointNameHash [0x60771412]().'
rtim=0</desyncdata></report>
</root>
Please help thanks
If you have tested the game without any mods in your game and it is still happening then, it may be best to post on the AHQ EA Tech site about your issues
https://answers.ea.com/t5/Technical-Issues-PC/bd-p/The-Sims-4
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-28 19:42:05</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>posture_graph.py:4823</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AssertionError: Source spec not in the posture graph: rollerskate@None for interaction: running npc_leave_lot_now:38 on None (guaranteed))
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 105, in push_continuation
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6158, in push_tunable_continuation
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1336, in append
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 883, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 967, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2613, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2577, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1474, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1521, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3398, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3189, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3251, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2719, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2869, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4823, in get_segmented_paths
AssertionError: Source spec not in the posture graph: rollerskate@None for interaction: running npc_leave_lot_now:38 on None (guaranteed)
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-29 17:51:58</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>open_mic_night_zone_director.py:113</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'zoneDirector_Lounge' object has no attribute 'select_next_contestant')
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3626, in _process_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 780, in process_one_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 935, in process_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in remove_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1134, in _remove_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4876, in on_removed_from_si_state
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1532, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4888, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6660, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\__init__.py", line 62, in _trigger_interaction_complete_test_event
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5725, in _trigger_interaction_complete_test_event
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 256, in process_event
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 365, in _process_test_event
File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_injections.py", line 779, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 363, in _process_test_event
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 472, in handle_event
File "T:\InGame\Gameplay\Scripts\Server\venues\lounge_venue\open_mic_night_zone_director.py", line 45, in _on_interaction_of_interest_complete
File "T:\InGame\Gameplay\Scripts\Server\venues\lounge_venue\open_mic_night_zone_director.py", line 113, in on_turn_finished
AttributeError: 'zoneDirector_Lounge' object has no attribute 'select_next_contestant'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-29 19:13:30</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>__init__.py:457</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while clearing SIState: (AttributeError: type object 'ComponentContainer' has no attribute 'set_last_user_directed_action_time')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 421, in request_client_disconnect_gen
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 734, in on_teardown
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 325, in trigger_batch_destroy
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 553, in _process_one_record
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1625, in on_reset_internal_state
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1073, in on_reset
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 120, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1073, in on_reset
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4744, in on_reset
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6440, in on_reset
File "T:\InGame\Gameplay\Scripts\Server\interactions\liability.py", line 55, in on_reset
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_liabilities.py", line 309, in release
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4708, in cancel
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4475, in _cancel_eventually
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1545, in _cancel
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4640, in _cancel
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4814, in _update_autonomy_timer_on_cancel
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6710, in _update_autonomy_timer
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 457, in exported_func
AttributeError: type object 'ComponentContainer' has no attribute 'set_last_user_directed_action_time'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>d127bbfb03492f6c5d3e5c80</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-31 14:30:30</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>adventure.py:520</categoryid><desyncid>d127bbfb03492f6c5d3e5c80</desyncid><systemconfig/><screenshot/><desyncdata>Exception tuple index out of range while attempting to get finish action.
FinishActions length: 8, ActionIndex: 10002,
Current Moment: AdventureMomentKey.Parenting_ChanceCard_Teen_05,
Resolver: InteractionResolver: affordance: <class 'sims4.tuning.instances.superInteraction_ParentingAdventure'>, interaction: running superInteraction_ParentingAdventure:96104 on , target: , context: interactions.context.InteractionContext(<sim '' 0xac809ba389901c6>, InteractionSource.SCRIPT, <Priority.High = 2>), si: None.
(IndexError: tuple index out of range)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command
File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond
File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond
File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 311, in respond
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\adventure.py", line 623, in _on_dialog_response
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\adventure.py", line 527, in _run_action_from_index
File "E:\Builds\MCCC_6_3_2\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\adventure.py", line 520, in _run_action_from_index
IndexError: tuple index out of range
rtim=0</desyncdata></report>
</root>
Are you continually getting the same LE message? If you have just had it once, it may just have been a glitch at that time.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Hello
You may be best to post on the MCCC help thread and see if they have found other simmers having the same LE message notification from MCCC .
https://forums.thesims.com/en_US/discussion/913483/mc-command-center-local-help-chat-thread#latest
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
You’re welcome It would also be best to update to the latest version of MCCC mod.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
File "E:\Builds\MCCC_6_4_0\mc_control\mc_control.py", line 41, in get_radial_menu_interactions
AttributeError: 'NoneType' object has no attribute 'queue'
Hello @Samlish
It could mean a number of things. It depends on what action your sim was doing when the error was generated.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase