I think so, but I won’t assume. With vampires getting their own neighborhood, I could see the dev team creating a small world for witches/any other occults they may add.
I dunno. Wouldnt it be weird if they dont add some kind of magic place? they called the pack magic REALM. I think we gonna visit this realm. They could give this pack every name but they chose specificly this. I take them by their wordings this time. Otherwhise I guess sim-fans will make fun of this irony.
I imagine that we either get a residant world like forgotten hollow where Witches (or other magic creatures) live OR some kind of vaccation world which you can visit by flying there with a broom or a spell or some other magical activity like going through a mirror or jumping into a magic hole. Wasnt that the case in making magic? cant remember.
Either way I think there is a world for all the magic. and the size will be similar to forgotten hollow.
Personally I would love to have a new world but I could also live without it. Afterall im just so happy and exited for this pack. This is what I always wanted in sims 4 and I cant wait to get my hands on it. I really love how they made vampires and I hope witches will be as good as that.
Yes I think it will come with a world but as this is a Gamepack I wouldn't expect that many lots. I'm guessing 4-6. I am hoping that it will have a swimmable body of water like a lake or river or something.
I'm sick of the small worlds. This game is too restrictive as it is. I'd love to have 10-12 lots. I want to remake Makin Magic, with it's carnival and shops and magic community. As well as various styles of living lots.
I've gone for 7-9. I really hope there are more but I am afraid to hope. However, as has been said above, Strangerville has a good number of lots and Maxis have had a world of criticism for the appallingly low number in Get Famous. I don't think they will have the grounds to claim a lot of the work has gone into making the rest of the content as I don't think it is a stretch to guess that the skill tree will come back and they already have the two forms in CAS. Let's hope they do this really well, we have waited so long for it.
There will definitely be a new world, as Witches are an occult that none of the current worlds fit. So far all other major occults got their own world, Aliens with Sixam, Vampires with Forgotten Hollow, as well as mermaids to a degree being that Sulani is the only world with an ocean.
I've guessed at 7-9. Forgotten Hollow was smaller, Strangerville and Jungle Adventure have both had slightly larger worlds for GPs, so I'm hoping that they are able to making bigger worlds for GPs now. Also if they're not just introducing witches but have other stuff in the pack, you might need a bigger world.
since the name is realm of magic it better come with REALM
= either hidden lot (like there is sixam) or world
if it is world it will probably be same size with hollow because we are talking about GP
also I don't see small lot amount a bad thing personally since it allows more player customization
if they make ''big world'' there will be much more house shells (which I hate passionately)
and you will be stuck with some very american houses all around
Yes there will be a world, it isn't a realm of magic without a realm. My guess is around 5 lots like the Vampires gamepack, but there could be more - Strangerville was a GP.
Frankly I wish there were more than 12, but at least 10 would be nice. Especially because I'm hoping we'll get at least 2 public lots (like a place where they can learn alchemy and a magical shop?), plus a magical square maybe with a magical market?
Yeah fine, I really hoped magic / supernaturals would be an EP. But eff it, I just need my witches back. So I'm going with the wishful we-need-at-least-10-lots vote and hope to be super positively surprised. Fingers crossed, EA.
As it is called "Realm of Magic" I think there must be a rather big new world. I think the world will be bigger than Forgotten Hollow but I doubt that the lot count will be 10+ as it is just a GP and I can imagine the other stuff in the pack taking up lots of resources. I also wonder how many neighbourhoods there will be, with 7-9 lots I guess 2-3.
I’m expecting a world with around the same amount of lots as forgotten hollow, but if the gameplay is worth it and the world is visually stunning then I think I’ll be satisfied despite the smaller size. Not ideal, but not a huge loss either imo. I’d rather have a quality pack with new and exciting feature/gameplay than a massive world with poor content.
I'm hoping for 7-9 as the vampire world is just way too small. Plus if it does have specific magical lots such as a witch's flying arena and such I'd like to think they'd have a good mixture of lot types!
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Origin ID: simaddict1990
I think that, if we get a world with this pack, it would probably be about the same size as Forgotten Hollow. However, I guessed 1-3 because I don't want to get my hopes up just yet.
I would hope there is a world, I’m not a fan of occult’s, but players who are atleast deserve a world fully devoted to that theme. Like Vampires came a world, I hope Realm of Magic gets one too.
I think 4 or Potentially 5.
Hoping it's like a Medieval Feudalistic realm, where there's a castle on a hill top overlooking a decent sized village.
I'm Hoping on a big 64x64 lot... or bigger, for my Sorcerer's castle, and then maybe a Village with 4 Lots around the village square (Well or Fountain) and a Forest & Plains on the outside of my small city, to traverse and explore for ingredients.
I don't really want magical Shops. My goal for my Sorcerer to be the Feudal Lord and Arch Mage, in is realm. So if anyone is looking for magic: Enchantments, Potions, Curses, seeks Prophetic/Almost Omnipresent Advice, he's the most trusted Mage in all the land who won't screw the people over. Everyone would go to him, And the castle I'm going to build is Going to act as... not really a school, however it does have a Library, Museum of Magical Artifacts. Although, Master Kaegan doesn't really take Apprentices, with the exception of his own Family. He has colleagues, fellow Sorcerers and Sorceresses, High Elves, Orcs, and Templars that Protect and Govern Magical Creatures in the Kingdom. Under the Rules of my other sim King Henry.
So All my magical needs will be at my Sorcerer's Castle, and I'd want him to gather the stuff to make it himself. I can build those on my own if I want to. But I would love new Skills, Like Jewelry Crafting, Blacksmithing, Garment making, Add more to Woodworking.
I'd build a couple of shops, one for Clothiers and Jewelry, and another shop for Weaponry: Swords, Shields, Bows and arrows, Wands, Staves, Armor and Robes, and Maybe the Last build will be either a home.
I think any world would probably be about the size of the world from Vampires. It’d be neat to get a new Strangerville sized gp world, but I doubt it’d happen for anything not specifically location based.
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I imagine that we either get a residant world like forgotten hollow where Witches (or other magic creatures) live OR some kind of vaccation world which you can visit by flying there with a broom or a spell or some other magical activity like going through a mirror or jumping into a magic hole. Wasnt that the case in making magic? cant remember.
Either way I think there is a world for all the magic. and the size will be similar to forgotten hollow.
Personally I would love to have a new world but I could also live without it. Afterall im just so happy and exited for this pack. This is what I always wanted in sims 4 and I cant wait to get my hands on it. I really love how they made vampires and I hope witches will be as good as that.
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I think so too. Animations are always a massive chunk of budget.
= either hidden lot (like there is sixam) or world
if it is world it will probably be same size with hollow because we are talking about GP
also I don't see small lot amount a bad thing personally since it allows more player customization
if they make ''big world'' there will be much more house shells (which I hate passionately)
and you will be stuck with some very american houses all around
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Yeah fine, I really hoped magic / supernaturals would be an EP. But eff it, I just need my witches back. So I'm going with the wishful we-need-at-least-10-lots vote and hope to be super positively surprised. Fingers crossed, EA.
Origin ID: simaddict1990
Lets make this a reality!
Hoping it's like a Medieval Feudalistic realm, where there's a castle on a hill top overlooking a decent sized village.
I'm Hoping on a big 64x64 lot... or bigger, for my Sorcerer's castle, and then maybe a Village with 4 Lots around the village square (Well or Fountain) and a Forest & Plains on the outside of my small city, to traverse and explore for ingredients.
I don't really want magical Shops. My goal for my Sorcerer to be the Feudal Lord and Arch Mage, in is realm. So if anyone is looking for magic: Enchantments, Potions, Curses, seeks Prophetic/Almost Omnipresent Advice, he's the most trusted Mage in all the land who won't screw the people over. Everyone would go to him, And the castle I'm going to build is Going to act as... not really a school, however it does have a Library, Museum of Magical Artifacts. Although, Master Kaegan doesn't really take Apprentices, with the exception of his own Family. He has colleagues, fellow Sorcerers and Sorceresses, High Elves, Orcs, and Templars that Protect and Govern Magical Creatures in the Kingdom. Under the Rules of my other sim King Henry.
So All my magical needs will be at my Sorcerer's Castle, and I'd want him to gather the stuff to make it himself. I can build those on my own if I want to. But I would love new Skills, Like Jewelry Crafting, Blacksmithing, Garment making, Add more to Woodworking.
I'd build a couple of shops, one for Clothiers and Jewelry, and another shop for Weaponry: Swords, Shields, Bows and arrows, Wands, Staves, Armor and Robes, and Maybe the Last build will be either a home.
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