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Lifestyles: how's your experience?

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  • DaWaterRatDaWaterRat Posts: 3,353 Member
    sunman502 wrote: »
    DaWaterRat wrote: »
    sunman502 wrote: »
    Lee12321 wrote: »
    I don't think it adds to much more to the gameplay but it is a nice feature, and seems sims realise more when they're with their best friends, enemies etc.

    i think you're thinking of Sentiments:) "Lifestyles are a game mechanic introduced in The Sims 4: Snowy Escape. It consists of a series of traits that can be acquired by Sims by performing or not performing certain activities. These traits in turn influence Sims' behavior and emotions as they interact with their environment." - https://sims.fandom.com/wiki/Lifestyle
    Lifestyles were still implemented poorly though. My adventurous sim should not still be bored with a skill after having disabled Lifestyles, but they are.

    I think that's a "feature" of the Adventurous Trait, not Lifestyles. My adventurous sim gets it for any skill she's maxed or nearly maxed.
    I believe that this is where the confusion sets in. There is an adventurous trait, that's true. But there's also a lifestyle attached to that, and it's for thrill seeking sims. Sims who are not afraid to live life on the edge. These sims enjoy activities such as rock climbing, snow skiing and boarding. Any activity that they know that they can get hurt by doing. And this is where my adventurous sim is getting bored. Because they had this thrill seeking lifestyle when I still had lifestyles active. Either way it is like MothmanMerlin, a bug. Another reason why I say this because my sims over the years have maxed every skill that has come along in the game. And none of them has ever gotten bored with a skill until now. Feature? I don't believe so. Like MothmanMerlin, I too think that it's a bug. And MothmanMerlin is correct, it's not uncommon for new bugs to suddenly appear right out of the blue like that.

    Look, I'm just trying to help you narrow this down. Because if it is part of the Adventurous trait, rather than connected to the Thrill Seeking lifestyle, and it's an intended part of that trait - and based on the moodlet text, I believe it is - then they're at best only going to adjust tuning rather than "fix" something that isn't really broken.

    My Adventurous Sim was getting the "Bored with this" moodlet with the gray paddle ball before she developed the Thrill Seeking Lifestyle, any time she was doing something on a skill she had already mastered.

    After she got the Thrill Seeker Lifestyle, there was a second, different Bored moodlet with a face kinda sighing and text that talked about looking for adventure.

    And as the Adventurous Trait came with Snowy Escape, your sims couldn't have gotten bored from them before you got Snowy Escape. The trait that caused said boredom didn't exist yet.
  • sunman502sunman502 Posts: 18,325 Member
    DaWaterRat wrote: »
    sunman502 wrote: »
    DaWaterRat wrote: »
    sunman502 wrote: »
    Lee12321 wrote: »
    I don't think it adds to much more to the gameplay but it is a nice feature, and seems sims realise more when they're with their best friends, enemies etc.

    i think you're thinking of Sentiments:) "Lifestyles are a game mechanic introduced in The Sims 4: Snowy Escape. It consists of a series of traits that can be acquired by Sims by performing or not performing certain activities. These traits in turn influence Sims' behavior and emotions as they interact with their environment." - https://sims.fandom.com/wiki/Lifestyle
    Lifestyles were still implemented poorly though. My adventurous sim should not still be bored with a skill after having disabled Lifestyles, but they are.

    I think that's a "feature" of the Adventurous Trait, not Lifestyles. My adventurous sim gets it for any skill she's maxed or nearly maxed.
    I believe that this is where the confusion sets in. There is an adventurous trait, that's true. But there's also a lifestyle attached to that, and it's for thrill seeking sims. Sims who are not afraid to live life on the edge. These sims enjoy activities such as rock climbing, snow skiing and boarding. Any activity that they know that they can get hurt by doing. And this is where my adventurous sim is getting bored. Because they had this thrill seeking lifestyle when I still had lifestyles active. Either way it is like MothmanMerlin, a bug. Another reason why I say this because my sims over the years have maxed every skill that has come along in the game. And none of them has ever gotten bored with a skill until now. Feature? I don't believe so. Like MothmanMerlin, I too think that it's a bug. And MothmanMerlin is correct, it's not uncommon for new bugs to suddenly appear right out of the blue like that.

    Look, I'm just trying to help you narrow this down. Because if it is part of the Adventurous trait, rather than connected to the Thrill Seeking lifestyle, and it's an intended part of that trait - and based on the moodlet text, I believe it is - then they're at best only going to adjust tuning rather than "fix" something that isn't really broken.

    My Adventurous Sim was getting the "Bored with this" moodlet with the gray paddle ball before she developed the Thrill Seeking Lifestyle, any time she was doing something on a skill she had already mastered.

    After she got the Thrill Seeker Lifestyle, there was a second, different Bored moodlet with a face kinda sighing and text that talked about looking for adventure.

    And as the Adventurous Trait came with Snowy Escape, your sims couldn't have gotten bored from them before you got Snowy Escape. The trait that caused said boredom didn't exist yet.
    I know that you are trying to help. Having each other's backs and helping each other out with an issue with the game is what makes this community one of the best gaming communities in the world. In fact one of the EA forum managers has praised us for this very reason on another topic.
    As for the adventurous trait goes, that's right it wasn't added until SE. Which is why I had said that none of my other sims had this issue before.
  • mustenimusteni Posts: 5,405 Member
    I said I would turn them off when I get the pack, but I was too curious. My sim leading a pretty lonely life on windenburg island with his dog started developing people's person lifestyle. He has some friends yeah but feeling really meh about it. Then my other family went on a holiday and the mother came back with outdoorsy, energetic and adrenaline seeker lifestyles. I only want her to have energetic so trying to get rid of the rest. I also managed to get outdoorsy for the teen which I wanted. Lifestyles haven't really gotten on my nerves yet, need to test them more.
  • smilepandasmilepanda Posts: 101 Member
    So far, one of my sims is 'in progress' for two lifestyles and they perfectly fit her personality. As long as your sim is performing actions that reflect the character you want them to have, they are a great addition!

    One of my other sims also started to gain 'people person' which is totally unlike her so I am now going to have her socialise way less. I guess they can be a bit of a wake up call as a player :D
  • rudolpharudolpha Posts: 997 Member
    My sim was on track to getting Sedentary lifestyle, so I made him go swimming and pouf it was gone. So you can see them in progress and change behaviour if you don't want to have this lifestyle permanently.
  • GalacticGalGalacticGal Posts: 28,500 Member
    edited January 2021
    It's been interesting. My Global Superstar earned the People Person, and so has his wife, her twin sister and his younger brother (all living in the same household.) But then, he earned a most dreaded lifestyle. Workaholic. This upset me. Yes, he's running around like a chicken with his head cut off, but he has to do certain things to retain his fame. He's a Rock Star, so that means concerts, photoshoots, and cutting CDs. (I use a mod for this.) I also had him join the Entertainer Career for a shot at getting his long-overdue Starlite Accolade, which he did. Once he reached the top of that career, earning some very good pay, that had him working W-Sat from 2 pm to 9 pm. The other days he would work on albums, but since he gets invitations to perform concerts and attend photoshoots, daily, he sometimes is forced to fulfill these even after a full day's work. I wanted him out of the Workaholic lifestyle as he was stressing out major league. Plus, his children were starting to get cranky over not seeing him so much. He's got four kids! Since I play with the Slice of Life mod, too, his wife just informed him he was boring and she wanted them to try an open marriage. :open_mouth: Now, that doesn't mean much, but it was startling to me, nonetheless. I can act on it or not. I won't.

    But I did have him quit the Entertainment Career. Then something very, very strange occurred. The Sim lost his ability to sing! I mean, he sounded wretched. Another player suggested I cheat his singing ability back to 0 or at least 1 and then cheat him back up again. This did not work. When I had him a level 8, he sounded a shade different, but the Sim couldn't even find the tune, let alone carry it in a bucket. I eventually rolled back to an earlier save when he could sing. I did a Save As, checked his singing ability, then had him quit the Entertainer Career, then checked his singing. All was well. So, I went back to the save I renamed and had him quit. All is well. My analysis is that the most recent save had been corrupted. It's really weird, as I copied my saves folder prior to refreshing my game folder. Yet, that save (the most recent one) was missing from the saves file. I took the one from the copied saves file, instead. Not sure what to think about that.
    You can download (free) all three volumes of my Night Whispers Star Trek Fanfiction here: http://galacticgal.deviantart.com/gallery/ You'll need to have a pdf reader. New websites: http://www.trekkiefanfiction.com/st-tos.php
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  • MVWdeZTMVWdeZT Posts: 3,267 Member
    I think they add a challenge, especially if your Sim is in line to get a lifestyle that you don't want.
  • mightyspritemightysprite Posts: 5,851 Member
    edited January 2021
    My computer whiz is the only family member who has Techie in progress, so it's not broken.
    The whole family has People Person in progress, which wasn't intentional but they have friends and talk to people so I guess that's fine?

    The odd thing is that no one has unlocked Outdoorsy, despite the fact that they all live outside and only go indoors to sleep. Oldest son actually sleeps in a tent most of the time. He and sister just went on a near-100% outdoor weekend vacation. Anyone know what unlocks Outdoorsy?



  • sunman502sunman502 Posts: 18,325 Member
    MVWdeZT wrote: »
    I think they add a challenge, especially if your Sim is in line to get a lifestyle that you don't want.
    I think that there's suppose to be a way to get rid of unwanted lifestyles in the game. I think that it's a life coach that your sim can contact to get rid of those. And I think that there's also something in the reward store that you can purchase that will also help get rid of those unwanted lifestyles.
  • mustenimusteni Posts: 5,405 Member
    My computer whiz is the only family member who has Techie in progress, so it's not broken.
    The whole family has People Person in progress, which wasn't intentional but they have friends and talk to people so I guess that's fine?

    The odd thing is that no one has unlocked Outdoorsy, despite the fact that they all live outside and only go indoors to sleep. Oldest son actually sleeps in a tent most of the time. He and sister just went on a near-100% outdoor weekend vacation. Anyone know what unlocks Outdoorsy?



    I got outdoorsy by snowboarding and fishing (other sim got it by skiing). So perhaps activities you do outdoors (only)?
  • TomasGrizzlyTomasGrizzly Posts: 736 Member
    My computer whiz is the only family member who has Techie in progress, so it's not broken.
    The whole family has People Person in progress, which wasn't intentional but they have friends and talk to people so I guess that's fine?

    The odd thing is that no one has unlocked Outdoorsy, despite the fact that they all live outside and only go indoors to sleep. Oldest son actually sleeps in a tent most of the time. He and sister just went on a near-100% outdoor weekend vacation. Anyone know what unlocks Outdoorsy?



    My mermaids get Outdoorsy + Energetic quite fast by swimming in the ocean daily.

    As for myself, I have yet to see any sim have progress on Hungry for Love despite the fact they have regular romantic interactions with their partner.
    I like fantasy and a bit of Sci-Fi. Want to know what I'm reading?
    I also like wandering the hills.
  • TwinkiesLATwinkiesLA Posts: 181 Member
    All of my sims get the Outdoor Lifestyle... I am not sure why.
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    Forum Name: TwinkiesLA
  • sunman502sunman502 Posts: 18,325 Member
    TwinkiesLA wrote: »
    All of my sims get the Outdoor Lifestyle... I am not sure why.
    Did you have them all spend a lot of time outdoors?
  • SepiaSepia Posts: 101 Member
    I ignore it, mostly. Mine always end up with tech-related or family-related lifestyles because it’s mostly all they do.
  • bixtersbixters Posts: 2,299 Member
    Lifestyles are OK. Not amazing, but kind of cool.
    A lot of my sims get the Indoorsy trait, which I guess means my sims need to get out of the house more :D
    I had one sim get the Energetic Lifestyle, because he worked out a lot. And now he works out even more because of the Lifestyle.

    Some of the Lifestyles seem either really difficult to get, or don't make much sense. My teenage sim got the Single and Loving It Lifestyle, even though she's only a teenager and doesn't have much romantic experience.
  • simesmerizedsimesmerized Posts: 202 Member
    I was playing a household of 3 sims in a dorm at Foxbury and all 3 got the junk food one. Oi vey. It was okay when they were at university but when I moved them home to Windeburg and started making real food it was tense moodlets left and right.

    On the positive, one of them developed the outdoorsy lifestyle and it’s perfect for her.
  • SharoniaSharonia Posts: 4,853 Member
    I have them turned on again in my game. It bothers me to keep big features turned off. My sims that live together all tend to get the same ones which is somewhat a little boring but it also doesn't bother me. People Person is almost guaranteed for every sim I've noticed no matter what traits they have. I feel like whatever requirements this lifestyle has needs some changes.
  • TomasGrizzlyTomasGrizzly Posts: 736 Member
    Sharonia wrote: »
    I have them turned on again in my game. It bothers me to keep big features turned off. My sims that live together all tend to get the same ones which is somewhat a little boring but it also doesn't bother me. People Person is almost guaranteed for every sim I've noticed no matter what traits they have. I feel like whatever requirements this lifestyle has needs some changes.

    The change would, actually, be quite simple: to not count family members. Because having 3 friends in a 4-person household is quite easy. More so if you give birth at home which bonks the baby to be friend-level with anyone else in the household.
    I like fantasy and a bit of Sci-Fi. Want to know what I'm reading?
    I also like wandering the hills.
  • TomasGrizzlyTomasGrizzly Posts: 736 Member
    Widowed sims will gradually slip towards the "Single and loving it" lifestyle if they don't find another partner.
    I've considered it a bit harsh at first, considering that many people in reality, who are widowed later in their life (meaning 60+), don't seek another relationship as a sign of being faithful to their partner even beyond "till death do us part".
    Then, my grandma is widowed for over 20 years and doesn't seem to struggle (though I guess it's partly because her garden and a cat keep her occupied), so maybe the way TS4 behaves isn't that far from reality...
    *shrugs*
    I like fantasy and a bit of Sci-Fi. Want to know what I'm reading?
    I also like wandering the hills.
  • To7mTo7m Posts: 5,467 Member
    They’re bugged. Shocker!

    My sim currently has 5 active lifestyles, two of which contradict.

    —T
  • BeardedgeekBeardedgeek Posts: 5,520 Member
    edited February 2021
    The only bug I have is that I can have more than 3, but I have not gotten any contradictionary ones.

    As for the rest: I don't have a problem.

    1. Lifestyles takes a fairly long time to aquire
    2. They also are lost if you don't follow them.

    Basically if your Sims comes home from Uni as a people person (because he or she made a lot of friends. If you check their friendship tab they probably have a bunch of classmates so it makes sense) just stop seeing people and that lifestyle will go away.
    Origin ID: A_Bearded_Geek
  • BeardedgeekBeardedgeek Posts: 5,520 Member
    edited February 2021
    VentusMatt wrote: »
    I need a mod that raises the friendship cap for close-knit sims. I had to make one of my sims be mean and tank a friendship cause she was tense all day from having too many friends.

    OR you could just keep it up and fairly soon she would be a People Person instead. That's how it works. And is supposed to work. The lifestyles adapt to your play, not the other way around. You are not supposed to adapt your playstyle to get a lifestyle, you get a lifestyle based on how you currently play your Sim and they WILL be changed automatically when your Sim changes.

    Edit: Example: When my Sims go thru Uni, they probably become people persons and indoorsy. Quite naturally, since they live in a dorm and do homework indoors all day every day.

    but when they move back home to their loved ones they soon become outdoorsy and close knit because that's how I play them.
    Origin ID: A_Bearded_Geek
  • mightyspritemightysprite Posts: 5,851 Member
    Oh thanks for the helpful comments @musteni and @TomasGrizzly , sorry for the slow response.

    My original household members have actually all acquired the Outdoorsy lifestyle now (or did, before their deaths). It just took a lot longer than Techie to acquire. No snowboarding or fishing required. :) Generation 2 was teens when the lifestyles patch came along. Gen 3, born in game after the patch, are teens now and don't yet have any lifestyles I think-- will have to check.
  • carpe_diemcarpe_diem Posts: 280 Member
    edited February 2021
    I really like the idea with lifestyles but I think that they need to be fixed (buggy +need some tuning +need an option to turn off certain lifestyles on a sim = the sim can´t evolve this lifestyle), but I hope they will expand on this and add new lifestyles with new packs (Juice-fanatic / Pretantious -artsy / Beachbum / Sweet-tooth / Don Juan). I made a discussion / thread on everything that need to be fixed (with lifestyles and other features) in future patches/updates for SNOWY ESCAPE


    LIFESTYLES - FIXES & UPDATES
    LIFESTYLES
    *The notification that the sim has reached the limit of how much they can work towards a lifestyle in one day => also tell me which lifestyle
    *Possibility to “turn off” specific lifestyles on a sim (= the sim can´t evolve this lifestyle)
    *The Lifestyles needs to affects autonomous actions (e.g. A sim with the “Health Food Nut” shall not grab servings of popcorns/unhealthy quick meals all the time)

    Close-knit / People person
    *Should only count friends OUTSIDE the family (and no pets! You don´t need to be a People person just because you have a lot of kids/relatives)
    *Higher minimum friends for the “People person” (you ain´t either Close knit or People person)
    *Add the new relationship professional relation to avoid getting the “people person” from work (e.g. if your sim is a doctor and speak to their patients)
    professional relation
    *All relationships at work (e.g. your colleagues, or the relations with your patients if you´re a doctor) or with working sims (e.g. the barista / librarian / food stand employee) will list as a Professional relation (work as a regular relationship but you will not become friend with them)
    *Click on a sim in your relationship panel and choose “Get to know IRL” to start a “real” (friendly) relationship

    Junk Food Devourer
    *Fix the animation so you can add bacon / sugar on a meal when SITTING and MULTITASK (=that you don´t need to cancel the eating action to add bacon / sugar and you sims don´t need to stand up to do this).
    *Possibility to “add bacon / sugar” + grab a meal when taking a serving from a group meal

    Adrenaline seeker
    *Fix so you don´t get the “Adrenaline seeker” lifestyle from skiing/snowboarding on a low intensity level. Only activate this lifestyle from “high intensity” skiing/snowboarding/climbing.

    Frequent Traveler
    *Need some tuning or maybe give us the ability to “turn off” certain lifestyles on a sim?
    Why not just activate this lifestyle if a sim travels A LOT?? And if they travels to new destinations all the time? “Frequent traveler” will start to activate on all sims in a family after ONE longer vacation (7 days). Some of my sims are interested in skiing as a hobby, Mt Komorebi is the only place where you can ski, but I don´t want them to have the “Frequent traveler”.

    LIFESTYLES - BUGS
    *Lifestyles keeps adding (More than 3 lifestyles active at the same time)
    *Can´t get rid of lifestyle (portion/lifestyle coach/cheat doesn´t work - the lifestyle will still show up in the sim panel and in the life styles panel)
  • BeardedgeekBeardedgeek Posts: 5,520 Member
    Speaking of Adventurous Sims, there are a number of activities that count.

    Skiing, snowboarding, mountain climbing, hiking yes.

    BUT also: Diving, Snorkling, exploring caves, "Going on a rabbit hole adventure with your dog" (if your dog has the adventurous trait as well there is an option for that).

    Also a number of careers automatically give the "On an adventure!" positive moodlet just by going to work: Any Astronaut career (and just doing space flights in general), Secret Agent career, going thru the portal to Sixam as a scientist...
    Origin ID: A_Bearded_Geek
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