I am a bit late but I finally managed to watch the livestream. I am really looking forward to the update for the off the grid lot trait. I only recently started to play around with this particular lot trait and I enjoy it a lot.
The off the grid part of the patch is mentioned in
the livestream at 1:29:30
From what I understand following updates will happen for everyone:
- option to collect water (fishingspots, wadable water in sulani and snowpiles)
- filter in build buy
- more objects labelled as off the grid (candles are names in the livestream at 1:29:44) (
this video by sims community shows for example the basegame oil lamp in the off the grid section at 3:27, currently it requires electricity)
Not clear if it is basegame or eco lifestyle
- new recipies (screenshot in the livestream at 1:30:47 shows tomato soup and fish on a stick, they mention some kind of boiling frog hot pot)
- add ice to fridges
Additionally for eco living:
- (more) options to store a surplus of electricity and water to temporarily use objects that are normally not usable off the grid. Probably additional gameplay options for this feature.
- recipes with insects
What do you guys think.
I really hope we get some additional off the grid recipes for basegame and I will enjoy building more if we can use more candles.
Comments
I think it will be kind of weird if they include some off the grid updates in a patch and some in the new pack. From my understanding (I don’t have Island Living), off the grid was introduced in IL but made free in a base game patch which to me means all updates to off the grid should be base game updates. Idk. Anyways it’s the thing I’m most looking forward to with the next patch.
I’ve been playing that way for some time now and I am really looking forward to anything new to do with living off the grid. 😅
I don’t even know that I’ll need Eco Lifestyle if the water thing is a base game update since I’ve been trying to rework my play style so that Sims don’t actually need electricity at home, I don’t really need the option for them to have access to power when they need it. For my Sims, the idea is that they purposefully live a life without relying on power and thus don’t care about the objects that require them, so there would be no need for power. In fact, thinking about them having power on their residential lot makes me shudder.
I can’t wait to have more candles to choose from also.
Anyway yes I am super excited about this update to off the grid because I found it super frustrating before gameplay wise and not as well done as it could have been. I’m most excited for the water collection because that seems so useful and cool.
Off the grid was introduced in the patch a few days before island living. Even then it had a few advantages if you had the pack from the update like the shower in the waterfall and the pit barbecue to cook more meals. So the basics were always base game and a few extras are pack related.
I think it combines well with
- Island living (waterfall shower and pit barbecue)
- Jungle adventure (waterfall in a bottle, pee bush)
- Realm of magic (Cook large meals in the cauldron, not just for spellcasters ) now that I think of it, wouldn't it be nice if the frog recipe mentioned in the livestream could be made in the cauldron as well?
Oh yes. I really hope they update the chandelier and the portable lamp from jungle adventure to work off the grid.
But, the clothes line is not so far out there somebody ingenious might not have discovered this. So, one bends where one has to, right?
My young couple have not yet discovered how much they desire to belong to each other, so that when they do marry I'll be better able to show them living off-the-grid, from the sounds of it. Another of you has mentioned it was not so fun. Items we all thought ought to be okay, were not. Changing out old water for fresh was a non-starter, too? Really? What does it take to dump a bucket of water and refill it? Certainly not electricity. Our own modern bathtubs don't require electricity to empty. All of this to say I'm really looking forward to this fix. Yay!
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I am glad I don't have to wash clothes by hand in real life but I sure do enjoy watching my sim do it. It adds a bit more challenge to the game to add laundry items. I am glad we have off the grid options for laundry.
With the pack and the renewable energy and water sources this will be even more cool.
Im a simmer forever
They showed some gameplay in the stream
What else ends up off grid is yet to be determined, but I have some ideas... (eyes the campground in Granite Falls)
And since I haven't yet found a mod that properly blocks the water drinking permanently, adding more sources for it could very well drive me to quit playing the game altogether if it is invasive. At least right now I can remove sinks from the house to try to avoid it.
But if anyone learns any more about it, please let me know.
What’s strange is that I’ve never had an issue with Sims getting water autonomously while living off the grid. So I don’t feel worried about the new updates for getting water because I have to assume they mean large volumes of water for bathing and doing laundry. But I’m not sure. It’s something I am curious to see how it will work.
I do hope the new recepies with the frogs will be base game, I don't recall if they mentioned this in the livestream.
Remaking the Apocalypse Challenge
Same! I tried it in IL, didn't like it. Difficult to find stuff that actually worked, things that looked like it should work, didn't etc. My sims were miserable, and I was miserable. The experiment didn't last long.
Actually looking forward to exploring whats in this pack, and see if I can make off-the-grid enjoyable this time around.
The bills splitting will be interesting as well. I remember in TS1, how you could click your funds and see more details about it. Glad some of that is coming back, as I'm very much a more-info-is-good type.
Gallery: Kathykins
AHQ - Game help and Bugs
The patch should be available on June 2nd.
They did mention that they did a big overhaul on the existing candles and lights to make more off grid. Also, with the ability to generate power and collect water we can use regular objects that require electricity and water normally until your resources run out but that part may only be with the EL pack.