Yes please ,it is the only reason I use MCCC to have story progression. I know in 3 they had open world and the sims were all over on their own and creating real relationships with others and having families on their own, or even making enemies. If it would allow story progression on its own without having to use a mod to do this, then yes please! It would be great to be allowed to decorate other parts as well that may be available with open world.
Another reason why I don't want an open world is that I like being able to go inside venues with my sims. What is fun about having sims go out to a restaurant and I have to wait outside it? I hated all that rabbit hole rubbish that they had in the Sims 3.
Yes. I would rather see the Sims that live in my neighborhoods instead of game-generated pre-made Sims and townies, the plethora of adult bartenders generated by the game, and the gang of weirdoes that I see now. But it's not going to happen in TS4.
I fear mostly routing issues which may cause lag and gamefreeze. I don't want to end up having to use several performance increasing mods as with Sims 3.
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Time enjoyed is never time wasted
There's a lot to be said for loading screens, as evidenced by the plethora of open world titles with issues ranging from save file bloat to disappearing NPCs.
Sims 4 has those issues too, and it’s a closed world. Next.
While you are obviously very passionate about this issue, and I am no doubt speaking out of turn following my summary dismissal, I should note that I have not experienced either of those issues in The Sims 4. This is quite different than the ever-growing load times and NPCs disappearing into test cells under the terrain that I have experienced in titles like The Sims 3 and TES franchise.
Same here. The only time I had sims disappear was either due to to an outdated mod which is not the games fault as mods are made by a third party and there are risks. Going over the limit also would probably delete homeless mods; but people should be aware of that and has yet to have happened in my game and should be over 200 by now. Plus you can risk it and put it as unlimited.
Sims 3 had so many issues with or without mods. The biggest reasons for crashing and lagging was due to sims getting stuck somewhere and happened often. Also it took a long time to load and was unstable. Gave up on building as game often crash on me when trying to build. The worst world for lag was Island Paradiso.
There’s a max 20 sim limit loaded in the area you play in. But when they drop 32-bit support soon, maybe they will be able to support higher numbers without a performance decrease? If they could support 100 sims loaded at the same time, then open neighbourhood would be more of a possibility, because then the game could populate all the other lots around you that are already loaded (you can tell because looking through windows all the furniture is there), and eliminating that load screen between them.
Only for the current neighbourhood. That’s what we mean by open neighbourhood and not open world.
yes, I think open neighborhoods would be the way to go for the next iteration, as I doubt they'll come in Sims 4. It would be great if they could update it that way but I doubt it. I think having a fully open world is too taxing on the game, but having 5-6 open lots shouldn't be anywhere near the issue.
It's kind of sad that I have to point out that anything I say is only just my opinion and may be a different one from someone else.
Would I want them if we were starting over with a new engine designed for open neighbourhoods? Sure.
Would I want them shoehorned into in the current TS4 engine? Heck no, and it wouldn’t even be possible.
Yes I agree with the above comments.
Not worth starting unless there is a huge change after 64 bit. I don't want it to break my PC as Sims 3 did. There's quite a lot of open area round the lots for jogging and dog walking and those seem to have been enlarged after Cats and Dogs.
If they manage it I will be very surprised but there is still Sims 3 for those who like it.
Would I want them if we were starting over with a new engine designed for open neighbourhoods? Sure.
Would I want them shoehorned into in the current TS4 engine? Heck no, and it wouldn’t even be possible.
I have to agree with you on this one as I may see some problems adding it now.
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I just find it funny that the question was about open neighborhoods, and all anyone is talking about is open world when they’re two different things. 🤷♀️
We already have semi open neighborhoods so I hope Sims 5 (if there is one) brings open neighborhoods into the mix. I’d rather have more, smaller, open neighborhoods.
No,because I'm concerned about lagging,freezing,glitching and crashes. Sims 3 was unplayable for me because of open world-it would only crash,freeze,lag and glitch constantly. And doen't open world use a lot of your computer's memory and stuff?
Another reason why I don't want an open world is that I like being able to go inside venues with my sims. What is fun about having sims go out to a restaurant and I have to wait outside it? I hated all that rabbit hole rubbish that they had in the Sims 3.
I'm a little confused about how open neighborhoods prevent you from traveling to other worlds?
Open worlds don't equal rabbit holes. Plus the poll was on open neighborhoods something that would be on a much smaller scale than open worlds.
Maybe I'm being too optimistic, but even in the event that open worlds returned I don't think it's fair to the developers to look at Sims 3 and assume they'd work exactly the same. ( Bugs and all)
Another reason why I don't want an open world is that I like being able to go inside venues with my sims. What is fun about having sims go out to a restaurant and I have to wait outside it? I hated all that rabbit hole rubbish that they had in the Sims 3.
I'm a little confused about how open neighborhoods prevent you from traveling to other worlds?
Open worlds don't equal rabbit holes. Plus the poll was on open neighborhoods something that would be on a much smaller scale than open worlds.
Maybe I'm being too optimistic, but even in the event that open worlds returned I don't think it's fair to the developers to look at Sims 3 and assume they'd work exactly the same. ( Bugs and all)
Exactly as each Neighborhood can be treated as an open Neighborhood.
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YES. Even if they can't open up the entire world, I hope that someday they can open up the neighborhoods. I seriously don't fully understand why each individual lot needs a loading screen. It really breaks my immersion when I'm forced to sit through a 20 second loading screen just to go literally next door, even though I can already see their house from my home lot. We should be moving past The Sims 2 way of travel. If they open up the neighborhoods then I can totally see myself becoming fully invested in The Sims 4. Right now that's a huge deterrent for me, and probably the main issue why I don't ever care to actually play the game.
Comments
I fear mostly routing issues which may cause lag and gamefreeze. I don't want to end up having to use several performance increasing mods as with Sims 3.
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
Same here. The only time I had sims disappear was either due to to an outdated mod which is not the games fault as mods are made by a third party and there are risks. Going over the limit also would probably delete homeless mods; but people should be aware of that and has yet to have happened in my game and should be over 200 by now. Plus you can risk it and put it as unlimited.
Sims 3 had so many issues with or without mods. The biggest reasons for crashing and lagging was due to sims getting stuck somewhere and happened often. Also it took a long time to load and was unstable. Gave up on building as game often crash on me when trying to build. The worst world for lag was Island Paradiso.
Lets make this a reality!
Only for the current neighbourhood. That’s what we mean by open neighbourhood and not open world.
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Yes I agree with the above comments.
Not worth starting unless there is a huge change after 64 bit. I don't want it to break my PC as Sims 3 did. There's quite a lot of open area round the lots for jogging and dog walking and those seem to have been enlarged after Cats and Dogs.
If they manage it I will be very surprised but there is still Sims 3 for those who like it.
I have to agree with you on this one as I may see some problems adding it now.
We already have semi open neighborhoods so I hope Sims 5 (if there is one) brings open neighborhoods into the mix. I’d rather have more, smaller, open neighborhoods.
I'm a little confused about how open neighborhoods prevent you from traveling to other worlds?
Open worlds don't equal rabbit holes. Plus the poll was on open neighborhoods something that would be on a much smaller scale than open worlds.
Maybe I'm being too optimistic, but even in the event that open worlds returned I don't think it's fair to the developers to look at Sims 3 and assume they'd work exactly the same. ( Bugs and all)
Exactly as each Neighborhood can be treated as an open Neighborhood.