Hi

I'm having issues with my mods or CC since the latest update, I've tried sorting them out and the game runs smoothly with every couple of mods in the mods folder, but when I put them all together again I get a few last exception errors. It's really difficult finding out exactly which mods are causing the trouble. So I wanted to find out if there is a way to "translate" the last exception files? I remember I did one time, copied the text into a "translator" of some sort, but can't find it when I try googling it.
The issue in the game is that every sim just stops doing what they are doing, they have actions but nothing happens. It can happen wherever whenever, no specific pattern. Movement is still there, for example if the game freezes while sims are talking, they just stand there looking at each other, but also move their bodies, smile etc. Time goes by as usual. I can't select anything, but the pointer moves. I can't window down the game, I have to restart the computer by manually shutting it off. When this occurs I don't get any errors. I usually get the errors right after the game starts. This started happening after the update. I've had the same mods and CC for some time without issues.
I can copy the latest last exception file here, in case anyone can help me figure out witch mod or cc is causing this. I really appreciate any help I can get!

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>eba3acd1566a0a285a8d2557</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-21 09:25:01</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release</buildsignature><categoryid>transition_sequence.py:1760</categoryid><desyncid>eba3acd1566a0a285a8d2557</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (IndexError: tuple index out of range)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 436, in update
File "C:\Users\Therese\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject
return new_function(target_function, *args, **kwargs)
File "clayifiedsims_simulationfix.py", line 31, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1178, in _run_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1282, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 752, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (Constraint(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8bc061d6ad60498>, frozenset({<sim '' 0x8bc061d6ad60498>}), frozenset({(<SI carry_holdobject id:1248 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1248 sim:>>), (<SI seating_Sit id:1302 sim:>, <bound method seating_Sit.is_guaranteed of <SI seating_Sit id:1302 sim:>>), (<SI crafting_Resume_VetMedicineStationItems id:1300 sim:>, <bound method crafting_Resume_VetMedicineStationItems.is_guaranteed of <SI crafting_Resume_VetMedicineStationItems id:1300 sim:>>), (<SI generic_consume_food id:1247 sim:>, <bound method generic_consume_food.is_guaranteed of <SI generic_consume_food id:1247 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1915, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1760, in choose_hand_and_filter_specs
IndexError: tuple index out of range
</desyncdata></report>
<report><version>2</version><sessionid>eba3acd1566a0a285a8d2557</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-21 09:25:06</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release</buildsignature><categoryid>transition_sequence.py:1760</categoryid><desyncid>eba3acd1566a0a285a8d2557</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (IndexError: tuple index out of range)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 436, in update
File "C:\Users\Therese\Documents\Electronic Arts\The Sims 4\Mods\bpsfashioncareer.ts4script\injector.py", line 11, in _inject
return new_function(target_function, *args, **kwargs)
File "clayifiedsims_simulationfix.py", line 31, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1178, in _run_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1287, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 752, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (Constraint(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8bc061d6ad60498>, frozenset({<sim '' 0x8bc061d6ad60498>}), frozenset({(<SI carry_holdobject id:1248 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1248 sim:>>), (<SI seating_Sit id:1302 sim:>, <bound method seating_Sit.is_guaranteed of <SI seating_Sit id:1302 sim:>>), (<SI crafting_Resume_VetMedicineStationItems id:1300 sim:>, <bound method crafting_Resume_VetMedicineStationItems.is_guaranteed of <SI crafting_Resume_VetMedicineStationItems id:1300 sim:>>), (<SI generic_consume_food id:1247 sim:>, <bound method generic_consume_food.is_guaranteed of <SI generic_consume_food id:1247 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1915, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1760, in choose_hand_and_filter_specs
IndexError: tuple index out of range
</desyncdata></report>
<report><version>2</version><sessionid>eba3acd1566a0a285a8d2557</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-21 09:34:10</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release</buildsignature><categoryid>crafting_interactions.py:1686</categoryid><desyncid>eba3acd1566a0a285a8d2557</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vetMedicineStation_Items_AutonomousConsumableTreat' object has no attribute 'set_state')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda>
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback
AttributeError: 'object_vetMedicineStation_Items_AutonomousConsumableTreat' object has no attribute 'set_state'
</desyncdata></report>
</root>
Comments
The last exception error seems to be connected to the vet crafting table. Try selling it and buying a new one and see if that help. If you have cc/mods related to the vet career or pets , this could be causing issues.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
My Gallery Page https://tinyurl.com/Roseymow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Sometimes having a large amount of items in the sims inventories and household inventory can cause freezing /lagging issues. Try removing some of the items from the inventories and see if that helps.
When the issues occur, pressing pause then waiting a few seconds, then going back to normal speed can help.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
My Gallery Page https://tinyurl.com/Roseymow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>270be3a7e03184ed5a900950</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-23 13:34:58</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>tunable.py:2138</categoryid><desyncid>270be3a7e03184ed5a900950</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Caught exception loading reference. RefName: 139748 Manager: InstanceManager_interaction.
TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 148, in c_api_server_init_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 242, in inject_load_data_into_class_instances
File "C:\Users\kolik\OneDrive\Dokumenty\Electronic Arts\The Sims 4\Mods\06 Vlastnosti a aspirace\IlkaVellePerfectlyBalanced.ts4script\injector.py", line 11, in _inject
return new_function(target_function, *args, **kwargs)
File ".\IlkaVellePerfectlyBalanced.py", line 13, in IlkaVellePerfectlyBalanced_add_mixer_to_snippet
original(self)
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 654, in load_from_xml
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 699, in feed
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 743, in _load_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 792, in _load_tunable
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1416, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1175, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 807, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 358, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 414, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1416, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1416, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1175, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 807, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 358, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1416, in load_etree_node
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2151, in load_etree_node
File ".\mc_utils.py", line 114, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2138, in load_etree_node
ValueError: TunableReference is set to a value that is not allowed by its class restriction.
</desyncdata></report>
</root>
My build previews on this site HERE.
Also, it looks like you are using your One Drive. This can also cause problems with script mods and cause duplicate files so you may want to un-sync your One Drive and The Sims 4. Here are instructions on how to do that:
https://support.office.com/en-us/article/Files-save-to-OneDrive-by-default-in-Windows-10-33da0077-770c-4bda-b61e-8c8e8ca70ac7
If you chose to unsync your One Drive, it could very well fix the last exception problem so, you can still use the Aspiration Mod by placing it in your regular Sims 4 Folder.
I would like to keep my computer to safe new stuff in One Drive but it is safe to just... move The Sims 4 folder from OD to Documents? Will the game find it after moving?
My build previews on this site HERE.
@Rosemow, can you explain this better? I think I'm just being more confusing.
The first suggestion in this link explains about One Drive
https://sims4.crinrict.com/en/2014/09/save-games-disappearing/
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
My Gallery Page https://tinyurl.com/Roseymow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Wow, I had no idea. I payed for One Drive to have more space so I don't want it turn it off. Can I somehow forbid making a EA folder in OD? I still need OD for other things.
My build previews on this site HERE.
https://support.office.com/en-us/article/Files-save-to-OneDrive-by-default-in-Windows-10-33da0077-770c-4bda-b61e-8c8e8ca70ac7
Btw...the Mod I told you to remove, needed to be removed from both copies of your Mods folder for the last exception error to stop. As I said, you might still be able to use it if your Sims 4 folder is no longer synced to your One Drive.
Thank you.
My build previews on this site HERE.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>99be4c84e1db975b5a90405f</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-23 16:26:04</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.OptionsMenu.controls.tabs::GraphicsTab</categoryid><desyncid>99be4c84e1db975b5a90405f</desyncid><systemconfig/><screenshot/><desyncdata>ReferenceError: Error #1056: Cannot create property PopupLayer on DropdownExtension. at widgets.OptionsMenu.controls.tabs::GraphicsTab/SetupDropdowns() at olympus.controls::GUIComponent/ConfigUI() at olympus.controls::GUIComponent/OnAddedToStage() at olympus.controls.TabbedPanel::TabbedPanel/DisplayTab() at olympus.controls.TabbedPanel::TabbedPanel/SelectTab() at olympus.controls.TabbedPanel::TabbedPanel/AddTab() at olympus.core.widget::WidgetBase/Initialize() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() </desyncdata></report>
The text is connected with the graphics settings in Game options.
Try moving your “options” or “ options.ini” file from your Sims 4 folder to the desktop. Then start the game, and test to see if the issues remain. You will need to alter any settings that you have made in game options, as a new options file would have been created.
Also make sure that your graphics drivers are uptodate.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
My Gallery Page https://tinyurl.com/Roseymow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>a15ac9adc1776e755a988604</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-01 23:02:24</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)UnknownFile</categoryid><desyncid>a15ac9adc1776e755a988604</desyncid><systemconfig/><screenshot/><desyncdata>ReferenceError: Error #1065: Variable olympus.utils.DebugPerf is not defined.
at UIManager instance constructor()
at UIContainerMain instance constructor()
</desyncdata></report>
</root>
I'm thinking it might be a CC in build mode/ buy mode?
https://deaderpool-mccc.com/
https://www.patreon.com/egwarhammer
https://twitter.com/eg4mccc
https://eg4mccc.tumblr.com/
> These are UI Exceptions and are likely coming from either UI Cheats or the Columns mods, all by weerbesu at MTS. They've been updated. I would start there.
Thank you. I'm updating my Mods file as we speak or type rather)
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>d65b1090077dc3215a9afe3d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-03 15:01:26</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>part.py:148</categoryid><desyncid>d65b1090077dc3215a9afe3d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF5D58A2050>, args: (998962370818737249, 285141970370432829, {DDD06FBC8A20461,-1,World}, Transform(Vector3(532.916992, 151.107254, 498.525238), Quaternion(0.000000, -0.135427, 0.000000, 0.990787)), 0, (0, 0), 0), kwargs: {}
KeyError('Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d[2]',) (KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d[2]')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 146, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__2] was not found in the specified rig [d150573956ef620d.8eaf13de]. JointNameHash [0]().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 804, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1493, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 351, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 408, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 586, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 148, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d[2]'
</desyncdata></report>
<report><version>2</version><sessionid>d65b1090077dc3215a9afe3d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-03 15:04:38</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>script_object.py:694</categoryid><desyncid>d65b1090077dc3215a9afe3d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'world_transform')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen
GeneratorExit
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
</desyncdata></report>
<report><version>2</version><sessionid>d65b1090077dc3215a9afe3d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-03 15:04:43</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>state.py:2026</categoryid><desyncid>d65b1090077dc3215a9afe3d</desyncid><systemconfig/><screenshot/><desyncdata>Exception while generating potential interactions for object_hottub_SP02STONE:0x03f5071c42b1a1c8: (KeyError: StereoChannel_HotTub)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\events\core_tick.py", line 92, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 443, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1589, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1224, in potential_interactions
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1195, in potential_interactions
File "T:\InGame\Gameplay\Scripts\Server\objects\electronics\stereo.py", line 201, in potential_interactions
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2026, in get_client_states
KeyError: StereoChannel_HotTub
</desyncdata></report>
<report><version>2</version><sessionid>d65b1090077dc3215a9afe3d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-03 15:04:45</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>state.py:2026</categoryid><desyncid>d65b1090077dc3215a9afe3d</desyncid><systemconfig/><screenshot/><desyncdata>Exception while generating potential interactions for object_hottub_SP02STONE:0x03f5071c42afa0e0: (KeyError: StereoChannel_HotTub)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\events\core_tick.py", line 92, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 443, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1589, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1224, in potential_interactions
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1195, in potential_interactions
File "T:\InGame\Gameplay\Scripts\Server\objects\electronics\stereo.py", line 201, in potential_interactions
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2026, in get_client_states
KeyError: StereoChannel_HotTub
</desyncdata></report>
<report><version>2</version><sessionid>d65b1090077dc3215a9afe3d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-03 15:04:46</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>script_object.py:694</categoryid><desyncid>d65b1090077dc3215a9afe3d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'world_transform')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at olympus.input::InputAction/TriggerActions()
at olympus.io::InputActionManager/CheckTrigger()
at olympus.io::InputActionManager/HandleHighPriorityInput()
at olympus.io::CommunicationObject/Dispatch()
at olympus.io::CommunicationManager/CallUIService()
</desyncdata></report>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at olympus.input::InputAction/TriggerActions()
at olympus.io::InputActionManager/CheckTrigger()
at olympus.io::InputActionManager/HandleHighPriorityInput()
at olympus.io::CommunicationObject/Dispatch()
at olympus.io::CommunicationManager/CallUIService()
</desyncdata></report>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at olympus.input::InputAction/TriggerActions()
at olympus.io::InputActionManager/CheckTrigger()
at olympus.io::InputActionManager/HandleHighPriorityInput()
at olympus.io::CommunicationObject/Dispatch()
at olympus.io::CommunicationManager/CallUIService()
</desyncdata></report>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at olympus.input::InputAction/TriggerActions()
at olympus.io::InputActionManager/CheckTrigger()
at olympus.io::InputActionManager/HandleHighPriorityInput()
at olympus.io::CommunicationObject/Dispatch()
at olympus.io::CommunicationManager/CallUIService()
</desyncdata></report>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at olympus.input::InputAction/TriggerActions()
at olympus.io::InputActionManager/CheckTrigger()
at olympus.io::InputActionManager/HandleHighPriorityInput()
at olympus.io::CommunicationObject/Dispatch()
at olympus.io::CommunicationManager/CallUIService()
</desyncdata></report>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at olympus.input::InputAction/TriggerActions()
at olympus.io::InputActionManager/CheckTrigger()
at olympus.io::InputActionManager/HandleHighPriorityInput()
at olympus.io::CommunicationObject/Dispatch()
at olympus.io::CommunicationManager/CallUIService()
</desyncdata></report>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at olympus.input::InputAction/TriggerActions()
at olympus.io::InputActionManager/CheckTrigger()
at olympus.io::InputActionManager/HandleHighPriorityInput()
at olympus.io::CommunicationObject/Dispatch()
at olympus.io::CommunicationManager/CallUIService()
</desyncdata></report>
<report><version>2</version><sessionid>62e5a5c4425325105a984804</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-02 21:53:01</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.Inspector::BuildBuyInspectorMain</categoryid><desyncid>62e5a5c4425325105a984804</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/OnModeButtonSelect()
at olympus.controllers::SelectableGroup/SetSelectionAs()
at widgets.BuildBuy.Inspector::BuildBuyInspectorMain/HandleToggleMoveLotTool()
at
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>d65b1090077dc3215a9afe3d</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-03-03 15:01:26</createtime>
<buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature>
<categoryid>part.py:148</categoryid>
<desyncid>d65b1090077dc3215a9afe3d</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF5D58A2050>, args: (998962370818737249, 285141970370432829, {DDD06FBC8A20461,-1,World}, Transform(Vector3(532.916992, 151.107254, 498.525238), Quaternion(0.000000, -0.135427, 0.000000, 0.990787)), 0, (0, 0), 0), kwargs: {}
KeyError('Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d[2]',) (KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d[2]')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 146, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__2] was not found in the specified rig [d150573956ef620d.8eaf13de]. JointNameHash [0]().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 804, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1493, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 351, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 408, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 586, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 148, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatSC2x1_01:0x03f5071c7e7c0f3d[2]'
</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>d65b1090077dc3215a9afe3d</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2018-03-03 15:04:38</createtime>
<buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature>
<categoryid>script_object.py:694</categoryid>
<desyncid>d65b1090077dc3215a9afe3d</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'world_transform')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\🐸🐸🐸🐸🐸 3.2.4.122g\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen
GeneratorExit
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 723, in get_position_and_routing_surface_for_posture
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 694, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'
edit: You might also be having issues with a hot tub. You may want to make sure any Mods or CC you have relating to hot tubs are up to date.
report><version>2</version><sessionid>7c6645e9acc7b55a5aa02f2f</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-07 13:29:06</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>waypoint_generator_spawn_points.py:119</categoryid><desyncid>7c6645e9acc7b55a5aa02f2f</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'average_position') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\jog_interaction.py", line 206, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\routing\waypoints\waypoint_generator_spawn_points.py", line 119, in get_waypoint_constraints_gen AttributeError: 'NoneType' object has no attribute 'average_position' </desyncdata></report>
<report><version>2</version><sessionid>7c6645e9acc7b55a5aa02f2f</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-07 13:29:09</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>waypoint_generator_spawn_points.py:119</categoryid><desyncid>7c6645e9acc7b55a5aa02f2f</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'average_position') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\jog_interaction.py", line 206, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\routing\waypoints\waypoint_generator_spawn_points.py", line 119, in get_waypoint_constraints_gen AttributeError: 'NoneType' object has no attribute 'average_position' </desyncdata></report>
<report><version>2</version><sessionid>7c6645e9acc7b55a5aa02f2f</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-07 13:29:17</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>waypoint_generator_spawn_points.py:119</categoryid><desyncid>7c6645e9acc7b55a5aa02f2f</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'average_position') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\jog_interaction.py", line 206, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\routing\waypoints\waypoint_generator_spawn_points.py", line 119, in get_waypoint_constraints_gen AttributeError: 'NoneType' object has no attribute 'average_position' </desyncdata></report>
Rosebud Challenge
My Drifter Challenge II
Orgin ID: Glimmer50
It may be best to post in the general section in the MCCC mod discord channel server. Simmers there may be able to assist you with the cause of the last exception file
https://discord.gg/WhhjZSp
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
My Gallery Page https://tinyurl.com/Roseymow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Rosebud Challenge
My Drifter Challenge II
Orgin ID: Glimmer50