Hi all,
A little over a year ago, I bought a new gaming laptop. I was really eager to get the Sims games up and running on it, but I've run into an issue while trying to get TS3 to work. Of course, one of the first places I looked for answers was here. I ended up reading quite a few discussions and it appears that there may be a couple different ways to solve it. So, I decided to create a discussion of my own since I'm not sure which fix(es) would be best for my situation.
The main issue I'm having is getting the game to recognize the graphics card. I've read many discussions that outline a step-by-step process on how to alter the SGR files, but I must be doing something wrong since the game won't recognize the card after I've edited them. Also, I've seen some comments that claim you don't even need to modify those files to play the game. Can you really just change the graphics settings in-game safely while it still can't find your card? Or is it better to edit the files? I've also seen some comments on older discussions that mention the need to edit the FPS rate to safely run the game. Should both the SGR files and FPS be edited to run the game, or would one over the other suffice?
I just want to make absolutely certain that I can get the game up and running safely on this computer. I know TS3 can be taxing on even the best of systems, so I thought I should get some tips and opinions on the matter.
Thank you so much in advance to anyone willing to help! I really appreciate it!
0
Comments
To test your actual fps rates in-game, ctrl+shift+C to bring up the cheats console and type fps on (enter). As you play and move the game camera around, the displayed fps rate should never rise above the refresh rate of your monitor. Most are 60 Hz, so that's 60 fps, but some can run a bit higher. To make the display go away, cheats console again and type fps off (enter). The tools to use to address this depend on the brand/kind of card being used. For Nvidia cards, that would be the Nvidia Control Panel and when necessary Nvidia Inspector. Can go into greater detail as needed if you tell us what you have for a graphics card.
Formal graphics card recognition: This is unrelated to the above, less important, and the one that requires sgr file editing. A not formally recognized graphics card does not hurt the hardware and the card still gets used as it should as long as it is detected. What formal recognition does is assign the card a proper default profile. Yes, it is fine to change the Graphics Options settings away from the defaults regardless, although setting them higher than your card can really handle if relevant will not lead to terrific gameplay. An unrecognized card can also lead the game to under-rank it and thus needlessly throttle certain in-game things like sending sims to populate community lots in an attempt to preserve performance. This, besides playing in worlds where there are far too many things to do vying for a small population's attention, is one of the huge reasons players over the years have complained about Empty Lot syndrome where when our sims go out into the world or the player pokes around town with the game camera, it feels like no one else is at any of the venues.
I can help you with the card recognition thing if you send me the first 40 lines or so of the contents of the file called DeviceConfig.log (will show up as just DeviceConfig if you have file extension names hidden) copied and pasted into a PM. Not the long lists of game options, the parts that come above those. We do it this way so as not to confuse players who have all different graphics cards. But it's much more important to check on the fps rates and address those first.
NRaas has moved!
Our new site is at http://nraas.net
Another quick question: if I limit the FPS rate and play the game on settings the card can handle, I shouldn't be worried about the card being damaged, correct? I know a lot of players are able to play on newer systems and cards, so I'm sure the answer's yes. I've just been concerned about this in the past and want to make sure I have all the info and tools to make it work.
To see the refresh rate of your monitor, right-click on the desktop and choose Display Settings, then Advanced Display Settings. There's only about six pieces of information on the "Advanced" panel, but one of them is Refresh Rate measured in Hz. Again most monitors/screens are 60 Hz but some gaming laptops or special use monitors can run a bit higher (75, 144, etc.). That number becomes the goal for capping the fps.
Once the game and all of the EP/SPs you have or want are installed and confirmed to actually be running properly, use the Nvidia Control Panel to create a profile for TS3.exe (for Patch 1.69/Origin) or TS3w.exe (with the "w' for Patch 1.67/disc, Steam, everyone else). For that profile, set vertical sync to On or Adaptive (whichever one works better when testing the fps in-game) and Triple Buffering to On. If you have dual graphics as many laptops do, make sure the TS3 profile in the Nvidia Control Panel is set to use the High Performance Card.
Vertical sync only works, for those for whom it does work by itself, in full screen mode. If it's not enough to lock things in at or under the refresh rate or if windowed mode is needed, then we add Nividia Inspector (download and install required) and use it to explicitly cap the frame rate for TS3 to 60, or whatever the real refresh rate is, or to some value as close to that as Inspector will let us enter (59, maybe 61 etc. would be fine).
See this post, under the spoilers, for illustrations on setting up the Control Panel and Inspector.
https://forums.thesims.com/en_US/discussion/comment/16365571/#Comment_16365571
NRaas has moved!
Our new site is at http://nraas.net
NRaas has moved!
Our new site is at http://nraas.net
"I can't find 'TS3.exe' in the drop-down menu." That's perfectly normal.
"Do you know what I should do next?" If your computer has dual graphics, and if the CPU is Intel, I think you should first check to see if you can find the Intel Control Panel, and if possible, turn on v-sync there.
How to look for the Intel Control Panel.
This is how my frame rates look with v-sync On in the Nvidia Control Panel, but not in the Intel Control Panel, recorded with Fraps, minimum 40, maximum 509 and average 100, and the cooling fans sound loud as a hairdryer.
With v-sync On in the Intel Control Panel, the frame rates don't go above 60-62, and the cooling fans only make a low noise.
From what I've seen/heard it's the speed and strength of the CPU, not the GPU, that determines how many sims the game thinks is okay to send to community lots. My own experiences seem to confirm this, the computer that I mostly play on nowadays has a fairly strong CPU and a totally unrecognized GPU, the DeviceConfig.log says [Found: 0, Matched: 0], but the common lots are usually full of sims, townies, NPC:s and tourists, sometimes as many as 20 or more.
Here is a small community lot in Riverview (the foodtruck copied from Bridgeport) with more than a dozen visiting sims on it:
And, it should be noted, not all players even with unnecessarily under-ranked components will see the same results in all worlds.
NRaas has moved!
Our new site is at http://nraas.net
Anyway, I was able to add the profile for TS3. I set triple buffering to on, vertical sync to on, and specified that the high-performance Nvidia processor should be used while running the program. Unfortunately, the FPS rate is still crazy; it's running in the 160s even without panning the camera around or performing tasks in-game. Will I need to download Nvidia Inspector?
Where to download: https://www.guru3d.com/files-details/nvidia-profile-inspector-download.html
(the actual download links are 2/3 of the way down the page, ignore anything that may show up in the upper right corner if you have no ad-blocker as those might be bogus ad links)
NRaas has moved!
Our new site is at http://nraas.net
Now that the frame rate situation is taken care of, do you think it's necessary to try getting the graphics card recognized? I know you said previously that it's okay to adjust the default settings manually as long as they're not outside of the card's capabilities. I'm just wondering if it's considered more beneficial to go the extra mile and edit the SGR files? I know you've helped so many other players with this same situation in the past, so I'll take whatever advice you think best.
NRaas has moved!
Our new site is at http://nraas.net
Yes, I know about the "Rating info" part of the DeviceConfig.log. What I mean is that the number of sims showing up at the common lots doesn't have anything to do with whether your graphics card is recognised or not.
And I know about the tweak/editing too, that you can do to make the game think your computer has a stronger CPU than it actually has. That tweak has been out there for anyone to see for many years now, but I've never tried it myself since my community lots usually are well populated, sometimes even too well, so that the visitors bump into each other and my sims, and block their way etc. It's better when the numbers are somewhere in the middle, not too few and not too many.
So if anyone find that their community lots are too empty, I would not recommend using a potentially harmful tweak, but rather that they play on a stronger computer if possible, and/or move in or create more sims in the town/world in question.
The real problem is that many players will not understand why their system is being under-ranked, if it is, or what constitutes a weak vs. mid-range vs. strong CPU or GPU by TS3 standards. It would be better if they could ask first and provide some system specs for us to guide them before taking this step, although I know many players won't listen and insist their brand new mid to lower range computer is stronger than it actually is. But there is no harm in making this adjustment when the game stubbornly refuses to recognize what should clearly (to us) be a strong enough processor of either kind.
Anyway, the OP's frame rates are fixed and their card is now formally recognized as we took care of that by PMs so according to the most recent DeviceConfig provided, the game is now ranking their components appropriately.
NRaas has moved!
Our new site is at http://nraas.net
@SuzyCue72, I appreciate your concern and input. The issues I encountered have been resolved and as I said above, my game is now running well.