Metal for Mac runs parallel to open GL (what sims 2/3/most other mac games use) to if the game isn't running in the Metal frame work it will run in the Open GL framework, devs testing El Capitan have already said games like Elder Scrolls Online and the Blizard games which run in OpenGl runs practically identical to…
I'm signing up currently, but I have a GeForce 775m in my iMac. They were using iMacs in the live demo so I hope so see the silky smooth performance they showed.. Now to get an external HDD to back everything up on haha
The way it was explained in the keynote and in the apple dev documents is that the APIs need to be integrated into the game. The guy from Epic Games said that they inter grated metal into Unreal 4 and saw an increase in FPS while seeing a 40% reduction in CPU usage.
Ohh, While I think about it, the new 2015 13-inch MBP retina has a Iris 6100 graphics card, which is supposed to bring around a 25-30% performance improvement over the Iris 5100 found in the 13-inch 2013 model. This would bring it much closer to the 15-inch retinas 5200 Iris Pro.
My housemate has a 13-inch MBP retina (2.4GHz i5/8GB/Iris/Late 2013) and can play Sims 4 at 1280x800 at Med-High and get similar frame rates to those mentioned above, but he does have slightly longer load times, and with lots with a heap of sims a little more slow down then I did on my 15-inch Retina MBP
Hey hey, Your MacBook Pro will have no issues playing Sims 4. You'll be able to play with med-high settings at 1440x900 or 1920x1200 with a playable ~30 FPS (I wouldn't advise retina mode as it will have low frame rate) I had the MacBook Pro with Retina display (2.0GHz i7/8GB/Iris Pro) last year and I played without issue.
Sorry been busy for the last couple weeks, and also had the iMac replaced due to faulty airport card. The new unit has identical specs and runs the sims 4 identically. I've tried playing around with the settings, and unless I drop everything to minimum settings at 2560x1440 (the game gets over 60FPS at these settings) the…
That new iMac should be able to handle the game on high settings at 2560x1440 with very playable frame rate, however I'm not sure how well it would play at full retina (5120x2880) res, as far as i can tell by what info is available on that card it isn't that much slower then the R9 M290X found in the top retina model.
I have all settings maxed out (no AA) at 2560x1440 and the game struggles to keep a stable 30FPS. The 750m that was in my 21.5" imac could use these same settings at 1920x1080 at the same framerate or higher. The 775m has double the memory and over 2.5 times more processing power (by the benchmarks ive seen) and under…
With Mavericks/Yosemite Apple introduced OpenGL 4.1, but not all the computers that run those systems use 4.1, theres a mix of 3.x-4.1 .. Was wondering if there is a specific version it uses or its mixed based on hardware.
The Mac is less then a week old, I have no time machine of drop box enabled on the Mac. I've disabled origin in game and I have close all other apps and even tried an app the purges your ram before playing (clean memory) same result with or without.
I have Yosemite (10.10.3) and windows 8.1 (bootcamp) on the smallest lot in the game (starter house) its running at around 35 on mac and 50 on PC .. I've tired turning AA from low to off with a 1 FPS gain on windows and none on the mac side .. Everything is updated on both sides and windows side has latest NVidia drivers ..