They make advertisements for Disney theme parks while working at one of the largest game publishers on earth. I find it hard to believe that "selling out" is whats keeping them from making content that the fan base actually wants.
EA only seems to care about Sales and the potential to lose sales. It makes sense that negativity about an upcoming product would push them to respond. Not that I think their response amounts to much.
> @HayleeSims said: > I'm so glad she admitted it so people can stop babying the gurus and acting like their puppets who are completely controlled by EA. Once again the gurus are doing what they want and instead of listening to their fan base and finally giving us things like bunk beds. I'm tired of their excuses as to why…
I have had a sim in my rotation win, but wasn't playing them at the time. So it meant nothing more than having some extra Simoleons for the household. It should be extremely rare to win though. So much in this game is just handed to the person playing. Events as rare (IRL) as winning the lottery shouldn't be common.
There is mild violence and you can murder sims (death by laughing, pufferfish, etc) but the game gives little to no feedback other than some vague moodlets.
Yes, if you intend to just allow Human sims to use pointed ears, occult teeth, etc. The only down side would be having random sims generated with those features; but Aliens and Ghosts show up in bars, and the randomized townies already look like fantasy creatures anyway so...whatever. No, if you intend for them to remove…
> @BrittanyChick22 said: > I never really go into those type of threads, but the same thing goes on in criticism threads. People voice their displeasure with EA about what their doing with the game and someone comes in to tell them they are being "negative", "toxic", "ruining the fun for others",and my favorite one of all-…
There are so many. Stuff packs are very poor value for the content you get and any of them that aren't already covered by CC are weird scams like Moschino or My first pets.
> @PrincipleOfEntropy said: > I really dislike the attempts at humour in the patch notes, it's always rubbed me the wrong way. Constant technical issues stopped being funny about ten years ago. I understand that its meant to bring some life to patch notes which are normally very boring, but when the game is as buggy as…
> @Justin said: > (Quote) > > Dlc is optional not required. No one makes you buy them. But for those who would buy them then why shouldn’t we be able to have them? There’s obviously a market for them. A lot of mmos & games do dlc anyhow. Of course no one makes anyone buy DLC. I didn't even imply they did, But if EA can…
> @bixters said: > I don't quite agree with him here. > > The Well-Decorated moodlet was too overpowering before. It overrode any negative emotions and lasted entirely too long. It made your sims happy all the time. Which doesn't make sense. Are you happy all the time because there's a nice painting in the room? No. Then…
> @Justin said: > (Quote) > > As long as the new dlc doesn’t require any of the previous packs why not? Nothing wrong with expanding the game & previous packs if there are people who are willing to pay for it & it’s worth it. Also why does everyone think they should give us this or that for free? The creators who make the…
Which is worse, Content cut from an expansion sold as an expansion of that expansion, or an overpriced stuff pack that was only over priced because the box said "Katy Perry"? Its definitely My First pet stuff.