I desperately miss the detail AND nostalgia of Sims2. Unfortunately, I chose S4 because of the graphics, multi-tasking, and a few other features. Though the fact that it's a narrow gap between the two, and that's against a game released so long ago is beyond remarkable. I've played since the original. Sims2 as a mold will…
let's face it. we'll never see packs full of detailed gameplay content like EA delivered in the Sims2. Not going to happen, not now, not ever again. The rare exception might come somewhat close, but that's it. The corporate model is all about seeing how much revenue can be generated with the minimal amount of inputs.…
rental lots!? Is that the best the Sims4 community can come up with? It's long since been time to be able to buy a SECOND house and/or more houses/vacation homes in getaway locations w/o MODS. c'mon. some of the expectations are barely above the surface here.
while I'm not normally one to mediate the gross mediocrity of EA and this franchise, it's entirely possible (and unfortunate) that hotels make an appearance in a later pack and then become a lot type that can be applied and built in any world. Thus perhaps being able to in the future come back and build a hotel in the this…
it shows that they delved back really far into surveys as many of these features exist in some form or another presently in game. I don't think there is much to this speculation. We already have restaurants, coffee shops and laundry can be done at home. That link isn't even worth a second read much less a first.
EA's business model for the Sims has never been to progressively deliver at least the same (or greater value) per consumer dollar spent to purchase their products. Rather, their goal is to minimize development costs and maximize returns. **I stand corrected in that Sims and Sims2 really did offer at least the same level or…
hmm reality tv theme, not right up my alley but workable. I do hope they add some standalone gameplay and objects those not interested in the theme enjoy -- kind of like the juice fizzer and candle-making station in eco pack. I'm hoping they workout the bugs because I'd like to snag that pack for those objects. Not ideal.…
it's really a bad look when you have these significant bugs (freelancer and NAPs) and largely crickets from the dev team. C'mon! Is it that hard to give a rip about your consumers/fans!?!
so sick and tired of the plethora of BUGS and BUGGY/LAME game mechanics. I enjoy the game, but even more so than Sims3, it's as if it's leveraging my love for the game against increasingly questionable game bug resolution and poor game mechanics. Every time I play I encounter these same and/or sometimes other issues. A…
I miss the detailed gameplay of Sims2. It started to dwindle with 3. The ability to click an object, have several options to play, and the ability to do so WITHOUT interruption from other sims. I do believe they CAN incorporate more of this moving forward. Examples: that poker table in Sims2; long nights with others…