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  • Just a little more work done on Elwynn/Westfall/Duskwood More as progress continues.....
  • I thought I would share the picture I will be using as a guide for this project Instead of doing just Stormwind and Elwynn Forest I decided to try working in Westfall and Duskwood as well. Here is the beginnings of Duskwood Going to give this a try before working the old Stormwind project. More as the build continues.....
  • World Details General Details: Map Size: Large All EP's/SP's (minus KPST) Store Item: Some (List will follow) CC Used: Some (List will follow) LOTS: District 1 Residential Lots: Community Lots: Empty: 0
  • @Damienf519 thanks for the criticisms, I totally forgot to change the file name before exporting it to my studio, I don't really name lots often as I want others to add their personal touches to their game, and lets face it many people will usually replace the towns lots with something they build. All buildings have…
  • Finally ready to place this world in my studio. A few things to note here: You may find mistakes in this world and some buildings may not be completed on the inside (some of that was intentional). I have completed my goal of relearning the basics of CAW and want to dedicate my time now on building some of the worlds I have…
  • Just about ready to wrap this world up, just a few minor details and need to write the world's backstory (you will need to read this to find the clues for the hidden tomb). As soon as the story is finished I will be placing this world into my studio....... More to follow
  • Still driving on with this project, work is keeping me busy lately. Adding finishing touches on one hidden tomb and decided to place only one tomb in the world since it is taking so long. Still need to verify all venues are placed in this world and run a couple more play tests. Will keep everyone updated
  • @Damienf519 all of the world details can be found in the 2nd post of this thread, all xp's minus KPST and no store or cc
  • Still working on the tombs in the Supernatural section but I thought the world was at a good point to send it out for a Beta test. So please anyone that would like to test this world out and provide feedback is welcome to download (Download Removed)
  • @Damienf519 I actually find that tomb building is rather easy and have several tombs that not only work very well but look pretty good I think. Berwyn Heights and Maxis Island has a total of 5 tombs in these worlds, plus a couple single lots in my studio contains tombs as well. Tombs are not hard once you learn the…
  • @Damienf519 every supernatural area needs at least one tomb, don't you think? Working on the Catacombs under the cathedral Now of course I will not reveal any other work as to not give away any secrets that may or may not be present in the Catacombs More to come as the work continues......
  • Still working on some of the lot and world details (relearning tombs as there are going to be a hidden tomb for you to find and the catacombs) but I did update Post #2 with lot information and a link for the "Lite" version of this world. If you would like the empty version of Falconcrest you can find it here in my studio
  • Hey Steph I have a few in my studio and if you look on the game tools forum there is the world index where you can find more. I think Rflong7 has a few as well. There is a link for mine in my sig graphic. you can also look at this older post Empty worlds
  • Finally have the rural area laid out..... Now comes the fun part of finishing up the small world, street, and lot details........still a long way to go. Once I finish the addresses I will be setting up a beta version for testing.
  • Back from Germany and worked a little more on the "Suburbs" section With this area complete one section left.....the "rural" section
  • Been in Colorado for the past month and am leaving for Germany on Monday for another 30 days so looks like this world will be placed on hold until the Thanksgiving holidays
  • Continuing the slow work on this world Added some of the "Suburbs" area............ More as the progress continues.....
  • @soocoolsim I was not sure if I was going to keep this or build something new but I do like the way this resort is turning out, thanks for your compliments. Started a new job this past week and this slowed the progress of this world but I am working on it every chance I get. Added the "downtown" "Seaport" and "fairgrounds"…
  • @suzses @Sandraelle Thank you both very much!! I was going over the older versions of this world and realized I already had a fairly good shell for the "Castle" resort. Added it to the current world and have begun the details........ And a couple of overview shots More to come......
  • @soocoolsim @bekkasan @VincentT Thank you all for your compliments!!! they are much appreciated Completed another lot for the supernatural area which only leaves the "castle" resort lot to work on..... Not sure what venue this lot will be yet, have a few ideas but any suggestions? Will continue to update as progress…
  • a little more progress on the "Supernatural" section..... "Town Hall" (Not the city hall rabbit hole) More as the build continues.....
  • @Damienf519 will do..... still have much to do Decided to layout the supernatural section again since that area was complete and no changes needed to be made (the empty 40x40 is for the store venue "Duke of Bows" for those who have that). Will be spending some time finalizing the various lots in this area and begin the…
  • @rnramey @seaben @soocoolsim .....Thank you all I agree that the military base looks better there. I appreciate the feedback very much! Well very little progress made on the world as I am still trying to figure out a new story for this world. I did finalize the military base and completed "Government Island" More as the…
  • @soocoolsim Thank you so very much At a crossroads here.......As I said earlier I am working on moving the different zones around to get a better transition into each. Here is two different version of the same area of the map and trying to decide which looks better..... the Seaport will be on the other side of the bridges…
  • forgot to add a pic of the beach lot
  • Work on the "Fairgrounds" is complete this area includes the Hoi Polloi Event center Falcon Park and Falcon Stadium, Festival grounds, fishing hole, arboretum, performance and big parks plus a beach lot. Next area will be the seaport....More as we continue the reconstruction......
  • @soocoolsim @VincentT thank you I forgot how "touchy" CAW is...LOL but have been enjoying rearranging this world So for today's update..... I have been working on moving the various zones around to find a better flow. I think I have found a layout that works a bit better but still not real sure if this is what I really…
  • Sorry there has been no updates for a while I am running into all the problems that made me leave CAW in the first place, brown terrain paint, EIG crashing, CAW crashing (and it does not help that my computer is 100 years old...LOL). Not giving up however and this is actually a "blessing in disguise", while looking at the…
  • @suzses A little fast but I already had the world laid out so that helps a bit ;) . This part of the world will not move as fast though..... Still working on the Downtown and fairgrounds areas still have much more to go. The world so far..... Overview Arcade Festival lot entrance "Rich" area small park More as the progress…
  • Took a little break to take care of some personal stuff so getting back into the build by working on a new lot for the fairgrounds....... Falcon Stadium Just the beginnings still have some work to do on it. More as the build continues.....
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