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  • So this is how I think a lv10 medium skill could or looked like. Lv1 Commune with the departed, examine cursed items (raises skill), can watch specters (raises skill) Lv2 Can attemept communication with specters, can present offering to specters, can offer soul to specters. Lv3 Can sense spiritual volatility, Can remove…
  • It's good but I do have my gripes and they are mostly small. I would of liked it if the medium skill was a lv10 skill I understand why they made it only 5 but I think they could of made it a 10. Sims could still get their license at lv5. Plus this way as you played though the career you aren't master medium from the start.…
  • I wouldn't say that Paranormal has more gameplay then Snow Escape but it does have more active gameplay. The winter sports are just animations. There is nothing active about it really. You just tell them to ski or snowboard and they do it and you just watch. Lifestyle are a background feature. Yeah, you do things to earn…
  • Exterior I left mostly alone but I did change the colors to make it feel more spooky and get the 70s vibe. I made a "secret séance room" but i forgot to take a screen of it. First Floor Second Floor
  • In one of my past saves Mila and Marcus got married. I think this is usually done because Marcus and Mila are both some of the few single Adults. Most single sims are elders or YAdults which for me are usually set not to get married. That said it was funny because th they got married and Wolfgang aged up, became a gym…
  • The lack of high waisted items is annoying. There are so many skirts, shorts, and pants that I think would look better high waisted. This is even more apparent when some tops, not crop tops, that look like they were intended to be paired with a high waisted bottom.
  • I redecorated Parkshore in Willow Creek with just base & Paranormal and I uploaded it to the gallery. Yesterday I updated it and added stuff from Vampire and some other packs to help give it a more rundown look. I'll probably upload it to the gallery later today. I can also share pics but I am at work currently.
  • Alpha CC was fine in ts3 because for the most part the game looked like it was trying to mimic real world aesthetics but ts4 is too colorful and stylized for alpha CC
  • I think it would be pretty cool if they made a time travel GP or EP. If a GP I think they would have to split it to either going to the past or future but a EP I think they could split gameplay between both. Two worlds you can visit obviously each world would be about the size of Forgotten Hollow or StrangerVille. Edit:…
  • If they ever made a city themed town again like City Living I'd love them to use the city from the urbz as inspiration. I think we need a more urban diversity then cultural diversity. I mean both are great but we have a lot of culture represented and less so sub-cultures/urban cultures.
  • Personally I'd like to see them add sims from the console and handheld versions. My favorite recurring Sims from the handheld games is Misty Waters, the Bigbucks which has patriarch Daddy Bigbucks and his Son Luthur L Bigbucks. The Games also included Tank Grunt.
  • They could still apply the Haunted Lot trait, assuming they have CL. It won't be the same but ghost will have a chance of showing up at night.
  • That's weird cause from what I've seen Bonehilda is a redhead.
  • I wonder if they may be planning on bring back the sims store like in ts3. All those items were optional and weren't really considered part of the main game. Could a sub service for that be what is in the works? I mean the amount of money you paid just for a set 10 items was like buying a SP in ts4 so I can see a…
  • Since the job listings mention online service experience I am thinking that they are looking into having some form online/multiplayer features. That said I think they would know very well that forcing players to be online at all times is what killed SimsCity and they had to scrap that feature from TS4 Olympus as a results…
  • You should be able to find some let's plays stills but usually those are by lesser know creators. Which there is nothing wrong with that but lesser know usually means they have less up to date equipment so lower quality videos. I think very few established Simtubers still do them but I personally am not following any that…
  • If you are watching a GameChanger or SimTuber for Machinimas or Let's plays you are going to have a hard time finding them. Most no longer make that kind of content because Machinimas take way to long to make for how short they may be. This means low revenue since YouTube like videos that are around 10+mins and consistency…
  • I wouldn't want sims who are scared to not be able to sleep but I do think they should have the chance of waking up in the middle of sleep from a nightmare. This could cause them to get even deeper into fear. I think sims scared should also gain energy slower and even if they get a full nights rest they wake up feeling…
  • I know the fact that babies tied to the bassinet annoys ppl because it makes them feel less like sims and more like objects but thinking about this and how sims leaving babies on the floor even at venues, ts3, was so annoying and such a issue maybe they tied them to bassinets for that reason? Something to think about.
  • I am in this boat as well. Better babies are not on my list because babies are boring. Would be be cute if we could carry them around, put them in strollers or change them on a changing table? Yes. Does that make me want to play with them more? No. I'd much rather see changing tables, strollers or any other baby related…
  • Honestly it's hard to say. I've seen sims who seem to get along really well and other who just seem to naturally hate each other. Idk if traits are playing a role in it but these sims have no conflicting traits or any traits that would push then to be naturally mean but they just act mean to only each other.
  • I chose drums cause I want then the most but i also would like then to add the Saxophone and the Bass/Cello. Drums feels like it's a must because if they add bands a drummer is a position that is almost always in a band. They're almost like the guitar. The Saxophone because of Willow Creek looking like New Orleans and that…
  • I'd be interested in having direct control of my sims movements. I remeber in ts2 for console you could directly control where your sims walked but you could also toggle on the standard "Click" controls so as long as we can still have click controls as an options I see no reason why we couldn't add direct controls. But if…
  • I doubt that is is separate based on the length. Long coats are often part of full outfits due to texture issues. Like how that long draping, blouse? Is most likely going to be an outfit because it it takes up so much space.
  • I think it's gotten to the point for some players that it doesn't matter if a pack could actually be good and worth it cause if they hear something disappointing or problematic even minor the whole pack is a waste and not even worth giving a chance. That's not to say that if you as a player really wanted classic Bonehilda,…
  • Yeah I don't get the drama of the no coffin. I get being disappointed but some are taking this like it's a personal attack. Whether she had a coffin or not she still works the same and is still a skeleton maid. I've seen comment where ppl are basically saying that this isn't Bonehilda, it's just a maid who looks like a…
  • Personally I am getting Scooby Doo & Dark Shadows with a New Orleans touch, I like it. I've wanted them to add more voodoo inspired stuff since those old concept arts released. I think basing this pack on New Orleans is a great since irl New Orleans is heavily into the occult and shamans, gypsies and fortune tellers are…
  • It hard to say since we don't know exactly what they have done to add fear. All we know is that Fear is it own emotional state, it's not replace any of the existing one it's it's own thing. One of the Guru tweeted that they changed 30-50 base game buffs and several addon buffs from other backs and reassigned them the Fear…
  • Having fear being added to the game is something that should of been done long ago. For it to be added now is such a big deal cause like others have said TS4 biggest selling point, at least the one they like to push, is emotions and the fact that Fear wasn't an emotion in game all thees years is just shocking especially…
  • Currently the Haunted lot trait causes the lot to have a chance of summoning a ghost to your lot every night. The ghost itself is random so if you have multiple ghost in your game you will most likely get s different one every night. There is also a chance you may never get a ghost if no ghost exist in your game. The trait…
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