I have found one cause for a sim to look like plastic/glow. S4 models lipstick with teeth is the only CC that I have found that causes it for a few seconds.
I've been looking for lily james as a sim, but couldn't find any. I also tried to make my own but failed so bad. If anyone know who has on on the gallery, tell me!
> @lilmiszcee said: > Teddybearhoneybee > I've already changed my settings around a bunch of times and restarted the game but it didn't matter. Even with the most minimal settings. Have you tried just using CC makeup with non-CC clothes and vice versa. A good way, but time consuming way to find bad CC is by removing all…
> @lilmiszcee said: > BluebellFlora > Unfortunately I can't post a link or picture because I'm a "new" member. But yes! It seems to be the same problem as yelly201. I had the same problem. Do you have post processing effects on? I turned that off, restarted the game and it went back to normal. Another time, I went into CAS…
Hi! I thought I would introduce myself. I am Amy from Massachusetts. I've been playing sims since sims 1, and have been a loyal fan ever since. Although I've been never active in any of the sims forums, I do keep up to do date on various websites and such about the sims. I'm excited to explore the forums and to become an…
I opened up my game today, and got an error 22 when I changed a sim's hair. I removed the bad CC, and I reopened by game and it went back to an old saved game from days ago?! What happened?!
Question about #3: Does that mean only 30 CC items show up in my game unless I use the terminal method? I'm just curious, since I have about 25 CC items so far without any issue, and not sure if there is a max to how many show up in the game.
Not sure if this is due to the patch or what, but I've been using the rotate feature on the trackpad to rotate the camera in my game and it worked perfectly until tonight. I installed the patch, opened the game and clicked my household and the rotate didn't work anymore. I tried to restart the game, turned the feature on…