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  • To do this on your home lot - In the Present Day - Buy and Place a Clothing Pedestal - Customize the Pedestal to have unique clothing - Throw a Party to get people to your lot. The sims attending the party will need to be enjoying the party if they are going to buy stuff from your clothing pedestal, so whatever party type…
  • I'll send a note to the bug team when I get in tomorrow, if they haven't already seen it. Thanks for the heads up.
  • Barry is my personal favorite plumbot name, because I'm in love with the cartoon Archer, and Barry Dylan is an Odin agent that goes cyborg. I think 7307 is in there too, which is my name in numbers, but upside down (calculator style)
  • Both of these occur if you have the Unstable trait and wake up after sleeping with a low mood. The worse your mood the more likely they will happen.
  • I'm keeping track of this, and forwarding to our bug group and will talk to them monday morning. If you haven't already, can you add it to the sticky bug thread.
  • [/quote] Wait wait wait...How do you get your own house in the future they are all so expensive like 200.000 and I don't have that much [/quote] Most of the lots are pretty expensive to buy, but there are a bunch of empty lots you can buy that run between 10k and 20k if you can't afford the more expensive future homes. I…
  • Usually I just put Male/Female doors, or use the barrier to entry system from the store to gate who can access which mannequins (which can be viewed via my Black and Gold Gallery Shop up on exchange). This makes it so I only need to customize one age and gender per pedestal. There's another work around I've found to be…
  • It should be in with the beds. it has a egg like shape.
  • If you are having trouble with the power cell opportunity you can either wait for it to expire or cancel the opportunity to continue on. Emit should fix it on his own if you decide not to help him.
  • If you are having trouble with the power cell opportunity you can either wait for it to expire or cancel the opportunity to continue on. Emit will fix it on his own if you decide not to help him.
  • Thanks for posting this! As I warned in the other thread, my fashion sense is abysmal, so you might want to update the clothing I've put on the mannequins to fit your style. That is unless you want to see my fashion spread through your town :twisted: :shock:
  • based off those traits alone your Sims should have descendants for sure. the only one that I think is negative (though I'm not at work so I can't double check) is the workaholic trait, but it has very little effect on its own and would need to be stacked with quite a few other ones to really do anything. I don't have…
  • Some Sims will not not have descendants in Oasis Landing. Usually it requires some significant anti-family/social traits. If you are married, the traits from both sims in the partnership will be used. So theoretically you could have 1 sim who is extremely family oriented and 1 sim who is extremely against family, marry and…
  • Go to the Plumbot Emporium. Select one of the Plumbot Display Pedestals and choose Sell
  • That's a great idea! but, no, they will not work as familiars for witches.
  • The easiest way to get blank chips is to collect, design or buy nanites and then reverse engineer them. you can find nanites out in the wasteland, and spread throughout the downtown area.
  • Descendant children don't like to answer the door, so if there are only children home they may ignore your door bell ringing. Chances are in both of these instances its the child that wants to open the door. You're a stranger! Stranger Danger! :?: // I'll keep an eye on the forums to see if any other clues pop up in…
  • There are two-ish ways that a sim can die by Time Anomaly 1.) Get Time Sickness from travelling through the portal. Don't cure the time sickness. The higher your sims Advanced Technology Skill, the less chance of them getting Time Sickness. Your sim will start Blinking In and Out of existence, and eventually wonder if they…
  • Forwarding this to our bug team. From the few other posts I've seen out and about, the common factor seems to be related to a small selection of the supernatural types like Imaginary Friends.
  • If you are still living at Emit's Community Living Center, certain items won't appear in the Build Catalog (like the birthday cake). If you bring a birthday cake or buy a residence to live at in the future and enter the build catalog there it will show up you should be able to age up then.
  • There are plumbot display pedestals at the Bot Shop in Oasis Landing where you can sell any plumbot that you've made. (these plumbot pedestals are also available in build/buy)
  • Thanks Cyberqueen! I'm terrified the outfits I've put on the mannequins aren't going to be up to community standards. There are some truly horrid ensembles in there. <waits to see my awful fashion sense spread throughout all of your towns! :twisted: :evil: :mrgreen:
  • The people of the future are less concerned about education, most of them don't even work, and instead rely on their Plumbots to do everything for them (at least that's my reasoning, whether it's a good answer or not). If you'd like to instill the importance of education into the Sims of the future you can place any of the…
  • Thanks everybody! I didn't trust that I was going to get my company copy in time, so I pre-ordered on Origin last night. As I was telling someone in chat, I didn't think it was possible to have PEPS for a game that I worked on. Guess I was wrong. Even knowing every bit of content that is in the game backwards and forwards,…
  • Sims will purchase outfits directly from the pedestal so there is no need for a register. But this certainly shouldn't stop you from placing a register on the lot and having a cashier. The Savvy Seller's Collection from the store does provide some of this functionality if you would like to add it to your clothing gallery…
  • Yes, if your descendants are suddenly removed from existence there's a chance you can recover their urn stone from the mausoleum in Oasis Landing.
  • Time Sickness takes a few days before death will happen, so even if your sim contracts it they will have ample time to get it cured.
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