Problems with the Sims 4 1: Emotions and emotional animations Emotions were heralded as the most revolutionary thing to happen to The Sims series since its introduction. Yet since day 1 we've been able to turn them off. What's the point of having them at all when every new pack gives you 10 different options to override…
Never mind that the community complained that eating animations were taking too long so instead of making it take less time Maxis thought- "Lets making eating any meal take 3 bites and take 90% of the time it took but in between bites we just have them stare and do nothing for 10 seconds" Now not only are we still suck…
The only occult that would require a different world that can only be accessed by them are Fairies. Either with the Sims 3 route of shrinking them or some mystic fae transport. As fun as Werewolves would be they have the same problem as Horse and Unicorns. IE there is no space for them to do Werewolf things and they don't…
Like how do you entirely break multitasking and queued interactions when literally only introducing a make up color slider and skin tone sliders in the past year. My mind
Isn't it a joke that TS3 performs better than TS4 when 99% of the decision making that went into TS4 was "We don't want it to get as bad as Sims 3" When They are the reason Sims 3 performed the way it did in 2014..
Would not surprise me if your joke was actually the reason No I don't have simulation lag. Sims even npcs never freeze or idle (when they aren't supposed to but the over abundance of normal idles is ...Frustrating) and I don't have random things and notifications in background ect (Believe me I make sure my pc is clean).…
They specifically credit them and only them. In all trailers featuring bigger artists either the name of the song and artist is featured in the trailer within the 1st 5 seconds or its in the description. If you aren't big sorry, we don't care to credit you
They have Instagram and an official YouTube channel but they are so small the songs have gotten like 44 views, again because Maxis decided not to support a smaller artist and just use their work without crediting them.
It doesn't matter what the "industry standard is" crediting mainstream artists and then proceeding not to credit smaller artists because they don't have the numbers is not it. You feature their work you credit them. I don't think you realize that with most of these smaller artists, they practically give their work away for…
Shes been here since 2003 and worked on The Sims 2 (I still have the TS2 demo disc where she tells you about how excited she is for joining Maxis) Since then she was promoted to lead producer (2009) and senior producer (2013) and then Executive Producer. The way it works is you are promoted to hold a position in the…
Its funny how you have to baby and explain everything to this community and even then people take things out of context in order to bolster their claims or belittle to downplay a point. What I am Saying is First of all Agnes is not uncomfortable in front of the camera. She's had years of experience representing the company…
If that triggers the Sims community then that should just tell you the state of TS defenders in 2021. Imagine driving a family car from 1940 and a hypercar from 2021. You'd expect the hypercar to be better in every single aspect. But now imagine the hypercar performs worse and is slower and doesn't turn as well as the boat…
I mean TS3 had massive simulation lag with micro freezes but that never stopped interactions from working or made the Sims stand there for 20 minutes not moving because they are still processing commands and pathing. Which is extremely Ironic because 90% of the decisions taken when making TS4 was for it not to turn into…
Lyndsay is, By her own words "Hello! I'm the Executive Producer / GM of The Sims". The Sims. Not the Sims 4. She has been reassigned from The Sims 4 to work on a new Sims project.
Most people have been pulled away to work on a "New exciting project" (Sims 5). Even Lyndsay Pearson has been reassigned to it. Those remaining are like GTA Online now. Just enough to produce new content but not enough to do much else
We know Maxis is understaffed, the question is why??? The only other game that EA has that brings in more money than Sims is FIFA. I mean I know they don't give a s*ht about Maxis, that was evident when throughout the entire TS3 life cycle Maxis name was removed from all Credits, box art, opening video and all websites…
Which is ironic because then if you counter argue the same people say "The Sims 4 is not TS3 stop comparing". People want to feel validated. TS4 currently costs $900. Imagine spending that then someone says "This is the worst game in the series". People will wholeheartedly defend it if they are new and don't know what…
Yeah its like this with most things. On the surface people don't notice if they barely use the feature but if you know how it should be or how it was when it came out/intended to be, bugs are glaringly obvious. Like when they fixed toddlers in a patch I was like "Toddlers were bugged and I missed it?"
When Dine out first came out customers would sit, eat no problem. Now they take 2 hours to sit, clean up your plates ect ect. Also if you own a restaurant that never worked properly. Guests wouldn't sit down. Take for ever to order. Start blocking waiters, cooks don't cook ect ect. Too many to list. And that's only if you…
Its your SSD. I have a 2 TB hard drive with an i5 9600K at 5ghz. Takes me over 3 minutes to load. (Better than the 7 it used to take). I actually prefer to wait 1-3 minutes for 1 loading screen than a 10 second one between lots
Its almost worse than TS3 at this point. When World Adventures released (1st pack) it came with excavation sites. After Late Night (3rd pack) released there was a bug where Sims could not excavate and would stand there saying they can't reach the site. When Sims 3 Pets (Pack 5) came that patch fixed them but the patch…
As I said above (Just mentioning so you can see) The issue with TS3 is that GPU's are so powerful that they can run it at 200+FPS. The game was built with 2 cores and 3 threads hard coded and CPU's can not process 200 FPS real time on 2 cores with TS3's pipeline. To fix all Lag you have to limit FPS. For Nvidia go to the…
No the problem with TS3 was never "bad coding" as these websites claim, it was the fact that its a game designed to run on 2009 hardware and even by 2012 GPU's were producing 200 FPS for it. The issue is TS3 was designed to run on 2 cores 3 threads and even CPU's today can't process 200 FPS in real time on 2 cores with…
Basically they probably added additional occult traits with mods or the "Traits.equip_trait trait_OccultVampire" cheat to a Spellcaster ect. Maxis says "It can break your game" only because they are so paranoid about people complaining about things they don't plan to natively support that they rather scare people into…