It'll never happen. The best we can hope for is a modder will come along and add this. Playing as a doctor is seriously boring, the place is dull and lifeless. Nothing ever happens.
@friendsimmers you kno taht not all posts are serius right and that what I said was just somthing that I clearly want and you dont so I know that if they add buglars it should be a toggle so that you aren't trigered this is serius bisness
Maybe doors could default to staying open depending on what's happening in the connected rooms? Like a bathroom door could stay open until a sim goes to use the toilet, or take a shower?
NPC's like burglars, firemen, police, repo-men, social workers. Just to name a few. Also, higher death-rates for dangerous tasks. Or just new ways for sims to die. Would be nice to have a cemetery or graveyard lot type too.
I would love to see skateboarding, it would probably just end up working like jogging but I'm okay with that. Sims can spar?! 100% agreed. Yeah, it's highly unlikely unless they're added to packs one object at a time. Not ideal, but I'd rather they do this than add some dumb object like the talking toilet again.
That won't work for any of the multicolored hairs. The salt & pepper ones, and the multiple dip-dye options that are available. That said, they could just remove those from the game altogether and let us control the color of each individual part like TS3. That would take a lot of work. They would have to designate each…
Yes. Without a doubt. They definitely won't do it though. It would require modifying textures for every single hair, they won't deem it worth the effort.
To you maybe. Besides, it could have been an automated process if you wanted it to be, someone orders something and the waiter puts it in and the chef prepares it. It could have worked identically to how it does now, just with your sims in the roles instead. It's all about choices.
I disabled it with MC Command Center. It happens way too frequently, and the nightlights are just bulky and don't look good with every style of bedroom.
It's the most important aspect of Seasons. If there was only one world that had seasons that would be extremely jarring when traveling between worlds, and I probably wouldn't get the pack. The only problem I could see with my suggestion is that they may charge for individual seasons. Which I must admit I could see EA doing.
EDIT: Oh my. Didn't realize how old this thread was. Is this considered necro-ing? * Vampires * Parenthood * Get Together * Dine Out * Get to Work * Spa Day * City Living * Outdoor Retreat * All 50+ Stuff Packs I haven't gotten Cats & Dogs, but I imagine that it would be somewhere between Dine Out and City Living.
Let me elaborate on my choice. I don't want Seasons to be an Expansion based on the EP's they've released so far. I'd rather the GP team tackle that instead. That way there would actually be some in-depth gameplay. I don't want or need a world released with it, just modify the existing ones to allow for the new effects. I…
It was between Parenthood & Vampires. The most fleshed out packs they've released so far. I don't really play with vampires that much in the previous games but I still enjoy it.