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Melly0n New Member

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  • Sorry to double post, but I've just read @Charlotta11 's post. That's amazing, I didn't notice it was referenced in the roadmap at all. It's all stuff that already in the game, so I didn't spot that they were hints. And the little naked gnome is has the pixellated censor. The little girl with the Uni-llama top. Maybe it's…
  • It sounds like some sort of battle to me. I don't know if that would work though. The clue text is most of the typical sims mascots all rolled together: freezer bunny, llama, cowplant, gnome. I wondered about farming, but I don't see how the gnome would fit in to that. And why is the cowplant a "foe"? It' doesn't sound…
  • I like that this pack will have so many features. I love that Finland has this as an actual thing! I'm always happy to make my sims more interesting. I wasn't sold on the knitting. But, now it's combined with with so may things, I can see how it'll fit with other stuff coming to the game. I guess this pack will have two…
  • I'm super excited about this pack. I was when I first saw it, and I still am. I'm happy that there will be consequence attached to some gameplay actions. I can create loads of stories based around that. I also see heap loads of different features included that I really want. Items that make the off the grid trait…
  • A few ideas, focusing on the theme of 'cosy', and some new features that would make this pack stand out for me: The ability to craft placeable cushions. When creating a cosy looking build, I often feel that my designs still look a little sparse. Decorative scatter cushions that I could place around a fluffy rug would be…
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