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  • So, I made an attempt at creating a celebrity as well. But I must admit that I am not very good at this at all. I tried to make Alan Rickman: I fully understand if this doesn't qualify, I have entered with a quiz answer earlier in the thread. …
  • As long as you install the game pack before the update hits you can have it without needing the terrain tools update. But as soon as the terrain tools update hits you will have to update in order to install anything.
  • -- You scored -- 68% By answering 17 out of 25 questions correctly This is higher than I'd expect given how few of the movies I have watched (or remember). Thanks for the giveaway.
  • Most script mods that are not abandoned can just be updated without any work needed by the modder. But with mods that are affected by the changes in the patch it is more complicated (this includes mccc and possibly other large mods). The issue right…
  • The problem with script mods isn't that it is hard for the script modders to update the mods for python 3.7, in that regard it is just like any other update to the mod. The problems dealing with the patch is three fold: 1) There are the usual sc…
  • The way I do the mod I need to replace every instance of "He/She", "his/her", etc. with "They", "their", etc. so if I where to change to using names it would be for all occurrences of one of "They", "their", "them", etc. And I don't believe that wou…
  • @Oldeseadogge The issue with this is that there are no established singular neutral personal pronoun in English. That is why I have chosen to use the singular They instead.
  • @paradiseplanet Yes, that is right. I was away from modding for about three years (After GTW) and updated everything a few weeks ago. I will continue updating now as I have the proper tools developed.
  • @Scumbumbo Although I really shouldn't be working on the sims, I have fallen down the rabbit hole again. I might be interested in looking into trying to fix the issues in uncompyle6. Although python is not my language of choice I do have knowledge …
  • @SimGuruModSquad If you still aren't willing to give us the uncompiled script sources, could you reconsider giving us the documentation? I am assuming that you generate documentation for internal use, and I can't see how it would be worse than giv…
  • Although this thread is three years old, I want to inform anyone stumbling upon this through searches that a mod for this now exists. It is made by me and called Gender Less. It can be downloaded here.
  • @trinibabeegurl Hi, as far as I know there is no mod to have a particular sim be referred to as "they" (and my impression is that it likely isn't possible to do). However, I have recently created and released a mod that changes all pronouns to "th…
  • The mod is no longer in beta, and is available on my site.
  • Aenmond wrote: » Hi there, thank you for the information and links! So this means that those items are part of the code of the game but were never made accessible. Yes, each CAS item has a option to make them unavailable in CAS, what my mod…
  • Oops, long time since I logged in here. I have been busy with other stuff and also lost interest in modding/tool making these last months. This is a very periodic thing for me and I have things I value higher. So I can not promise I will ever comple…
  • Script mods are simply mods written in python (a programming language). They are packaged differently than other mods and behave somewhat differently as well. The most important difference for a mod user is that they are installed as a .zip file …
  • Script mods apparently only works directly in the mods folder and one level deep. This can not be changed in the Resource.cfg file.
  • Scumbumbo wrote: » - Automatically detect a script mod and install properly. The latest mod manager would also detect a combination script/package in a zip file and install both files which is helpful. - Check the game options file when installi…
  • You have likely installed a tool that changes the displayed name of the file type. This doesn't change any of the files and will not cause any problems.
  • @SimGuruModSquad okey, now I actually have a proper problem. In the combined tuning there are "PackedXmlNode" objects, they have a "children" field which is an object reference. The problem I am having is that I do not know how to determine how many…
  • @SimGuruModSquad so I looked through the file a bit, and found a table with the data type Object. These usually have a schema attached to them that describes the structure. But these tables have the null offset for these. Does this mean that they ar…
  • Thank you for looking into it, it is good to know that there isn't a problem with the files. I will look into it some more and see if I can fix it. Otherwise I will point out my problem.
  • @SimGuruModSquad Hi I my intentions is to create a tool that extracts the tunings directly from the binary files from the game. I just ran the file through my simdata reader a while back, and it didn't parse it properly. My tools are incomplete, so …
  • I don't know if anyone has looked at this thread and is using my files, but as a bug was found (that I think I might have fixed) I though I should post a link to my updated files. They can be found here: https://fogity.wordpress.com/extracted-tun…
  • Thought I might mention that I have extracted the tuning from the combined tuning using my own tools. Please look through them and see that everything is correct before using it in a mod, I have not done any tuning modding myself. Here is the lin…
  • Thank you very much, this is very useful.
  • @MadameButterfly Well, he wouldn't need to complete a bugfix in order to acknowledge that there is a problem and announce that he will try to fix it. So just wait as long as you feel is proper. It is best for everyone if he updates his tool when he …
  • It is my personal tool, it does not have the functionality of velocitygrass's tool. I could develop it to add the functionality, but I trust that velocitygrass is able to fix his tool long before I will ever be done with mine. But if he disappears o…
  • I have looked at the thread over at MTS and it is quite obvious that "quot" means quotation marks, which I already knew. When looking at what has been posted there it is quite obvious to me that there is some sort of bug in his code. The phrase "quo…
  • For you having problems, a very important thing to include is whether or not you have been using the tool by velocitygrass. The example code you have posted all looks well formatted, which leads me to believe that those are produced by that tool. As…
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About

Username
Fogity
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