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  • I love the new Likes/Dislikes system! Previously I had to use a mod to prevent my sims from playing video games on their cellphones. Because, you know, not all people are constantly using their cellphones to develop their gaming skills... Now I can just make my sim dislike video games and he will never try to play games on…
  • I've tried it, but the floor continued to get dirtier, despite the dust piles removal :(
  • Now I think there is no way to add Temperance to your sim's family, as well as return her to life, sadly :( However, it was easy for a spellcaster to befriend her and make his lover. But she still had her aura of fear at night, so it takes guts to love her >:)
  • Good to know it :smile: It's too easy for my spellcaster to keep things alright even on heroic mode. Offering gifts to the spirits is really effective. And spellcasters have no problem having enough items to offer :smile:
  • When you play with Heroic Mode (switchable by the Hand from BB), Temperance will eventually come. If you've got the idol, you can banish her by placing the idol near. Btw, your sim can take the idol (as well as sacred candles) when going to the paranormal investigator's work.
  • My beach house made for Brindleton Bay. https://www.ea.com/ru-ru/games/the-sims/the-sims-4/pc/gallery/B9040FA15DCA11EB8D06AAF47222A433?category=all&searchtype=item_name&sortby=newest&time=all&searchquery=old%20beach%20house&max=50&maxis=true
  • Yes, that's it. What's hypocritical about it? ;) Supernatural lifestates are a very specific part of the gameplay. It needs a lot of caution to be introduced properly. Who speaks about making a lot Haunted type? I love how it works in the Paranormal pack. I wish there were the same mechanics for vampires and spellcasters.…
  • Sorry, but I'm not the one trying to shut anyone. It's the topic's name saying: "[shut up and] don't complain if..." I'm just trying to say that we won't shut up and there in no reason we should :wink:
  • Actually, you can create a ghost in CAS. You have to copy or download any ghost in CAS - and you can change it to your taste. I think the best way to have a "base" ghost in CAS is to summon a ghost child with a Wishing Well (Romantic Garden SP).
  • Because I'm the one to buy any occult pack on the release date? ;) I love all the supernatural stuff in The Sims, that's why I'm among the players who suffer from intrusive gameplay features most of all. I can't just "switch off" a pack because I enjoy it generally. But some features are designed as everyone would enjoy…
  • Everyone pays for the pack, not only you. So why your opinion must be put above the other players'? Those who want to have magic here and there (but not everywhere), plus those who wanted a lovely sofa, plus those who collect every pack - they are... I mean we are - the majority. So our complaints will be heard. And we…
  • I have a hotel (well... technically it's a restaurant) that was made for Forgotten Hollow. It's a shame I can't make it haunted because it's not a residential house. But the last time I played with it two old sims died while my sim was having dinner there. Grim Reaper came twice this evening so my sim befriended him. Then…
  • The problem with the Thiefs' Guild in Skyrim is not about its questline (which is great, btw) :) It's about not having an option not to join them. Brinjolf would literally pursue your Dovakin if you didn't take the quest from him. Besides, in order to avoid getting this quest you must know very clear that choosing a…
  • But what about the players (like me) who actually bought Vampires and RoM for gameplay in the first place and don't enjoy spellcasters or vampires using their powers everywhere? I had been waiting for magic-using lifestate from the Sims 4 release date, though I hate that spellcasters use their brooms in the normal world.…
  • I totally agree. I think that the alien abductions in the Sims 2 are a good example of occult gameplay, the same for the vampires there. No "toggles" and no random chaos. Supernatural beings were somewhat like easter eggs, and I like it that way. If you wanted some supernatural things to happen, you made your sim do…
  • Funny, that you people blame other players for nerfing alien abductions. But Get to Work was never a pack about aliens! It's a pack about active careers, many people bought it because they wanted a doctor career, not aliens. I also respect those players that buy a pack only because of BB objects. Why not? Who am I to judge…
  • Sorry, but I should confess: I am an occult player who appreciates all the supernatural things in The Sims... but I also support nerfing vampire assaults and alien abductions. Intrusive gameplay is the problem, not the players. If all the "haunted" gameplay will be limited by the new lot type, there won't be any problem.…
  • I already love this pack! It will be an excellent addition to Vampires and Realm of Magic. I like everything I've seen in the trailer, especially the new lot type, the portrait which is able to summon ghost (i hope it really works this way), and the Paranormal Investigator career. I'm looking forward to getting it as soon…
  • Who said about removing an element of surprise? :) What I'm saying is: for random vampire's break-ins to happen your sim should first show some interest in vampires. That would be fair. If your sims never speak about vampires, never talk to vampires, and never read a book about them - why bothering them with vampire…
  • I think I've found something that prevents our sims from getting the technophobe trait. It can be... reading! I suppose, reading some kind of books (like science fiction) counts as interacting with technology. I'm not quite sure about it, but it can be the reason why gaining this lifestyle points seems so slow and random.
  • Don't blame players for complaining about the ill-working feature, blame developers for its design :) I'm also not the one to ask for nerfing it: low chances can't fix the problem.
  • It happens in every my sim's family, no matter how low are the chances. Instead of nerfing it, they should make this happen only if a player triggers it somehow. I suppose people who don't want to play with vampires don't want to deal with them at all, regardless of their rarity. On the contrary, sometimes it would be nice…
  • Usually, vampires don't bother much, they don't reveal themselves. But there is a feature that can be really annoying: occasionally a vampire can break into your sim's house and drink their blood. There is no way to prevent these invasions except studying Vampirism and hanging garlic above the main door.
  • Sweet Treats is just a stuff pack, one of many I didn't like. Journey to Baatu was a big disappointment. I also hate that every time I start playing someone calls and invites me to Baatu. It's just annoying.
  • There is definitely a mod that affects CAS in your game because by default the "Batuu outfit" options are limited to the clothing which comes with the SW pack.
  • Did you choose the mask through the "Plan Batuu outfit" interaction? My sim is an alien too but I have no option to choose these masks. Do you have any mods that could make some outfits available?
  • Are you guys sure it's not actually a bug? Did Gurus talk about it?
  • I don't think it's the reason because all this content is available through CAS without any mods. That's what makes me feel confused: we can legally create a sim in an alien mask, but we can't use this mask while being on Batuu.
  • How strange... Why make them available in CAS, if we can't use them only on Batuu? I'm just trying to see a reason.
  • Mermaids are just like normal sims, but they have special options while they are swimming. So if you want to play a mermaid sim, you can do it without worrying that your gameplay will change too much. It's not like playing vampires, mermaids are much closer to a "normal" life state. Just need to bath more often.
    in Mermaids Comment by Brinn May 2020
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