My second to last screenshot, I admit :wink: I have never seen this cake animation before; the groom cut his finger and the bride had a facepalm moment :smiley:
I am far more interested in the fashion kit, I am one of those Simmers who get a bad rep on these forums ("the ones the designers made the game for" :wink: ) since I loathe kids and never do anything with them except aging them up as soon as their grades are good. So I am either getting both, or only the fashion kit.
I get a Parisian Dating vibe, aka what people in Paris wear when going on a date, not what Hollywood claims rich tourists wear when they go on a date in Paris. Paris is just another city after all, Ordinary Parisians are no more high fashion than people going on a date in Helsinki or Phoenix. Not trying to be a smart...…
PART 2 - Like a wedding... sorta Waiting for your wedding to start be like... This is a cute picture, but please note that the clothing theme is still not fixed, neither bride nor groom showed up wearing what I had told them to. Also Knox is not an alien, but suddenly during the wedding he had the alien glow effect??…
PART 1 - Haven't posted for awhile, not much happening except grinding (did you know it takes like three ingame weeks to upgrade all stuff in a house?) Anyway, let's try this (very underwhelming) wedding stuff... Knox proposed to Brigitte after a wonderful date. They had already lived together since Knox graduated but...…
Well how it is supposed to work is that the Sim jogs half the time, then turn around, and end up back home. But if your sim get low hygiene it will interrupt the jog. Or hit by lighting of course. Or freezing to death... The Sim is definitely not supposed to suddenly T-pose and then be back in normal clothes. If the jog…
I figured it out. You click on the isle and choose "send down two sims" and then select the two to get married. There is no obvious option to send down the couple, you can pick any two sims of anyone invited. Which is why I disregarded that option until I had tried everything else. Again, the whole wedding part of the pack…
Okay, I don't understand how any of this work. 1. As stated above, I see no option to trigger the couple to be wed to walk down the isle together, clicking on the isle makes them just disragard the isle and walk directly to the arch. 2. As far as I can tell you can't get the ring bearer to do anything, she takes the ring,…
Yeah, but there is no option for "walking down the isle" there, so I assumed it was the wrong place to click? (edit: I definitely think this whole kit is extremely badly explained.) Edit again: Yeah, that just made the Sims disregard the isle and just walk normally to the arch.
It's great if you play a daylight sensitive vampire, which is why it is programmed to have 4 hours more night than any other world. If you don't, it is pointless :smile:
Yeah it seems more tied to pathfinding than specific spots; you have random areas (as in like a spot a few "build squares" wide) where you can't click "go home" from because the Sim claim there is no pathing to the home lot despite being on a public street. But the main issue is that if I am out jogging a Sim, suddenly for…
I really can't see a way cars would even be usable in the game other than as an annoying way of teleport to other worlds instead of just using the phone tho. There is no room physically nor a practical use for them. It is most likely just like literally everything in the screenshot and flavor text (in both kits the flavor…
I tend to only use worlds where it doesn't snow. I hate winter, it ruins gameplay. Just like I hate winter in real life, it destroys the joy of being outside. (Seriously, I am REALLY happy Tartosa added another world without snow! :smiley: )
@Armika74 look at that, the first Goth remake I like in the last 3 years or so :smile: Anyway... Hosting a guided meditation in Sulani's wildlife preserve. Don't worry, they all signed a waiver to be filmed and put on SimTube.
I have no problems whatsoever. My only problem is that some spas / gyms don't give access to some mats if the random placement of Sims is in a bad order (the Sim can't walk past another and gives up and just stand there. Also Sims who's hygiene goes red will break and walk off). I also have no issues with guided…
Knox Graduating... and a little bit more (Metagaming: Since I gave Knox the Academic Aspiration and knowing it's most annoying part is getting the Debate skill up, I only made him join the debate guild and no other clubs while at Uni). Debate, debate debate! (I must say the light rendering in this game is VERY good for…
I feel absolutely no connection to anything but werewolves in that list... I mean Greek mythology is Greek, Fairies and Pixies is Anglocentric (British Isles and therefore also the US). Werewolves... yeah they I can get behind. They exist in a LOT of cultures all over (well some sort of lycanthropy. I hope they make the…
There is a difference between a skill based game and challenge-less open sandbox like Sims 4 tho. If you don't intuitively understand all new gameplay elements immediately in a game like this I think it's a failure on the UI designers side, not on mine. Anyway, I do enjoy this pack (my Sims will definitely move to this…
I second this, only Sims living under the same roof with a relationship marked as bf / gf or more can have biological children. Otherwise adoption is the only thing that can happen. The system is fairly well made, the only thing I am really missing is the ability for Sims in romantic relationships to move in together. Of…
Well unfortunately for her it was a morning after studying to 2am, but a chocolate croissant might be appropiate in any circumstance :wink: That said I am not sure if being so tired you forget you're still in your sleepwear when biking halfway across campus for coffee is a good thing in any case :smiley: