I'd really like for the team to try gameplay kits again, just some level of interaction to make the game spark. I would love a redo of a clutter kit that actually had interactions with the clutter & animations. I can't exactly think of any idea in particular off of head, but it would be nice to see those come back,…
You know we kinda got some of these things already if you follow the recent pack releases closely, not exact... but yeah, like the celebrations content was pretty much Wedding Stories,. Island Paradise is pretty much Island Living in Sims 4. I think the only thing the Sims 4 does not have is a Bon Voyage vacation type, but…
Old post, but I second this I definitely think another try should be given to gameplay kits, especially since it looks like stuff packs are no more. It would be a nice fill in & off topic if there must be more CAS kits, can we get more formal & party wears?
I feel like they just really wanted to explore microtransactions, & split up the amount of content. But I like your point, it was a lot of stuff plus the added Game Packs. Seems to me like Game Packs are probably a better replacement for the current time being. I'd like Kits if they had kept what they had going with Bust…
Thank you both! for your feedback! much appreciated. Yeah, I'll check it out, hopefully I also have enough space on my new laptop to hold both S2 & S4 & the additional content.
I appreciate the responses. Yeah, I figured there likely wasn't much, it's a shame really. Any mods that combine actions from other packs? like a 🐸🐸🐸🐸, or something like that, that someone did?
I see a pattern with The Sims 4 worlds, in terms of geographic look. I think a lot of the worlds you mentioned, Copperdale included look very much like the Pacific Western (PNW), United States. Since EA headquarters is in Redwood City, California, United States; I imagine they go based off surrounding areas & Northern…
They're never gonna do it. It's been years since Sims 4 came out, how long now... like, 8 yrs that's a pretty major gameplay feature. That should've probably come out not long after Toddlers did, plus so many basic features they didn't even include from the get-go.
& Since they came out with the Incheon & Fashion Street Kits, Figured kids deserved their own Not formal wear, but.. kids in this game are very neglected.
I appreciate the responses, just curious. Since there's always so much creativity & great ideas in these parts, would be nice if some ideas did come to fruition. I think in Sims 3 they were a bit more engaged, but it's been awhile.. I could be wrong.
Whoa, how do werewolves rank behind fairies? this is shady sorry, but werewolves are way more interesting, & have a lot more to work with, right up there with vampires. Unless you make fairies more than just these pretty fluttery little human butterflies, maybe a dullahan or better yet.. a selection of these…
In case no one was aware, we sort of already have pre-teens. It's generalized in game.. but, toddlers in reality range from.. I'd say 3-7'ish, & kids-pre-teens, 8-12? maybe? I also say this because.. in the Sims freeplay game, or one of those. I forget, they replace the child stage with pre-teen, there is no child before…
Not bad, like I commented below.. making a sim without mods can be hard, especially if one is artistic, & has attention to detail. & as for the hair color & hair, this just reminds me of how much myself & others miss the color wheel, it gave you free range to add those specific features to your sim, right down to…