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  • Day 9 (Monday) Another 1 day promotion. She also got a opportunity to raise her performance and Boss relationship by greeting the neighborhood (enctountering 3 new Sims). Day 10 (Tuesday) An easy 1 day promotion (thanks to the opportunity)
  • Day 8 (Sunday) After, a lot of report and a little bit of chess eating at the restaurant, Paulina is ready for the next day. She is now level 5 in logic and learnt that Evil Sims require extra work to get to talk. The perfect picture would have been with an evil sims refusing to talk, which Julienne Nack is not, but I was…
  • Day 6 (Friday) Due to insufficient report, Paulina did not get promoted that day. She did some reports and went to bed early Day 7 (Saturday) Very early wake up (the sleep schedule is still not back to normal from Monday night), 4 hours of work, met boss late in the Morning and obtained a raise and a promotion. She is now…
  • day 4 (Wednesday) Goodwin left the police, as I feared. One Quirks of Awesomemod progression is that residents will follow their dream and won't be magically drawn or promoted to serve you as a boss or coworker (though they will be promoted on their own more often). As a result, there is more turnover at your workplace.…
  • Day 3 (Tuesday) Paulina Plough through another echelon of the Law Enforcement Career path and becomes traffic cop by the end of the day. She heads to the librairy after work to watch a Grandmaster play, but does not seem to have gained much from it, tooltip notwithstanding, I presume because she's so tired. She heads for…
  • Day 2 (Monday) Paulina's first workday was long and rather lucky. She got promoted for her hard work and found a gnome at the laundrymat. There, she practiced her eloquence in the bathroom in the waiting time. After that, she hang out with her partner and potential mate, Goodwin Goode and played chess pretty late. She…
  • Day 1 (Sunday) First went smoothly, Paulina joined the law enforcement, and befriended her boss Scout Sargeant over a Chess table, gaining the 3 levels of logic she needs for her work as a snitch. She made a little detour to the art gallery before heading at Scout's and sleept there, in their guest room. Our homeless…
  • the Founder Gender: female (personal preference) Name: Paulina Marsh Strategy: Money, Mate, Children. The goal is to give her offspring the childhood she did not have. It boils down to 3 main steps : money, mate, children. Money will be the main focus of young adult hood and children of adulthood., it's more efficient to…
  • Settings: Extensions: Currently: Pets and Ambition. might have used : Late Night, University (for non university features) and Seasons Late Night I simply don't have it, not sure it's worth for the use I'll make of it. University, time dilatation feels weird/OP, same reason why I won't use World Adventure. Seasons would be…
  • deleted (merged to limit double posting)
  • > @PlayerSinger2010 said: > I don't want to be stuck in the same world. Being able to travel from Sulani to San Myshuno is amazing to me and I would hate to go back and be stuck in JUST Sunset Valley (unless you want to erase everything about your Sims relationships) for eternity. This does not have to be the case. WA and…
  • - Open world - Story progression. Inheritance system so that wealth is not destroyed when a household with relatives wither. Dynasties that make a decent attempt to survive and pass on their wealth, both material and cultural (cultivated wealthy families should have the ability and the will to provide a better than average…
  • Meteor are ok, but guided missiles (what TheSims' meteors are essentially) in an otherwise casual and peaceful - if zany- game are a bit over the top IMO.
  • @king_of_simcity7, @logion I just watched a couple grayStillPlays "forced 100 sims" videos, and while the game seems to render and animate them just fine, it was clearly not meant for that many sims: Sims freezing, autonomy bugged (or just lacking? Sims die on their own in a couple days before gray even try to kill them),…
  • @Patch__2008 what did you think about being able to add lots to the world in TS3? That is huge. I already loved in in TS2, but it takes a whole other meaning on an open world. Now unlike TS2 where you place them matter and you can't spread them in different district, so there's only so many lot you can add. I currently…
  • Well, base TS3 has farming and fishing and Ambition has the more superficial eco-friendly trait. In lack of a proper economy, that's as good of an eco-lifestyle you'll get in the Sims. TS4 EP has what? solar panels, magic recycling machine and portable air vent cleansing a town in second ? Sorry, I know the sims is…
  • > @nolurk said: > Also, not sure which Sims game had it (maybe Sims2 or Sims3?), but supposedly it used to be possible for sims to die from spontaneous combustion. I never had anything like that ever happen in my game personally nor would even know what would even trigger such a thing or if it was completely random, but I…
  • Now you could make a point that some very old games like AoE2 are still playable, but they're never really been topped off, and the developpement process hasn't stopped for that long. Even if you remaster TheSims to be 3d and as beautiful as TS4, would it still be TS if you add aging? And if you don't, does it stands a…
  • The Sims series wouldn't exist without the pioneering masterpiece that was The Sims, but it wouldn't have survived either if the sequels had not been able to top it off. I think we would be very unfortunate if a 20 yo game with the least funding, programming experience and community feedback of the 4 was the best of the…
  • sims 3 for open world, SP and more generally gameplay
  • Remastering Sims 3 wouldn't make much sense yet. It is already on Origin. It runs just fine on modern OS and graphic cards, without compatibility issues. It could use some bug hunting and performance polishing, but EAxise won't put the time in it. Sims and Sims 2 remasterd would make sense, and Sims 2 probably would be…
  • My dad already played games like simcity we got sims for free from a gaming magazine, and quickely bought and switched to 2.
  • Death by bugs is pretty funny.
  • Don't use em, don't like em, but also don't care. As long as there are no berry townies (cept in supernatural EP), having the option is better than not having it, the person you talked to was either thick or flaming. I guess point could be made that it detracts from developping the "real game", but I sure hope that adding…
  • > @telmarina said: > > In Sims 2 i don't like at all how going out stops time. It makes no sense at all for me that my sim stays out all afternoon shopping until it gets dark and comes back to home to find that it's still bright day, the time he left... Well, it makes sense given the closed world (if you leave but your…
  • > (quote) > No option to turn off aging for currently unplayed sims. Not great for rotational players. To top this off, story progression sucks, and sims spawn babies from thin air or just die without achieving anything. I use mods for SP in sims3, it's not great (still a lot of dynasties dying childless) but it's much…
  • TS3 for the open world. Community lots got hugely impoverished compared to TS2 + EP (somewhat fixed by EP, but you cannot run your own restaurant for example) and one may doubt rabbit holes brought anything worthwhile, but it was a genuine attempt at making an open world with the resource of their time and company. The…
  • > @king_of_simcity7 said: > An utterly awesome amount of objects in buy mode > A ridiculously awesome amount of clothing and hair for all age groups and an equal amount for male Sims and female Sims Won't happen. Not for free that is. Also, I think it's going to be tough to have both overcrowded places and open world (and…
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