September 2019 - last edited May by crinrict
Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.54.120.1020
What expansions, game packs, and stuff packs do you have installed? All
Steps: How can we find the bug ourselves? Have a Sim use the Fashion Studio Photography Tripod from the Moschino stuff pack.
What happens when the bug occurs? When a Sim uses the Tripod, the relationship with anyone they are photographing increases dramatically. Each photo seems to increase the relationship by around 10% or more -- within 10-15 photos, their relationship with any sim they just met will be completely maxed out.
What do you expect to see? A slight increase in relationship per photo, but minimal.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. Installed the Moschino Stuff Pack
This bug makes things very unbalanced in terms of gameplay; I don't want my fashion-photographer sim maxing out relationship with everyone she works with.
Edit By Crinrict: Added Tag to Title
Solved! Go to Solution.
May
Building a relationship between Photographer and Model takes time… at least it should. It was noted that the relationship and reputation increased too rapidly while taking photos of or with another Sim.
Fixed in Patch 1.98.127/1.76
please create a new thread if you're still experiencing this issue,
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
October 2019
I have this issue....every time my sim uses the tripod to take pictures of other sims their relationship goes crazy high really really fast. I don't think this is intended not only is it mega op, it doesn't make sense to make friends with your hired models and randoms from just taking pictures of them professionally, especially this fast.
January 2020
This happens on PS4, but it happens without even using the tripod. Any camera will work and there is massive reputation and friendship gains when taking photo's of/with other sims.
February 2020
I don't have the Moschino stuff pack but I do have Get Famous. I am getting this issue with any camera I use in the game. This is still occurring as of patch 1.61.15.1020.
February 2020
Same.
April 2021
If anyone wants to fix their game here is the code:
<?xml version="1.0" encoding="utf-8"?> <M n="crafting.photography" s="12619210379367547073"> <C n="Photography"> <L n="BASE_PHOTO_QUALITY_MAP"> <U> <E n="key">CHEAP</E> <U n="value"> <T n="lower_bound">-50</T> <T n="upper_bound">-20</T> </U> </U> <U> <E n="key">EXPENSIVE</E> <U n="value"> <T n="lower_bound">-50</T> <T n="upper_bound">30</T> </U> </U> <U> <E n="key">STANDARD</E> <U n="value"> <T n="lower_bound">-30</T> <T n="upper_bound">5</T> </U> </U> <U> <E n="key">SUPER_EXPENSIVE</E> <U n="value"> <T n="lower_bound">30</T> <T n="upper_bound">50</T> </U> </U> </L> <L n="EMOTION_STATE_MAP"> <U> <T n="key">14632<!--Mood: Mood_Angry--></T> <T n="value">74148<!--ObjectStateValue: CraftingEmotion_Angry--></T> </U> <U> <T n="key">14634<!--Mood: Mood_Confident--></T> <T n="value">74149<!--ObjectStateValue: CraftingEmotion_Confident--></T> </U> <U> <T n="key">14638<!--Mood: Mood_Flirty--></T> <T n="value">74146<!--ObjectStateValue: CraftingEmotion_Flirty--></T> </U> <U> <T n="key">14639<!--Mood: Mood_Focused--></T> <T n="value">100930<!--ObjectStateValue: CraftingEmotion_Focused--></T> </U> <U> <T n="key">14642<!--Mood: Mood_Playful--></T> <T n="value">74147<!--ObjectStateValue: CraftingEmotion_Playful--></T> </U> <U> <T n="key">14643<!--Mood: Mood_Sad--></T> <T n="value">74150<!--ObjectStateValue: CraftingEmotion_Sad--></T> </U> </L> <U n="FAIL_PHOTO_QUALITY_RANGE"> <T n="lower_bound">-50</T> <T n="upper_bound">-31</T> </U> <E n="GROUP_PHOTO_X_ACTOR_TAG">Group_Photo_X_Actor</E> <E n="GROUP_PHOTO_Y_ACTOR_TAG">Group_Photo_Y_Actor</E> <E n="GROUP_PHOTO_Z_ACTOR_TAG">Group_Photo_Z_Actor</E> <T n="LARGE_LANDSCAPE_OBJ_DEF">77825</T> <T n="LARGE_PORTRAIT_OBJ_DEF">77839</T> <T n="MEDIUM_LANDSCAPE_OBJ_DEF">77831</T> <T n="MEDIUM_PORTRAIT_OBJ_DEF">77840</T> <L n="MOOD_PARAM_TO_MOOD_CATEGORY_STATE"> <U> <T n="key">angry</T> <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T> </U> <U> <T n="key">bored</T> <T n="value">221090<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Relaxed--></T> </U> <U> <T n="key">confident</T> <T n="value">221090<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Relaxed--></T> </U> <U> <T n="key">dazed</T> <T n="value">221085<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Excited--></T> </U> <U> <T n="key">embarrased</T> <T n="value">221088<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Goofy--></T> </U> <U> <T n="key">energized</T> <T n="value">221085<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Excited--></T> </U> <U> <T n="key">fashion</T> <T n="value">221092<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Fashion--></T> </U> <U> <T n="key">flirty</T> <T n="value">221087<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Flirty--></T> </U> <U> <T n="key">focused</T> <T n="value">221089<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Thoughtful--></T> </U> <U> <T n="key">happy</T> <T n="value">221090<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Relaxed--></T> </U> <U> <T n="key">inspired</T> <T n="value">221089<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Thoughtful--></T> </U> <U> <T n="key">playful</T> <T n="value">221088<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Goofy--></T> </U> <U> <T n="key">sad</T> <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T> </U> <U> <T n="key">tense</T> <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T> </U> <U> <T n="key">uncomfortable</T> <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T> </U> </L> <E n="PAINTING_INTERACTION_TAG">Interaction_PaintByReference</E> <L n="PHOTO_OBJECT_LOOT_PER_TARGET"> <T>219565<!--LootActions: skill_Photography_BG_Photo_Outfit_Tag_Loot--></T> <T>220328<!--LootActions: skill_Photography_BG_Photo_REL_Gain--></T> <!--Remove line if you don't want a relationship gain--> </L> <L n="PHOTO_VALUE_MODIFIER_MAP"> <U> <T n="key">15304<!--CommodityBasedObjectStateValue: Quality_Normal--></T> <U n="value"> <T n="lower_bound">0.75</T> <T n="upper_bound">1.25</T> </U> </U> <U> <T n="key">15305<!--CommodityBasedObjectStateValue: Quality_Outstanding--></T> <U n="value"> <T n="lower_bound">1.5</T> <T n="upper_bound">2</T> </U> </U> <U> <T n="key">15306<!--CommodityBasedObjectStateValue: Quality_Poor--></T> <U n="value"> <T n="lower_bound">0.1</T> <T n="upper_bound">0.5</T> </U> </U> </L> <U n="PHOTO_VALUE_SKILL_CURVE"> <V n="multiplier" t="value_curve"> <L n="value_curve"> <U> <T n="x">0</T> <T n="y">0.5</T> </U> <U> <T n="x">1</T> <T n="y">0.65</T> </U> <U> <T n="x">3</T> <T n="y">0.75</T> </U> <U> <T n="x">4</T> <T n="y">1</T> </U> <U> <T n="x">5</T> <T n="y">1.5</T> </U> <U> <T n="x">6</T> <T n="y">2</T> </U> <U> <T n="x">7</T> <T n="y">3</T> </U> <U> <T n="x">8</T> <T n="y">4</T> </U> <U> <T n="x">9</T> <T n="y">5</T> </U> <U> <T n="x">10</T> <T n="y">6</T> </U> </L> </V> <T n="statistic">105774<!--Skill: statistic_Skill_AdultMajor_Photography--></T> </U> <L n="PHOTOGRAPHY_LOOT_LIST"> <T>115188<!--LootActions: loot_Statistic_Skill_Photography_Small--></T> </L> <T n="PHOTOGRAPHY_SKILL">105774<!--Skill: statistic_Skill_AdultMajor_Photography--></T> <T n="QUALITY_MODIFIER_PER_SKILL_LEVEL">10</T> <T n="SMALL_LANDSCAPE_OBJ_DEF">77835</T> <T n="SMALL_PORTRAIT_OBJ_DEF">77841</T> </C> </M> <?xml version="1.0" encoding="utf-8"?> <I c="LootActions" i="action" m="interactions.utils.loot" n="skill_Photography_BG_Photo_REL_Gain" s="220328"> <L n="loot_actions"> <V t="statistics"> <V n="statistics" t="relationship_change"> <U n="relationship_change"> <T n="amount">5</T> <!--Change value to make the relationship gain have a lesser or greater impact--> <L n="target_participant_type"> <E>TargetSim</E> </L> <T n="track">16650<!--RelationshipTrack: LTR_Friendship_Main--></T> </U> </V> </V> </L> </I>
April 2021
Shhh! This is almost certainly a bug but I love it! If they fix it I'll just have to go back to cloudgazing.
June 2021
Yes I love it too 😍
July 2021
haha noooooo don't report this bug; I love it. (it is super dramatic though; I get it)
July 2021
This has been an issue even without the tripod, but typically we don't use the cellphone or regular camera to take photos of other sims that aren't already high relationship to notice the rep gain.