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The Apocalypse Challenge! Adapted for The Sims 3!

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  • QueenofsimtopiaQueenofsimtopia Posts: 51 New Member
    edited August 2010
    I am trying this challenge but geez is it hard to find a husband! My girl finally finished military, then moved in a co-worker... who is over half his adult bar towards elder. I might make her have his baby then take a different husband... lol
  • Seera1024Seera1024 Posts: 3,629 Member
    edited August 2010
    I started up an attempt at this challenge last night. I've managed to play through one Sim Week.

    I goofed initially and had my founder drive to the work place to get his job, but it was military and I didn't think the military would turn down someone who would drive across the neighborhood to join. Plus, I didn't think it broke the spirit of the rules. You can drive to friends and lovers houses to pick them up, so I figured driving to the military base in Sunset Valley was fine. It's secluded and probably heavily guarded would keep the car from getting stolen or destroyed. And my founder is brave. For punishment, I'll probably have to have my founder go to work 3 times after reaching astronaut before I consider the restriction lifted to simulate the time needed to find the job in the newspaper.

    My founder is Atton Unique. His traits are: brave, charismatic, neurotic, inappropriate, and workaholic. Which is working for him as he's halfway through the field and he's still a young adult.

    My initial plan of attack was to have Atton's wife lift medical after giving birth back to back to 2 kids and they reached children. One of the kids would try for Comforting Children leaving the heir(ess)to lift culinary. Which would cover the four major restrictions in this challenge: being able to go to community lots to spouse hunt, showers for those Sims who care or can't sponge bathe, and more than one meal per day.

    Of course with no way to tell Young Adults from Adults, Atton married his boss who at the time of marriage was 6 days from elder. Which killed my plan of attack, due to where Erin (Atton's wife) stood in relationship to getting promoted and maxing athletic.

    My current strategy:

    Atton: Military
    Erin: Master Painter
    Amanda: Comforting Children
    Amanda's husband: Medical
    3rd gen heir: Culinary
    3rd gen spouse: Special Agent
    4th gen spare: Ghostly Encounters (by then Atton and Erin should be dead)
    4th gen heir (hopefully male): Business
    4th gen spouse: Master Gardener (hence why I hope the 4th gen heir is male)
    5th gen heir: Journalism
    5th gen spouse: Forensic Analyst
    6th gen heir: Politics
    6th gen spouse: Evil
    7th gen heir: Thief
    7th gen spouse: Professional Sports
    8th gen heir: Symphonic
    8th gen spouse: Science
    9th gen heir: Electric Rock

    Leaving Journalism so far down the line could throw wrenches into my plan, but having it after Culinary, Military, Medical, and Special Agent should help them get to the top easier. The only thing they won't be able to do is rummage.
  • Seera1024Seera1024 Posts: 3,629 Member
    edited August 2010
    I am trying this challenge but geez is it hard to find a husband! My girl finally finished military, then moved in a co-worker... who is over half his adult bar towards elder. I might make her have his baby then take a different husband... lol

    I think you need to have her have his baby. Hopelessness says you can't move anyone in who doesn't contribute to the next generation. If he doesn't have a kid with your founder, then you'll most likely break Hopelessness unless he lives long enough to have a kid with your founder's daughter. And I personally wouldn't want to risk your founder not having a daughter to avoid having the founder have a kid with him. And I definitely wouldn't consider anything he lifts to actually be lifted until he has a child with someone in the bloodline.


    And I've blogged about my challenge on a webs.com site.
    http://uniqueapocalypse.webs.com/

    The first entry is located here.
  • QueenofsimtopiaQueenofsimtopia Posts: 51 New Member
    edited September 2010
    I think you need to have her have his baby. Hopelessness says you can't move anyone in who doesn't contribute to the next generation. If he doesn't have a kid with your founder, then you'll most likely break Hopelessness unless he lives long enough to have a kid wifth your founder's daughter. And I personally wouldn't want to risk your founder not having a daughter to avoid having the founder have a kid with him. And I definitely wouldn't consider anything he lifts to actually be lifted until he has a child with someone in the bloodline.

    I ended up having her marry him. They had twins and then a single baby. He is *almost* at the top of culinary now (when he moved in he was at the bottom of military but he had 5 cooking skill points) but he ages to an elder today. His athletic is full so he can still go to work. Btw I combined Ashleighs rules with mikitas. Ashleighs have some great ideas but they were a little too lax in comparison to the original rules of Sims 2.
  • Seera1024Seera1024 Posts: 3,629 Member
    edited September 2010
  • rambleramble Posts: 70 New Member
    edited September 2010
    Phew... I finally reached the third generation last night. I'm playing by the rules adapted by mikitta, and although my founder had a really rough time at first, the family is now thriving. They now have a tiny 8x8 house with a basement and a second floor + some items on the ground level. They have some 100 000 simoleons waiting to be spent once I lift the political, architectural and criminal mastermind restrictions. I've had to alter my playing plan a few times because the traits of the spouses I've moved in haven't always fit in with what I had in mind originally. Oh well...

    The restrictions I've now (almost) lifted are:
    1. MILITARY + HOPELESSNESS (because lifting this makes it that much easier to lift the rest)
    2. CULINARY (I doubt the children would appreciate the spoilt food)
    3. COMFORTING CHILDREN (because I want my elders to go to work)
    4. MASTER THIEF (pregnant sims ... need I say more?)
    5. MEDICAL (the sims have been filthy enough)
    6. EDUCATION (going to school makes the kids surprisingly happy + skill classes!)

    I'm not entirely sure what I'm going to do with the next generation, but I'm considering Amazing Naturalist, Science after the former, DNA Profiler and Journalism. I'm open to all suggestions though, so feel free to give hints :]

    I also need to ask you something that's been bugging me for a while now: what skills can child sims learn? Since they can't leave the property as teens, I'm anxious to have them do something useful with their time at that stage of life. Can children lear the athletic skill for example? Even though they can work out with the boom-box, they don't seem to gain any skill... I suppose I could just make them go to the lirary as kids and have them learn the first skill point of everything that is available to them and then continue those skills. It's just that the skill selection seems to be quite restricted for a child. Which skills have you taught your young sims?
  • QueenofsimtopiaQueenofsimtopia Posts: 51 New Member
    edited September 2010
    I also need to ask you something that's been bugging me for a while now: what skills can child sims learn? Since they can't leave the property as teens, I'm anxious to have them do something useful with their time at that stage of life. Can children lear the athletic skill for example? Even though they can work out with the boom-box, they don't seem to gain any skill... I suppose I could just make them go to the lirary as kids and have them learn the first skill point of everything that is available to them and then continue those skills. It's just that the skill selection seems to be quite restricted for a child. Which skills have you taught your young sims?

    Creativity using the easel, writing using the computer, cooking using the kid stove, fishing by fishing, gardening by gardening, logic via the chess table. As far as athletic goes I think working out now solely decreases body fat. You can have them read the handyness book. I have not tested charisma yet.
  • rambleramble Posts: 70 New Member
    edited September 2010
    Queenofsimtopia: Thank you! Too bad that most of those activities are forbidden at the beginning of this challenge...


    All the children of the third generation had just reached their teen years when my game decides that I need more action and triggers a meteor strike on my house. The parents of the third generation were standing below the house and two of the teens were on upper floors. The house dissapears for a second, leaving an atomic-bomb-like cloud of ash behind; at this point I'm thinking that they all must be dead (I had never this happen to my sims before). Luckily enough the meteor only hit the parents; their two children present were left unharmed but - no doubt - deeply scarred from witnessing their parents' deaths.

    Now the third generation must learn to live without their parents, supported merely by their uncle who was still living in the house at the time of the accident. The problem is that now the lot (especially the area of the house) is littered with scrap which I can't even move (or can I? I think the rules forbid moving the scrap [athletic & political], selling it [business] or collecting it [3 items per sim]; the ground floor has thus been rendered useless as I can't really fit any furniture there now. Oh well, I guess I'll just add another floor for now...
  • QueenofsimtopiaQueenofsimtopia Posts: 51 New Member
    edited September 2010
    Now the third generation must learn to live without their parents, supported merely by their uncle who was still living in the house at the time of the accident. The problem is that now the lot (especially the area of the house) is littered with scrap which I can't even move (or can I? I think the rules forbid moving the scrap [athletic & political], selling it [business] or collecting it [3 items per sim]; the ground floor has thus been rendered useless as I can't really fit any furniture there now. Oh well, I guess I'll just add another floor for now...

    Oh wow! That adds a whole new level of disaster to this challenge! Good luck with that!

    And sorry about the kids not being able to do most of those things. It's killing me with toddlers because they can't skill up... I feel like its just a waste of time.
  • rambleramble Posts: 70 New Member
    edited September 2010
    Oh wow! That adds a whole new level of disaster to this challenge! Good luck with that!

    And sorry about the kids not being able to do most of those things. It's killing me with toddlers because they can't skill up... I feel like its just a waste of time.

    Ugh... The siblings have finally started aging up to young adults which makes their lives heaps easier.

    I have to agree with the toddler thing. Especially with long lifespan it's such a long stage of life that I get frustrated with the kids. They take up a lot of their parents' time but do nothing useful in return. I'll really need to lift some more restrictions and soon!
  • dmama1314dmama1314 Posts: 262 Member
    edited November 2010
    Hello! I just wanted to thank the OP for bringing this challenge to the Sims 3. I have not played in a year and debated whether to get back into it. The update of these rules has definitely brought it back. I loved this challenge for the sims 2.

    I have no read through every post on this thread so I am sorry if it has been suggested or brought up?

    I am thinking it is easiest to start with a male founder correct? They have the most time to reproduce.
  • TerraCooperTerraCooper Posts: 2,300 New Member
    edited November 2010
    Y'know what? I have a legacy that I haven't spent much time on/don't really like... I may dump it in favor of an Apocalypse Challenge! :O It looks fun as well as tough!

    EDIT: I've officially actually begun an Apoc Challenge, and I have the Prolouge and Chapter 1 out.
    Post edited by Unknown User on
  • anybolanybol Posts: 401 New Member
    edited December 2010
    How can you raise gardening restriction w/o being able to garden? Oh and thanks. :
  • rambleramble Posts: 70 New Member
    edited December 2010
    Hi everyone! I'm in need of a few answers before I go on with my latest attempt of this challence. This is what I already posted on the other Apocalypse Challenge thread (please notice that I play the rules specified in the other thread so some of the things allowed here may not be allowed there):
    Hi all!

    As long as I've already played this challenge I never remembered to ask this question: are my sims allowed to roam the neighbourhood as long as they don't go into any community lots (if the Military restriction is still in place)? ie, can they for example jog along the roads without breaking the restriction? And even socialise with people who happen to pass by?

    This is what the Military restriction says about the matter:
    -Sims may not travel to any community lots.

    ---

    What about collecting seeds for the Amazing Naturalist* restriction - are my sims only allowed to have three seeds in their inventory at a time? I suppose so, but I just want to be sure...
    -Sims may carry no more than 3 items in their inventory at any one time, with the exception of career specific items (ghost hunter paraphernalia, fingerprint kit, stylist and architect portfolios, etc).

    *here, Professional Sports

    Thank you!
  • mikitta47mikitta47 Posts: 2,250 New Member
    edited January 2011
    Just wanted to announce that the Viper Valley challenge is up on Wiki (http://s3ac.wikia.com/). I asked Pinstar and he said he would look at it and give some pointers to polish it up :)

    Anyway - I hadn't seen Ashliegh on in a while, so thought I would let y'all know I'm working on rules for Late Night too :)

    God Bless,
    mik
  • fireflier75fireflier75 Posts: 99 New Member
    edited January 2011
    Hey mikitta,

    Cool about the new rules for Late Night. I will be watching to keep uptodate. I just got time to start your version of the challenge. But Looks like it will have to waitafter the rule updtae since I have late night, though I can play like it doesnot exist. I have one thought though, the rule about not building at ground level. In Ashley's version foundations were not allowed because it states that the shelter should be built on stilts (columns). Your rules allowes the use of foundations, I think it is a little useless when there is suppose to be zombies running around and the ground is toxic.The use of columns for building is safer and healthier.
  • mikitta47mikitta47 Posts: 2,250 New Member
    edited January 2011
    Pinstar's original rules stated that houses could be built on foundations or on stilts. I am trying to follow his rules as closely as possible, since he was the original author of the challenge :) Besides, zombies can use stairs - just watch Night of the Living Dead :P


    My rules also allow for building underground. I don't recall that he allowed that in the Sims 2 challenge, because there wasn't a basement tool. In order to get a basement in that game you had to go through some acrobatics and it just really wasn't feasible with the money you started with.



    But if you want to go with the stilts only - that's ok :)

    I'm still working on da rules - but there's a draft at the Wiki (http://s3ac.wikia.com/wiki/The_Apocalypse_Challenge) that includes rules for the Film career. Bars, clubs and lounges should be a matter of common sense - if you don't have military cleared, you don't go. If you don't have culinary cleared, you can't eat there, etc.

    I could definitely use play testers to help me out with it and make sure I thought things through well.

    In addition, I'm working on updating Viper Valley to include on board sims implanted in the world file (talk about a lot of planning! Egads :) I've also, so far, added all the lots for Late Night, and I'm thinking of upgrading the roads to dirt roads. There's also going to be a secret puzzle to solve, if I can do it right, that should add a bit of interest to the VV challenge itself. I have to come up with something appropriately convoluted and that requires all the restrictions to be cleared in order to get where you are going. I've got the first bit and I think I'll go build that first lot tonight :D Fun fun with tomb stuff :D

    God Bless,
    mik

    God Bless,
    mik
  • NatashaRasmussenNatashaRasmussen Posts: 4 New Member
    edited January 2011
    I keep track of my apocalypse here http://brooklynapocalypse.wordpress.com :)
  • circusbugcircusbug Posts: 62 New Member
    edited February 2011
    I think I'm gonna start this challenge soon. Does anyone know any good worlds for this on the exchange?
  • mikitta47mikitta47 Posts: 2,250 New Member
    edited February 2011
    If you go to my Wiki, there is a link to Viper Valley, the world I created. It's compatible with the base game, from what I've been told. All the Ambitions lots have a place for them and there is plenty of room for Late Night lots and more residential lots.

    The Wiki is here --> http://s3ac.wikia.com/wiki/Sims_3_Apocalypse_Challenge_Wiki

    RFLong's Mesa Valley is a nice world too, though not as barren.

    God Bless,
    mik
  • stylsimstylsim Posts: 222 Member
    edited February 2011
    I'm starting this right now! This is going to be fun yet challenging. I did this on my aunt's computer now it's time for my home sims to suffer. :D
  • gamekittengamekitten Posts: 2,606 Member
    edited March 2011
    mikitta47 wrote:
    If you go to my Wiki, there is a link to Viper Valley, the world I created. It's compatible with the base game, from what I've been told. All the Ambitions lots have a place for them and there is plenty of room for Late Night lots and more residential lots.

    The Wiki is here --> http://s3ac.wikia.com/wiki/Sims_3_Apocalypse_Challenge_Wiki

    RFLong's Mesa Valley is a nice world too, though not as barren.

    God Bless,
    mik


    I liked the previous one better. It is sad the OP stopped following it.
    This one is just annoying because you can only eat once a day and there is no fun option. Not only that but the low bed causes issues in itself. By the time you get to level 4 in any career your sim is miserable and doesn't care about a mate or child.

    I have yet to make it to the second generation. And the rules have no order. You have to repeatedly scan to see what you are and aren't allowed. Some are even conflicting or near impossible. Let's see..Pay the Mob (You know what I mean), Pay the weekly fee 1200.00, and then pay your bills. It doesn't leave much for advancement.

    I have mixed so many traits to make it work and still by the time you can get a spouse/mate..your sim is in a horrible mood from the lack of simple things. As far as I can tell it was set up to fail, but with no order of what can and can not be had from the beginning, the odd way all jobs are set up and you spend quite a bit of time trying to find information not to cheat or lose the challenge..the simmer is annoyed.

    The can haves need to be stated at first.
    A round figure of what is paid out should be next.(It is confusing if not crazy the way it is reading now)
    Then base game occupations and what they open
    Then the next eps and so forth.

    The instruction should be easier to follow not the challenge itself just to find out how and what to do during the real challenge.

    Merry Met
  • Moriah64Moriah64 Posts: 5
    edited March 2011
    PLEASE READ THIS EVERYONE WHO HAS POSTED HERE!!!

    I have read EVERY SINGLE ONE of the posts here!! I've been helped by many of the answers, moved by the stories, abs overall not left disappointed!!!

    There are a few peoples questions who were never answered(lke how that áwesome foundation was built (click page 5 or 6. )

    I have been so inspired, I started over and didn't get discouraged when my founder died right before unlocking military. SO please read my legacy, I got so sad reading everyone elses because I didn't have one. I put a lot of time and effort into everything, even the house!!!

    I called it Oasis of hope, oasisofhopeapocalypse.blogspot.com

    I will have the first chapter up within the next hour
    I really did use so many of u for inspir ation, thanks
  • mikitta47mikitta47 Posts: 2,250 New Member
    edited April 2011
    /wave

    God Bless,
    mik
    Post edited by Unknown User on
  • FhornFhorn Posts: 128 New Member
    edited May 2011
    Definitely going to try this, the rules are confusing though.. if someone could post a story on their progress that'd be awesome :D
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