Wow! That's amazing! I love the subtle farm-like touches adm the pond! Nice job! If we could still give out benes like we could on the Sims2.com, I would give one to you!
I guess I'll add another but with reguards showcasing, like Asante's last tip.
If you're going to make a custom pic to upload, try to resize it to best show off your house without distorting the picture. The required size is 512x512 but it's no good just taking a picture that's i.e. 1280x960 and resizing both sides to 512x512, you won't be able to make out any details in the picture because it will look stretched. You need to crop it to make it square (960x960) first and then resize it to 512x512.
Origin: sparklesim | Twitter | Facebook | Click below to read about my Sims 4 Hood
I suppose I'll have a go. It's my way of building, don't sue me if it doesn't work for you!
Get your terrain workable. There's nothing worse than making a gorgeous landscape only to find out your floor levels don't match up, your pond needs to be relocated and your mailbox will only fit on the top of the roof. To make the terrain workable, use the stairs for heights (4 squares, or 12 steps, is one floor level, 1 square (or 3 steps) is a foundation height), and lay out the foundations, -then- start refining the landscape.
Have a basic idea. Know what's going to make your house stand out. Is it the spiral staircase? The clean theme? The big pond? Plan ahead and make sure your house compliments its main features - design your house around them!
Experiment. So many layout, so many ideas, so many tricks with ConstrainFloorElevation set to false.. test around! The more techniques and styles you know, the more options you have to build your house!
Learn from others. There's some fan-tas-tic builders on and around the Sims 3 websites. Use their ideas and lessons as a base for your own experiments. No, don't rip them off - let them inspire you!
Do what you shouldn't. Break all the rules you read in this thread, and make it look -good-. Experiment, dump the most hideous textures together and challenge yourself to make it look good. If you just stick to what you know, you'll end up with the same square brick house every time!
callieb95, would you be willing to go through and find all the "usefull" video tutorials out there and adding them to the front page please, would help out abit i think
I've got something similar to what electropanda said. I've found from a few houses that you shouldn't be afraid to put together colours that you've been told don't work. Try playing around with different shades of those colours until you find something that zings.
As an example, everyone "knows" that purple and yellow don't work together but I managed to create a teenage girl's room in TS2 in just those two colours and it looked fun and relaxing. It's all about using the right shades of the colours you want
Origin: sparklesim | Twitter | Facebook | Click below to read about my Sims 4 Hood
Comments
If you're going to make a custom pic to upload, try to resize it to best show off your house without distorting the picture. The required size is 512x512 but it's no good just taking a picture that's i.e. 1280x960 and resizing both sides to 512x512, you won't be able to make out any details in the picture because it will look stretched. You need to crop it to make it square (960x960) first and then resize it to 512x512.
Get your terrain workable. There's nothing worse than making a gorgeous landscape only to find out your floor levels don't match up, your pond needs to be relocated and your mailbox will only fit on the top of the roof. To make the terrain workable, use the stairs for heights (4 squares, or 12 steps, is one floor level, 1 square (or 3 steps) is a foundation height), and lay out the foundations, -then- start refining the landscape.
Have a basic idea. Know what's going to make your house stand out. Is it the spiral staircase? The clean theme? The big pond? Plan ahead and make sure your house compliments its main features - design your house around them!
Experiment. So many layout, so many ideas, so many tricks with ConstrainFloorElevation set to false.. test around! The more techniques and styles you know, the more options you have to build your house!
Learn from others. There's some fan-tas-tic builders on and around the Sims 3 websites. Use their ideas and lessons as a base for your own experiments. No, don't rip them off - let them inspire you!
Do what you shouldn't. Break all the rules you read in this thread, and make it look -good-. Experiment, dump the most hideous textures together and challenge yourself to make it look good. If you just stick to what you know, you'll end up with the same square brick house every time!
Yeah, that's about it. :B
EDIT: oooh, nice typo collection.
Thanks!
-Spec
As an example, everyone "knows" that purple and yellow don't work together but I managed to create a teenage girl's room in TS2 in just those two colours and it looked fun and relaxing. It's all about using the right shades of the colours you want
I'm really enjoying all of these tips.
Sorry, I don't have any.