I'm so tired of trying to play the game I want and having my sim always stressed or sad due to "Unfulfilled dreams." I've got enough that I HAVE to do in my regular life; I don't want my Sim bossing me around, too! I turned off wants and fears in Gameplay but I'm not sure how to turn off the stress for my sim for not fulfilling their dreams. It's making playing this game miserable.
My sim constantly getting a work rival that pointlessly stop him/her getting promotion
Zombies
More food choices . a;ready way more than needed
EA adding more and more things breaking the game each time rather than fixing the hundreds of bugs already reported
Small worlds unless we get the option to build where we want in town by adding our own lot sizes and removing objects that are built into the world
Any more collaborations with these so called influencers
Any more needless interactions on the phones
Build buy sets that have colours that don't even match up with other items in the set
Things like the smoke machine in the party kit that when turned on you don't even see the smoke most of the time
Burglars
Zombies
Gameplay systems that change the way the game plays or sims behave and that don't have a way to easily be turned off or customized
It's interesting how many things other people don't want that I DO want. I can't imagine the burden of trying to please such a diverse customer base.
This is so true. We are an extremely diverse crowd. This is why I think it's so important to give the players as much ability to customize their game as possible.
Fears. At least how they are in the game now.
Some suggested changes I have for that would be:
-Separating it from wants.
Should be able to have wants and not fears since Sims get these fears way too quickly and too often. Like every single sim is a overly neurotic mess. On top of the strong mood swings they already all have by default in Sims 4.
-Moving it to CAS where you assign each sim 1 greatest fear.
When it comes true it would have a bigger negative effect that lasts quite a while, depending on how it goes they could keep that fear or overcome it and get a different one. But all sims would at all times have a greatest fear.
Available fears would depend some on their traits, a few universal ones could always be available but traits can enable one or more possible fears related to it and can also disable one or more of the universal traits.
For example only evil sims could have a fear of befriending a good sim, or maybe doing specific nice things or them being done to them.
Good sims could fear seeing a friend be mean in one of the worst ways. Like slapping, fighting or yelling at another sim.
Materialistic sims could fear failing a payment of their bills. Such a scandal!
Jealous sims could fear a love interest cheating on them.
Genius sims could fear failing in some specific ways that they'd feel makes them look dumb.
Adventurous sims could fear fear itself, they could be made less easy to frighten but when it happens it hits them harder.
-Zombies/Mummies/any occult besides Fairies (Fairies would be so cute)
-Grim Reaper career or "Death" type gameplay
-Boring surburban worlds (talking to you San Sequoia, Willow Creek, Evergreen Harbor, Copperdale, etc etc)
-Community lots, hate them
-no more lifeless adult clothes (kids + toddlers yes please)
-less kits, more interesting gameplay content (literally anything: cars, sports, nightlife, chemistry/attraction system for romance, world adventures, etc)
The number one thing I don't want is more stuff packs that don't actually come with gameplay. I don't need more items or clutter, I need my Sims to have something meaningful to do.
Unless it's something really cool that requires it, I don't want more worlds where I can't change their character significantly. I want terrain, weather, plants, roads, etc. to suit the world, but not all of the set dressing I can't alter. Like decorative houses and things. More lots I can edit myself would be better. Allowing free removal and placement of some world objects, like trees, ice rinks, play parks, fences, etc. would be such a big improvement to the game. Maybe even terrain paint. It wouldn't be full create a world - I have doubts that will ever happen for TS4, but it would be more like decorate a world and I know players would do some really cool stuff with that.
Workplaces I can't visit and edit. Like the hospital and the police station. I'd prefer to have them in world and let us change them. I would love an update to do this.
Apartments like san myshuno, I just feel like I've got enough of them.
No more Sims being on their smartphones-it's gotten so ANNOYING having your Sim use his/her smartphone when you want them to do things like talk to other Sims or watch TV.
Comments
My sim constantly getting a work rival that pointlessly stop him/her getting promotion
Zombies
More food choices . a;ready way more than needed
EA adding more and more things breaking the game each time rather than fixing the hundreds of bugs already reported
Small worlds unless we get the option to build where we want in town by adding our own lot sizes and removing objects that are built into the world
Any more collaborations with these so called influencers
Any more needless interactions on the phones
Build buy sets that have colours that don't even match up with other items in the set
Things like the smoke machine in the party kit that when turned on you don't even see the smoke most of the time
Chores
Realistic child birth
It's interesting how many things other people don't want that I DO want. I can't imagine the burden of trying to please such a diverse customer base.
Zombies
Gameplay systems that change the way the game plays or sims behave and that don't have a way to easily be turned off or customized
This is so true. We are an extremely diverse crowd. This is why I think it's so important to give the players as much ability to customize their game as possible.
Some suggested changes I have for that would be:
-Separating it from wants.
Should be able to have wants and not fears since Sims get these fears way too quickly and too often. Like every single sim is a overly neurotic mess. On top of the strong mood swings they already all have by default in Sims 4.
-Moving it to CAS where you assign each sim 1 greatest fear.
When it comes true it would have a bigger negative effect that lasts quite a while, depending on how it goes they could keep that fear or overcome it and get a different one. But all sims would at all times have a greatest fear.
Available fears would depend some on their traits, a few universal ones could always be available but traits can enable one or more possible fears related to it and can also disable one or more of the universal traits.
For example only evil sims could have a fear of befriending a good sim, or maybe doing specific nice things or them being done to them.
Good sims could fear seeing a friend be mean in one of the worst ways. Like slapping, fighting or yelling at another sim.
Materialistic sims could fear failing a payment of their bills. Such a scandal!
Jealous sims could fear a love interest cheating on them.
Genius sims could fear failing in some specific ways that they'd feel makes them look dumb.
Adventurous sims could fear fear itself, they could be made less easy to frighten but when it happens it hits them harder.
I don't want the same gameplay experience rehashed. Should feel new.
I would like all bodies of water swimmable or fishable or able to ride a boat or some purposed other that superficial map waste.
I no more single person only experiences, like boats, and other events you would usually not go without your family or friends.
No more kits without new gameplay or animations introduced.
No more new larger sized packs without active careers.
Obviously, no more bugged glitched packs without being fixed.
No more worlds without a 64x64 lot.
No more worlds without enough lots to have everything a world would need, which means park, and other community lots.
-Zombies/Mummies/any occult besides Fairies (Fairies would be so cute)
-Grim Reaper career or "Death" type gameplay
-Boring surburban worlds (talking to you San Sequoia, Willow Creek, Evergreen Harbor, Copperdale, etc etc)
-Community lots, hate them
-no more lifeless adult clothes (kids + toddlers yes please)
-less kits, more interesting gameplay content (literally anything: cars, sports, nightlife, chemistry/attraction system for romance, world adventures, etc)
Workplaces I can't visit and edit. Like the hospital and the police station. I'd prefer to have them in world and let us change them. I would love an update to do this.
Apartments like san myshuno, I just feel like I've got enough of them.
Yeah, I have to agree with this.