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Regularly LE from the Preteen Mod

mrs_starkeymrs_starkey Posts: 197 Member
edited June 17 in Mods Bugs & Issues
Hello fellow Simmers :)

Whenever I load a household the game throws out an LE. I know it's from the Preteen Mod, because when I put out all other Mods and just leave the Preteen Mod the LE comes, otherwise when I remove the Preteen Mod and keep all my other mods there is no LE.

I have three questions:

1. For those of you who play with the Preteen Mod: Do you also get an LE everytime you load a household?


2. Do I have all required components for the mod? These are the ones I have:
u9psw2g5axru.jpg
I got them from this site: https://adeepindigomods.itch.io/itskatato-preteen-mod I renewed them today just to see if it makes any difference, but the LE comes either way. Am I missing something that could cause the LE?


3. This is the LE that I get with the Preteen Mod installed. I put it into a spoiler because it is so long.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b357e97704b41620666feeed</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-17 10:11:31</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-1.300.000.182.Release</buildsignature><categoryid>buff_component.py:216</categoryid><desyncid>b357e97704b41620666feeed</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2998, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 216, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1462, in on_sim_ready_to_simulateAttributeError: 'NoneType' object has no attribute 'apply_to_resolver'rtim=0 Client Session Time: 25.78 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,207,0,5720 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 960 nvldumdx.dll 32.0.15.5599, GUID: D7B71E3E-5741-11CF-2C66-29A50EC2ED35 </desyncdata></report>
<report><version>2</version><sessionid>b357e97704b41620666feeed</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-17 10:11:32</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-1.300.000.182.Release</buildsignature><categoryid>buff_component.py:216</categoryid><desyncid>b357e97704b41620666feeed</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2998, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 216, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1462, in on_sim_ready_to_simulateAttributeError: 'NoneType' object has no attribute 'apply_to_resolver'rtim=0 Client Session Time: 25.78 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,207,0,5720 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 960 nvldumdx.dll 32.0.15.5599, GUID: D7B71E3E-5741-11CF-2C66-29A50EC2ED35 </desyncdata></report>
<report><version>2</version><sessionid>b357e97704b41620666feeed</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-06-17 10:11:32</createtime><buildsignature>Local.Unknown.Unknown.1.107.151.1020-1.300.000.182.Release</buildsignature><categoryid>buff_component.py:216</categoryid><desyncid>b357e97704b41620666feeed</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2998, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 216, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1462, in on_sim_ready_to_simulateAttributeError: 'NoneType' object has no attribute 'apply_to_resolver'rtim=0 Client Session Time: 25.78 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,207,0,5720 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 960 nvldumdx.dll 32.0.15.5599, GUID: D7B71E3E-5741-11CF-2C66-29A50EC2ED35 </desyncdata></report>
</root>

And with the Better Exceptions Mod the LE is a little more clear, but still for me not really understandable :D
xrz14s3f8vf8.jpg


I regularly get this LE since I am using the Preteen Mod, but I never noticed any problem with it, everything is as it's supposed to be. But this LE still makes me nervous, so I want to find out if others have this LE too. Although everything is fine in my game, I'm kind of afraid that the Mod might silently damage my game. Or maybe the LE means nothing and I can just ignore it. It's worth finding out.

Thank you for taking the time to read my questions. :) Hopefully someone who uses this Mod can clarify if it causes also in their game an LE.

Comments

  • Options
    GoodywoodGoodywood Posts: 4,641 Member
    edited June 17
    Hi @mrs_starkey !

    I have Preteen Mod and Better Exceptions Mod and I also get the "buff_component" error just like you. I just ignore it because it doesn't seem to cause any gameplay issues. But, like you, I'm not sure if it is damaging my game in the long run.

    I know the last time it was updated ( the Preteen Mod) was in February this year and I have the latest version. The LE pops up multiple times during gameplay... I just ignore it. Not sure if that is a good thing or not.

    Also I noticed that there doesn't have to be a preteen in the household for the error to show. I went back to a previous save, before my Sim was a preteen, and I still get the LE.

    Here is what I have in my Mods folder:
    ZW5Onlm.png

    So yes, you are not alone. I get it too! :#


    PLEASE FIX TEENS IN TS4! I NEED YOUNGER TEENS NOT YA TEENS! (^_^)Please add Music Bands with lead singers! Please add vehicles and garages! Vehicles have always been part of The Sims.
  • Options
    mrs_starkeymrs_starkey Posts: 197 Member
    Thank you so much for your answer, @Goodywood <3
    It's good to know that this LE is a common problem and not a weird issue that was somehow caused by me or my game.
    Yes, it is the same with me: I get the LE with any household, not just the households with preteens.
    And thank you also for the picture from your Mods folder. Now I know that I downloaded all the needed files.

    Let's hope for the best!! :# Maybe adeepindigo will notize the LE and fix it.

    Have a wonderful day and happy Simming, @Goodywood :)
  • Options
    GoodywoodGoodywood Posts: 4,641 Member
    No problem @mrs_starkey ! <3

    Thank you for making the thread! I've always wondered if someone else had this issue. It nice to know I'm not alone. :) Hopefully adeepindigo will be able to fix this as you mentioned.

    You have a wonderful weekend and happy Simming to you as well!
    PLEASE FIX TEENS IN TS4! I NEED YOUNGER TEENS NOT YA TEENS! (^_^)Please add Music Bands with lead singers! Please add vehicles and garages! Vehicles have always been part of The Sims.
  • Options
    ArcaArca Posts: 200 Member
    edited July 2
    My preteen mod is just like yours. However, that LE comes in my game too.
    Lumpinous has updated the moodpack in late June.
    Let's see if the problem has fixed.
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