@CK213 I had not thought about taking the photos of my sims friends from Uni and then moving them into homes great idea. The sim I am play with now has several friends from UNI and I think I will end up doing just what you mentioned. Thank you for a wonderful game play idea.
I also need to learn how use MCCC to populate the world with gallery sims too. I have used MCCC off and on over the years but not in depth and very well. I hope @SimplyJen has some tips for us. Thank you in advance.
@mightysprite I love your story that you have about the alien stole my parents it was awesome.
@RamblineRose I am also learning about MCCC, I have hopefully now set it up to use my library sims (if I've done it correctly). I added the population module and set the tray import options to use 100% from the library. I will wait and see if this does the trick.
I added about 200 sims into my library lol, so that should be enough. I used all my previously made sims, including heaps re-made from TS3 and all sims I've previously played in other game saves.
I can't wait to see if it works, I'm really hoping my detective, doctor and science sims get some decent co-workers.
@RamblineRose I am also learning about MCCC, I have hopefully now set it up to use my library sims (if I've done it correctly). I added the population module and set the tray import options to use 100% from the library. I will wait and see if this does the trick.
I added about 200 sims into my library lol, so that should be enough. I used all my previously made sims, including heaps re-made from TS3 and all sims I've previously played in other game saves.
I can't wait to see if it works, I'm really hoping my detective, doctor and science sims get some decent co-workers.
I'll have to look into that! I've used it for years but always at a fairly surface layer....helping give CAS sims some starter skills, that kind of thing.
Hmmm... MCCC population mod didn't work well for me.
It certainly pulled the sims from my library, but only random individuals rather than whole households. It also changed their outfits to random clothing for some reason and occasionally changed the age of a sim. Not sure why it did that because I had added all ages to my library. Also, it was assigning them to random jobs even though I had given them all specific careers.
I decided to remove that particular module because that wasn't what I was expecting or wanting.
I have now added all of those households (about 80 households containing over 200 sims) into my game save as homeless sims and the game is actually using them in their own careers and clothes and populating community lots with them. It was a lot of work to add them all in but I'm pretty pleased with how it is going so far. I just need to rotate to a scientist, doctor or detective to see if it pulls the correct sims out for active careers.
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I also need to learn how use MCCC to populate the world with gallery sims too. I have used MCCC off and on over the years but not in depth and very well. I hope @SimplyJen has some tips for us. Thank you in advance.
@mightysprite I love your story that you have about the alien stole my parents it was awesome.
I added about 200 sims into my library lol, so that should be enough. I used all my previously made sims, including heaps re-made from TS3 and all sims I've previously played in other game saves.
I can't wait to see if it works, I'm really hoping my detective, doctor and science sims get some decent co-workers.
Hopefully that helps.
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
I'll have to look into that! I've used it for years but always at a fairly surface layer....helping give CAS sims some starter skills, that kind of thing.
It certainly pulled the sims from my library, but only random individuals rather than whole households. It also changed their outfits to random clothing for some reason and occasionally changed the age of a sim. Not sure why it did that because I had added all ages to my library. Also, it was assigning them to random jobs even though I had given them all specific careers.
I decided to remove that particular module because that wasn't what I was expecting or wanting.
I have now added all of those households (about 80 households containing over 200 sims) into my game save as homeless sims and the game is actually using them in their own careers and clothes and populating community lots with them. It was a lot of work to add them all in but I'm pretty pleased with how it is going so far. I just need to rotate to a scientist, doctor or detective to see if it pulls the correct sims out for active careers.
computer > MC Command Center > MC Population > Populating Settings... > Import Tray Settings... > Include Clothing (✔Enabled) disabled by default
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/