It bugs me so much how dirty PlantSims have been done. Either give me real PlantSims or none at all, TBH. I would love most of these, but that's my top priority, personally.
I already have angels in my game, but right now, they're just different occults with cc wings, celebrity glow, and a club title above their heads that says "Angel". As unlikely as it may be, I still hope we'll get "real" angels someday in the future.
Next would be unicorns (hopefully along with regular horses), then fairies. I don't necessarily need anything else, but I'll take any occults I can get. Except zombies, I think I can go without those.
What would you like angels to do? They are known for wings and helping out. I am not sure what else they do.
I could ask the same question about most of the other occults in this thread. Fairies, for example. What could they do within the (very tight) confines of this game that can't already be done by other means? Yet most people (including me) still want them. I just want angels more, and there are many things they do in the novel I'm currently writing that could probably be translated into the game somehow, like escorting the dead to the afterlife and recording the history of mankind. And that doesn't even cover demons and the hellish shenanigans they could get up to.
I already have angels in my game, but right now, they're just different occults with cc wings, celebrity glow, and a club title above their heads that says "Angel". As unlikely as it may be, I still hope we'll get "real" angels someday in the future.
Next would be unicorns (hopefully along with regular horses), then fairies. I don't necessarily need anything else, but I'll take any occults I can get. Except zombies, I think I can go without those.
What would you like angels to do? They are known for wings and helping out. I am not sure what else they do.
In All Saints Street, Lynn Angel has the ability to clean up perfectly a room in 1 second, he's good at purifying things.
Angels could cancel curses, voodoo doll effects, fears, negative moodlets and also cure occult.
I already have angels in my game, but right now, they're just different occults with cc wings, celebrity glow, and a club title above their heads that says "Angel". As unlikely as it may be, I still hope we'll get "real" angels someday in the future.
Next would be unicorns (hopefully along with regular horses), then fairies. I don't necessarily need anything else, but I'll take any occults I can get. Except zombies, I think I can go without those.
What would you like angels to do? They are known for wings and helping out. I am not sure what else they do.
In All Saints Street, Lynn Angel has the ability to clean up perfectly a room in 1 second, he's good at purifying things.
Angels could cancel curses, voodoo doll effects, fears, negative moodlets and also cure occult.
I don't know if summoning an angel to clean your room is ideal, that's what maids are for. Maybe they could help you replenish your energy so you could clean up. Or call a neat friend over who decides to clean up for you. I mean they are magical creatures, they never help directly.
I already have angels in my game, but right now, they're just different occults with cc wings, celebrity glow, and a club title above their heads that says "Angel". As unlikely as it may be, I still hope we'll get "real" angels someday in the future.
Next would be unicorns (hopefully along with regular horses), then fairies. I don't necessarily need anything else, but I'll take any occults I can get. Except zombies, I think I can go without those.
What would you like angels to do? They are known for wings and helping out. I am not sure what else they do.
In All Saints Street, Lynn Angel has the ability to clean up perfectly a room in 1 second, he's good at purifying things.
Angels could cancel curses, voodoo doll effects, fears, negative moodlets and also cure occult.
Oh, kinda like Genies could instantly clean the house in TS3. Also, if they can purify other occults, maybe that could also entail soothing werewolves or making Servos "real boys". Actually, they'd be quite handy for spellcasters doing the aspiration... my Sim Valerie made quite a few enemies getting that brawling curse from duels.....
I was thinking about it from the playable angel's point of view.
So, you would like a playable sim that can only do good things for other sims and a bit of magic on the side. I am really not sure how that would work, as usually it's the player that helps sims. Maybe they could add angels like some sort of NPC that appears under certain circumstances, like the imaginary friend.
The trait can be Good or Evil/Mean so it would be funny if there was a mischievous way to "purify".
It would be a little like SWTOR with Darkside Jedi and Lightside Sith or like The Seven Deadly Sins anime where the Goddess race is not only kind people.
The Grimm Reaper should be on that list. He’s got stories to tell and an entire world to rule. 😈
Ofcourse I want all of those that are listed, but the way modern technology is so prominent in the current edition really needs to change in my opinion. Some of my occults live in realms where for example, cell phones aren’t present.
( Oh Please Captain could you please 🐸 up about those darn phones? No I will not. )
I’d love a sims game entirely dedicated to occult / fantasy gameplay. I could write an entire essay as to why that would be great, but not to worry, not to worry, I won’t post it here.
The most probable candidate for the next occult pack is Fairies, so that one gets my vote. 💖
Personally I’d like to think about them as Fae or The Other Folk, as there are many different kinds of Fae which could include ethereal elves, the Tinkerbell variety, but also brownies and trolls and the likes.
I envision a world inspired by the rugged and epic landscapes that can be found in Iceland, Scotland and Ireland. Deeply rooted in these cultures is the folklore of the Fae, and I find that in general, the people that live in rural areas are extremely superstitious when it comes to interacting with natural phenomena such as fairy rings or certain trees. Let’s just say that a person with a bit of common sense would never interfere with these phenomena because they are most likely portals to The Other World, and if ye mess with the wee folk…well….let’s not go there.
Every autumn a fairy ring appears in my front garden (a fairy ring is a circle of mushrooms or toadstools) and I wouldn’t dare go near it when I’m mowing the lawn. Yup, I’m one of those “common sense” guys. 😆
I think with such a pack we should get “the superstitious” trait and for kids and older sims to be able to build fairy houses and leave offerings. When a sim steps into a fairy ring they’ll either get sucked into another realm or they will have 7 sim days of bad luck. There should also be a fairy portal lot trait. And more.
> @CAPTAIN_NXR7 said: > The Grimm Reaper should be on that list. He’s got stories to tell and an entire world to rule. 😈 > > Ofcourse I want all of those that are listed, but the way modern technology is so prominent in the current edition really needs to change in my opinion. Some of my occults live in realms where for example, cell phones aren’t present. > ( Oh Please Captain could you please 🐸 up about those darn phones? No I will not. ) > I’d love a sims game entirely dedicated to occult / fantasy gameplay. I could write an entire essay as to why that would be great, but not to worry, not to worry, I won’t post it here. > > The most probable candidate for the next occult pack is Fairies, so that one gets my vote. 💖 > > Personally I’d like to think about them as Fae or The Other Folk, as there are many different kinds of Fae which could include ethereal elves, the Tinkerbell variety, but also brownies and trolls and the likes. > I envision a world inspired by the rugged and epic landscapes that can be found in Iceland, Scotland and Ireland. Deeply rooted in these cultures is the folklore of the Fae, and I find that in general, the people that live in rural areas are extremely superstitious when it comes to interacting with natural phenomena such as fairy rings or certain trees. Let’s just say that a person with a bit of common sense would never interfere with these phenomena because they are most likely portals to The Other World, and if ye mess with the wee folk…well….let’s not go there. > > Every autumn a fairy ring appears in my front garden (a fairy ring is a circle of mushrooms or toadstools) and I wouldn’t dare go near it when I’m mowing the lawn. Yup, I’m one of those “common sense” guys. 😆 > > I think with such a pack we should get “the superstitious” trait and for kids and older sims to be able to build fairy houses and leave offerings. When a sim steps into a fairy ring they’ll either get sucked into another realm or they will have 7 sim days of bad luck. There should also be a fairy portal lot trait. And more. > > And a fog object. Remember, no fog, no Fae.
This is sick! Yes please. It would be cool to get another world or realm like The Magic Realm but more fleshed out with multiple lots and only accessible through certain means. Like a Magic Town for TS4!!
Comments
I could ask the same question about most of the other occults in this thread. Fairies, for example. What could they do within the (very tight) confines of this game that can't already be done by other means? Yet most people (including me) still want them. I just want angels more, and there are many things they do in the novel I'm currently writing that could probably be translated into the game somehow, like escorting the dead to the afterlife and recording the history of mankind. And that doesn't even cover demons and the hellish shenanigans they could get up to.
Something wicked this way comes!
I don't use MCCC.
In All Saints Street, Lynn Angel has the ability to clean up perfectly a room in 1 second, he's good at purifying things.
Angels could cancel curses, voodoo doll effects, fears, negative moodlets and also cure occult.
I don't know if summoning an angel to clean your room is ideal, that's what maids are for. Maybe they could help you replenish your energy so you could clean up. Or call a neat friend over who decides to clean up for you. I mean they are magical creatures, they never help directly.
I was thinking about it from the playable angel's point of view.
Oh, kinda like Genies could instantly clean the house in TS3. Also, if they can purify other occults, maybe that could also entail soothing werewolves or making Servos "real boys". Actually, they'd be quite handy for spellcasters doing the aspiration... my Sim Valerie made quite a few enemies getting that brawling curse from duels.....
there is lots of similarities with fairies demons and angels lore and their supposed powers
heck even the imaginary friend kind of ties to the fairies if you think about it
So, you would like a playable sim that can only do good things for other sims and a bit of magic on the side. I am really not sure how that would work, as usually it's the player that helps sims. Maybe they could add angels like some sort of NPC that appears under certain circumstances, like the imaginary friend.
The trait can be Good or Evil/Mean so it would be funny if there was a mischievous way to "purify".
It would be a little like SWTOR with Darkside Jedi and Lightside Sith or like The Seven Deadly Sins anime where the Goddess race is not only kind people.
I want this to
> The Grimm Reaper should be on that list. He’s got stories to tell and an entire world to rule. 😈
>
> Ofcourse I want all of those that are listed, but the way modern technology is so prominent in the current edition really needs to change in my opinion. Some of my occults live in realms where for example, cell phones aren’t present.
> ( Oh Please Captain could you please 🐸 up about those darn phones? No I will not. )
> I’d love a sims game entirely dedicated to occult / fantasy gameplay. I could write an entire essay as to why that would be great, but not to worry, not to worry, I won’t post it here.
>
> The most probable candidate for the next occult pack is Fairies, so that one gets my vote. 💖
>
> Personally I’d like to think about them as Fae or The Other Folk, as there are many different kinds of Fae which could include ethereal elves, the Tinkerbell variety, but also brownies and trolls and the likes.
> I envision a world inspired by the rugged and epic landscapes that can be found in Iceland, Scotland and Ireland. Deeply rooted in these cultures is the folklore of the Fae, and I find that in general, the people that live in rural areas are extremely superstitious when it comes to interacting with natural phenomena such as fairy rings or certain trees. Let’s just say that a person with a bit of common sense would never interfere with these phenomena because they are most likely portals to The Other World, and if ye mess with the wee folk…well….let’s not go there.
>
> Every autumn a fairy ring appears in my front garden (a fairy ring is a circle of mushrooms or toadstools) and I wouldn’t dare go near it when I’m mowing the lawn. Yup, I’m one of those “common sense” guys. 😆
>
> I think with such a pack we should get “the superstitious” trait and for kids and older sims to be able to build fairy houses and leave offerings. When a sim steps into a fairy ring they’ll either get sucked into another realm or they will have 7 sim days of bad luck. There should also be a fairy portal lot trait. And more.
>
> And a fog object. Remember, no fog, no Fae.
This is sick! Yes please. It would be cool to get another world or realm like The Magic Realm but more fleshed out with multiple lots and only accessible through certain means. Like a Magic Town for TS4!!
1. Fairies
2. Angels & Demons
3. Genies
4. Elves
5. Dragons & Unicorns
6. Hinds & Sphinx
7. Phoenix Bird
8. Mutants & other Superheroes
9. Borgs
10. Fixes/Refreshes on Ghosts, Plantsims, Aliens & Mermaids (this last one probably will never, ever happen)