The Hereford pack was nice, but I think some additions need to be made. More farm animals such as: pigs, sheep, goats, horses ( I miss the riding rings to win prizes with horses) Also would like a zoo/conservation pack where the Sim works it way up to Zoo director. The Sim would be a keeper for zoo animals. Also since there are rangers in Granite Falls, why not have moose, bobcats, deer etc for this pack??? Thank you.
Before ts4 ends I hope for:
generations/family theme oriented game packs. Or at least something for toddlers and elders.
Horses
Fairies
Music bands/singers
hotels and African based world
cars
Maybe preteens
I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else. It will probably be like Sulani where you go and take pictures underwater.
Africa is an entire continent, with a wide variety of people, cultures, and ecosystems. I'd say there's a fair bit more going on there than "big animals and safaris." Just off the top of my head, South Africa has famous vineyards; we could finally get nectar-making. It also has some pretty swanky hotels, so that could be an opportunity to introduce that system as well. There are mountains, beaches, waterfalls, animal/nature preserves... I see tons of ideas in just this one article below. And that's one country out of 54 in the continent...
Before ts4 ends I hope for:
generations/family theme oriented game packs. Or at least something for toddlers and elders.
Horses
Fairies
Music bands/singers
hotels and African based world
cars
Maybe preteens
I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else. It will probably be like Sulani where you go and take pictures underwater.
Africa is an entire continent, with a wide variety of people, cultures, and ecosystems. I'd say there's a fair bit more going on there than "big animals and safaris." Just off the top of my head, South Africa has famous vineyards; we could finally get nectar-making. It also has some pretty swanky hotels, so that could be an opportunity to introduce that system as well. There are mountains, beaches, waterfalls, animal/nature preserves... I see tons of ideas in just this one article below. And that's one country out of 54 in the continent...
Big animals and safaris is what sets is apart from anywhere else. There's vineyards, nectar making and hotels in Germany, Greece, Italy and France, Australia and California. They even have mountains, beaches, waterfalls and national parks. No one goes to see a hotel however swanky it may be, it's just a place to stay at while you visit the really interesting stuff. There's a volcano, waterfall and beaches in Sulani and they are fun for about 5 minutes until you realize that except for swimming in the ocean there's not much there that you couldn't do in Windenburg and things you would expect to be there like hula dancing and hammocks and hotels are missing because they spent all their budget on decor assets to make it look like Sulani.
> @crocobaura said: > I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else. It will probably be like Sulani where you go and take pictures underwater.
I get it but we get worlds/cities from almost all continents. Most of them are from different places in the USA but there is European Windenburg (German or Scandinavian?) Henford on Bagley( English countryside), there is Asian Komorebi (Japan), Selvadorada (South America) but there is no Africa. Africa is a popular destination of holiday right now. Imagine your sim could finally visit or own luxorious hotel, go on safari, see animals, go on themed fastival try local cusisine, visit desert, jungle, ride elephants, maybe they would even add actual diving and underwater world like they should have with Sulani. There are lots of ideas and inspiration on what to do and see in Africa, it's enough to search. They could at least give us Egypt with exploring pyramids, learningmythology, riding camels, and of course, relaxing in resorts
I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else.
This is a bit like saying we don't need any world based on North America because it would just be cactus and tumbleweeds and not much going on there. Africa is a big, big, big real and diverse part of the world with culture and cities and suchlike.
I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else.
This is a bit like saying we don't need any world based on North America because it would just be cactus and tumbleweeds and not much going on there. Africa is a big, big, big real and diverse part of the world with culture and cities and suchlike.
I am not denying that Africa is big and diverse, or that it has cities and its specific culture, I am just questioning what part of it would be interesting and distinctive enough to add in game. A city in itself is not interesting gameplay, we already have those Mt. Komorebi sightseeing locations with not much to do there, so how would an African city be interesting from a gameplay perspective?
I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else.
This is a bit like saying we don't need any world based on North America because it would just be cactus and tumbleweeds and not much going on there. Africa is a big, big, big real and diverse part of the world with culture and cities and suchlike.
I am not denying that Africa is big and diverse, or that it has cities and its specific culture, I am just questioning what part of it would be interesting and distinctive enough to add in game. A city in itself is not interesting gameplay, we already have those Mt. Komorebi sightseeing locations with not much to do there, so how would an African city be interesting from a gameplay perspective?
I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else.
This is a bit like saying we don't need any world based on North America because it would just be cactus and tumbleweeds and not much going on there. Africa is a big, big, big real and diverse part of the world with culture and cities and suchlike.
I am not denying that Africa is big and diverse, or that it has cities and its specific culture, I am just questioning what part of it would be interesting and distinctive enough to add in game. A city in itself is not interesting gameplay, we already have those Mt. Komorebi sightseeing locations with not much to do there, so how would an African city be interesting from a gameplay perspective?
I have given some examples above
So basically safari, Egypt, and local cuisine. We might get Egypt at some point and I'd prefer Egypt myself as that would give us a world to use the beautiful desert oasis kit. Don't think there will be any camels though as they probably won't have the budget to make them work in game.
I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else.
This is a bit like saying we don't need any world based on North America because it would just be cactus and tumbleweeds and not much going on there. Africa is a big, big, big real and diverse part of the world with culture and cities and suchlike.
I am not denying that Africa is big and diverse, or that it has cities and its specific culture, I am just questioning what part of it would be interesting and distinctive enough to add in game. A city in itself is not interesting gameplay, we already have those Mt. Komorebi sightseeing locations with not much to do there, so how would an African city be interesting from a gameplay perspective?
I have given some examples above
So basically safari, Egypt, and local cuisine. We might get Egypt at some point and I'd prefer Egypt myself as that would give us a world to use the beautiful desert oasis kit. Don't think there will be any camels though as they probably won't have the budget to make them work in game.
The Sims 3 World Adventure had Egypt and it was good. But I would love to have safari, animals seeing, actual interactive diving and visiting/owning hotel much more
Comments
More farm animals such as: pigs, sheep, goats, horses ( I miss the riding rings to win prizes with horses)
Also would like a zoo/conservation pack where the Sim works it way up to Zoo director. The Sim would be a keeper for zoo animals.
Also since there are rangers in Granite Falls, why not have moose, bobcats, deer etc for this pack???
Thank you.
Africa is an entire continent, with a wide variety of people, cultures, and ecosystems. I'd say there's a fair bit more going on there than "big animals and safaris." Just off the top of my head, South Africa has famous vineyards; we could finally get nectar-making. It also has some pretty swanky hotels, so that could be an opportunity to introduce that system as well. There are mountains, beaches, waterfalls, animal/nature preserves... I see tons of ideas in just this one article below. And that's one country out of 54 in the continent...
https://www.lonelyplanet.com/articles/top-things-to-do-in-south-africa
Big animals and safaris is what sets is apart from anywhere else. There's vineyards, nectar making and hotels in Germany, Greece, Italy and France, Australia and California. They even have mountains, beaches, waterfalls and national parks. No one goes to see a hotel however swanky it may be, it's just a place to stay at while you visit the really interesting stuff. There's a volcano, waterfall and beaches in Sulani and they are fun for about 5 minutes until you realize that except for swimming in the ocean there's not much there that you couldn't do in Windenburg and things you would expect to be there like hula dancing and hammocks and hotels are missing because they spent all their budget on decor assets to make it look like Sulani.
> I see a lot of people that request African based worlds, but think that's going to be a bit boring as there's not much going on there to make it interesting. There's big animals and safaris and little else. It will probably be like Sulani where you go and take pictures underwater.
I get it but we get worlds/cities from almost all continents. Most of them are from different places in the USA but there is European Windenburg (German or Scandinavian?) Henford on Bagley( English countryside), there is Asian Komorebi (Japan), Selvadorada (South America) but there is no Africa.
Africa is a popular destination of holiday right now. Imagine your sim could finally visit or own luxorious hotel, go on safari, see animals, go on themed fastival try local cusisine, visit desert, jungle, ride elephants, maybe they would even add actual diving and underwater world like they should have with Sulani. There are lots of ideas and inspiration on what to do and see in Africa, it's enough to search. They could at least give us Egypt with exploring pyramids, learningmythology, riding camels, and of course, relaxing in resorts
This is a bit like saying we don't need any world based on North America because it would just be cactus and tumbleweeds and not much going on there. Africa is a big, big, big real and diverse part of the world with culture and cities and suchlike.
I am not denying that Africa is big and diverse, or that it has cities and its specific culture, I am just questioning what part of it would be interesting and distinctive enough to add in game. A city in itself is not interesting gameplay, we already have those Mt. Komorebi sightseeing locations with not much to do there, so how would an African city be interesting from a gameplay perspective?
I have given some examples above
So basically safari, Egypt, and local cuisine. We might get Egypt at some point and I'd prefer Egypt myself as that would give us a world to use the beautiful desert oasis kit. Don't think there will be any camels though as they probably won't have the budget to make them work in game.
The Sims 3 World Adventure had Egypt and it was good. But I would love to have safari, animals seeing, actual interactive diving and visiting/owning hotel much more