bookwormsimmer25 wrote: »
I voted for Bon Voyage, because it really felt like a vacation. World Adventures was fine, although it was a bit too adventurous for me.
As much as I like TS4 I absolutely hate the vacation system in this game, and think it's absolutely the worst.
CordeliaBeaufort wrote: »
Definetelly World Adventures. Bon Voyage was good too, but I just like the quest system of RPG games that World Adventures offer. Solving puzzles yourself, as a player, was the strongest point of WA, especially for those who like to solve puzzles. Even dangers were more challenging. Didnt even mention joy of exploring lore of Sims universe history. Bon Voyage was good, World Adventures was a masterpiece.
It's one of my favorite packs. I enjoyed the adventures, and how they offered a welcome change from the rest of the game. Usually when I'm playing the Sims, I make time go faster. But, I remember that when I explored dungeons-like tombs in world adventures, I found the Sims days too short. I really took time to explore all the destinations and what they had to offer. When I was playing to the Sims 3, I made all my Sims go to vacations at least once. It's not the case anymore with the Sims 4.
Yes, World Adventures didn't offer proper realistic vacations. But, I can go in realistic vacations in hotels in real life. World Adventures offered the dream adventures I can't live in real life, even if I wish I could!
I have to say that I loved owning an hotel too. It's one of the features I hope we'll still see in the Sims 4 (I also hope that if hotels are added they will be less buggy than restaurants).
What vacation system? Which probably proves your point. Unless the player is a camper Granite Falls is a bore. While I like Jungle Adventures it is by no means a vacation.
TS2 Bon Voyage actually is the only pack besides TS1 that actually felt like a vacation... my legacy sims went to the locations for honeymoons or for getaways and there was no challenge looming there for me to feel like I needed to complete something outside of getting the vacation memories (which I prefer to the adventures). I'd be really keen if TS5 can have separate adventure worlds (like all of TS3 or TS4 jungle adventures) as well as just vacation spots with TS2 memory options (e.g., try three specific local dishes, go on a glass-bottom helicopter trip, etc)
LOVED the tombs and RPG elements in WA. I liked BV but thought it was too intrusive with my rotational gameplay. It made each week with a family during their rotation take too long.
Now, I didn't play TS2 much, and don't remember its vacations.
Sims 3 had more stuff to do. I liked the real adventures, but it didn't really feel like an adventure to me. You could build and own resorts, but unless you got certain mods, you could only travel to and stay in a Hotel in your own world. The destinations had lots you could buy, but not the same thing.
Sims 4 has several smaller packs for vacation like things. On the one hand I can appreciate it if the stuff is better than if they tried to put it all into a big pack. Outdoor Retreat would be my favorite for it has tents and camping. Definitely feels like a vacation. Plus a lot of its contents are useful to my Rags to Riches and Challenge Based play style.
And I do like how Sims can travel between worlds in TS4, so if they added a runnable Hotel type lot, it would be perfect to use.
TS 5 community take notes, this would combine well with Open Worlds, where to avoid a loading screen, players choose to rent a room for a night to stay in a community. As we play Sims 4 now, there are loading screens no matter what, so it's almost no deal, going home or down the road a little bit.
Sure the graphics weren't as good as in sims3, but they were close enough, and the real feel of social interactions qnd activities more than made up for it. Sims3 is great but the sims by comparison are more puppetlike. Then there is sims4 where they really are just hand puppets.
Sims2 vacations made me feel like I had actually had one myself and enjoyed it.