Okay, so I thought I just had to have my Sim "Regain Passion" at any point before he went to work the next day, right? Wrong. I guess I have to have him "Regain Passion" less than six hours before going to work, so he still has the positive moodlet when he goes to work. In addition to the fact that there's only a ridiculous 50-50 chance that regaining his passion will even work...He has to sleep in between the time he comes home from work and the time he goes to work again. When he wakes up, the Want to "Go to Work After Regaining Passion" is gone, and I can't Regain Passion! And if I do it before he sleeps, the moodlet will be gone by the time he goes to work!
Wants and Fears have been part of this game for a while now. This is getting impossible to deal with. I don't mind having challenges in my game, but this goes beyond "challenging" and it happens way too frequently to be any fun.
I really hope somebody is working on fixing this. Has anyone else had an issue with this fear? I'm near tears at this point.
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From what I can tell, "fear of dead-end job" seems to be just a timer, doesn't matter if they get promoted, doesn't matter if you don't play them at all, they seem to get this fear all the time, you can cure the fear on one household, play another household for a week or so, return to the first household and they will get the "fear-of dead end job" again.
"fear of unwanted dreams" makes it impossible to play one sim in a household with multiple sims, the sims that you are not playing will get the fear and get annoyed, just because you wanted to focus on one sim. It doesn't help either that the wants that they want you to do sometimes makes no sense, like breaking up with someone they have been together with for several years.
UPDATE: So, an update to the Carefree trait solution--because the cooldown for "Regain Passion" is connected to the Tense moodlet, if he fails (you can tell by the animation and the lack of a Focused or Inspired moodlet), you can try again as many times as you need! Ha! Carefree is more useful than ever.
One of them was a workaholic who autonomously went to work on her days off, and she still got this fear once a week. Everything about my play style would have suggested I wanted these jobs and that they liked doing these jobs so I don’t know how you can stop it!
I haven’t found the others quite so bad though, just the career one. I don’t even mind it but it was the frequency of it, it was ridiculous.
It is great that some traits prevent certain fears, but it would be also great if there was a hidden trait that prevents the same fear from reappearing again. Again, Fear of Death for elders. I get them over it and after one loading screen it's back.
And unfortunately, Fear of Dead End Job, Fear of Unfulfilled Dreams, and Fear of Death have no conflicting traits that prevent these. That means that every sim can get it and repeatedly. The other fears with that same thing is Fear of Being Cheated On, Fear of Failure, Fear of Fire, and most of the fears from High School Years (the only one with a conflict is Fear of Failing Classes). That info comes from looking into the tuning files.
Not the greatest system implemented... The idea is great, the execution is terrible.
For now I can also suggest getting them a freelancer career (or any work from home job) since they never get the fear of the dead end job
Another edit: My Sim's wife got the fear after I made her socialize, so that doesn't seem to be working for me anymore. However she did get the fear right after getting promoted, so I'm guessing the fear is buggged.
I have a sim who is a goofball and likes comedy and mischief, but will constantly get the fears of a dead end job, and passionless job, being a comedian. This makes no sense!
Also, my sims are constantly getting the break up whims when I get them into a relationship, even with their "soul mates". Wth lol. They'll want to flirt with some nobody sim that they barely know. If sims want actual relationships, then they should gravitate towards sims that they have things in common with and just the ability to explore how different sims relationships can evolve.
And if sims want to just play the field and date around, make it to where a solid foundation isn't required for those relationships.
It would be awesome if the whims, personality traits, like and dislikes, actually held some merit and mattered. Right now, they're just shallow checklists.
I'm not expecting anything extremely complex, not on the current gen at least, but come on. Seems like there is much more potential and focusing on these issues could really make this game.
Whimoverhaul is one of my core mods that I won’t play without. I’d rather wait weeks for a mod update after a patch than play with the broken fear system or the repetitive, basic wants. I also have lumpinou’s re-roll wants cheat so that I can refresh them whenever I want. I totally forget how wants/fears work for everyone else until I see a thread like this one. Playing wants/fears without mods has to be so frustrating.