There has been a lot of talk about The Sims 5 I really do think it’s time now the game play on TS4 is getting a bit stale with this in mind what do you expect to see in TS5?
Hear is my list:
- New Graphics engine
- Weather in the base game there
- Smarter sims that can learn
- Better worlds ( preferably open world)
- Hobbys like Warhammer or RPG D&D style game that sims can play
- Better Festival’s I want my 3 day camping music festival mayhem
- Better decor
- better fashion
- An open world
- A transport system with gameplay transport hubs Train Stations buses
That’s just a few things that the new game needs as a base.
Comments
the musts:
A color wheel or color pallet - EA can make their own colors as well, but at very least I'm going to need an option with about 16 basic colors that I can recolor most of the items in whatever I would like to color them in. I can do without create a pattern, I liked it but I understand that was part of the drain on Sims 3.
Semi-open world/Open Neighborhood - Realizing again that a fully open world was part of the drain in Sims 3, I can understand if we don't ever see fully open worlds again. I would completely happy with open neighborhoods with up to 6 lots each.
Without both of these, I see no real reason to switch from what we have in Sims 4. Ever.
the big wants:
Basic weather in the base game - almost every other "big budget" simulation game has basic weather in it. By that I mean, rain and snow. Just give us rain and snow, EA. Not every day has to be a sunny day of happiness and I'm tired of paying for, and more importantly, waiting for several years for, any kind of weather options. If it raises the price of the game, so be it. I'm much rather pay a bit more for it upfront than wait for it for any amount of time. More involved seasons/festivals/holidays etc can come in a pack through, that's fine with me.
Basic pets - I know this is a big money maker, but at this point, I think the idea of a cat/dog EP should be retired and should be in the base game. Again, it's more an issue of waiting for it for however long than spending money on it. As above, if the game needs to cost a little more to add cats and dogs from the start, so be it. An extended Pets EP could add in more types of pets.
These two themes represent what I feel are the most integral parts of life. It's not exactly activities, pets and weather can have a big impact on our real lives, and having them in from the start would, to me, make the game feel more alive on day one.
If we got the two "musts" and only got one of the two of basic weather/basic pets, I would be interested in buying it eventually, probably on sale, because I'm sure the other would come eventually. Getting all four things from base launch though, I think there's a good chance I would get at least the base game on day one.
What I would like to see it's ability to place lots of different sizes and to design our own neighbourhoods. And I second the request for a public transport system with buses, trains, ferries and planes.
Just to name a few.
* Cutscenes
* Massively Multiplayer Online with active internet connection
* Some servers
* Simpoints and Simcash
* Will have crossplay with PC, console games and mobile
And the drawback for upcoming Sims 5:
* No more CC and mods for Sims 5
* Single player won't be available for Sims 5 unless there are changes.
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
They need to put Project Rene on the back burner and focus on meaningful improvements for the Sims 4.
First, I need my faith in the franchise restored and a reason to download the Sims 4 again. Afterward, we can think about Project Rene and a potential Sims 5.