I don't know what's changed, if it's the software they use to create meshes, they found someone who is a genius at creating meshes, or some other explanation. All I know for sure is, for my tastes, the visual aesthetics of the CAS and BB items is the best it's ever been and by a large margin and that improvement has been very recent.
I have noticed that they have gotten better at making kits too, I think they have managed to find some talented people and improved on how they are making them. I love detailed items too and their recent kits (little campers kit, moonlight chic kit) had some very detailed items. Whoever that was responsible for the silk dress in the moonlight chic kit needs to be responsible for more CAS items.
I have noticed that they have gotten better at making kits too, I think they have managed to find some talented people and improved on how they are making them. I love detailed items too and their recent kits (little campers kit, moonlight chic kit) had some very detailed items. Whoever that was responsible for the silk dress in the moonlight chic kit needs to be hired.
It feels like it happened overnight or it was something we all just suddenly noticed. My theory is they hired a current or former cc creator who has a great understanding of mesh creation and poly counts. I have my werewolf save that most of the sims use very little cc, some even use none which is a first for me, at least since the early days of TS4.
ETA: I agree totally with your take on the last two kits, and that dress🥰.<chef's kiss>
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I have noticed that they have gotten better at making kits too, I think they have managed to find some talented people and improved on how they are making them. I love detailed items too and their recent kits (little campers kit, moonlight chic kit) had some very detailed items. Whoever that was responsible for the silk dress in the moonlight chic kit needs to be responsible for more CAS items.
It feels like it happened overnight or it was something we all just suddenly noticed. My theory is they hired a current or former cc creator who has a great understanding of mesh creation and poly counts. I have my werewolf save that most of the sims use very little cc, some even use none which is a first for me, at least since the early days of TS4.
ETA: I agree totally with your take on the last two kits, and that dress🥰.<chef's kiss>
Well they were listening